Player Matchup

Atlas
Atlas
Fire Cuh
Atlas
Level 64
God Stats
43W - 38L
1,456 SR
Queue Stats
91W - 79L
1,487 Elo+
Solo
Bastet
Bastet
GoHome_Gohan
Bastet
Level 26
God Stats
19W - 15L
1,615 SR
Queue Stats
85W - 85L
1,463 Elo+
Party 2
Chronos
Chronos
High Vengeance
Chronos
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 215L
1,510 Elo+
Party 2
Team Averages
Level 64
1,524 SR
1,487 Elo+

VS

Team Averages
Level 122
1,439 SR
1,306 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jaysephdrr
Danzaburou
Level 120
God Stats
0W - 3L
1,318 SR
Queue Stats
2W - 4L
1,311 Elo+
Party 1
Hera
Hera
M4RTYMCFLYGUY
Hera
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fire Cuh
Atlas
10
4 / 1 / 1
6,641
830
3,720
8,214
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
9
1 / 4 / 4
5,948
744
4,607
6,661
2,140
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 4
6,026
753
2,919
3,057
888
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
3
0 / 0 / 0
4,529
566
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Jaysephdrr
Danzaburou
10
2 / 4 / 2
5,984
748
3,145
6,984
1,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
6,418
802
5,104
6,046
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
4
5
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
W
Atlas
Fire Cuh
Atlas
4
1
1
4.5
W
Bastet
1
4
4
0.75
W
1
0
4
3
L
Danzaburou
Jaysephdrr
Danzaburou
2
4
2
0.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,246
Damage
8,249
17,932
Taken
13,030
7,304
Mitigated
3,512
2,402
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
Fire Cuh
Atlas
3,720
630
0
383
8,214
4,276
0
2,016
6,198
16,701
0
W
Bastet
4,607
832
380
935
6,661
2,140
94
2,168
4,493
0
10,746
W
2,919
409
164
540
3,057
888
279
1,412
1,645
18,778
0
L
Danzaburou
Jaysephdrr
Danzaburou
3,145
763
0
2,122
6,984
1,999
0
3,719
2,901
0
14,588
L
5,104
1,032
0
1,445
6,046
1,513
0
2,741
3,075
22,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
16,931
84
Minions Killed
83
5
Camps Cleared
2
481,332
Distance Traveled
297,354
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,529
566
0
0
0
8,511
0
W
Atlas
6,641
830
28
4
1
158,616
0
W
Bastet
5,948
744
18
2
2
160,329
3
W
Chronos
6,026
753
38
5
2
162,387
2
L
Danzaburou
5,984
748
31
4
0
149,269
2
L
Hera
6,418
802
52
7
2
139,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role