Player Matchup

Pele
Pele
DHG DemonRob
Pele
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Party 2
Nike
Nike
HaiHai22_SHARP
Nike
Level 87
God Stats
0W - 1L
1,287 SR
Queue Stats
48W - 34L
1,451 Elo+
Solo
Anubis
Anubis
SRGAzeroth
Anubis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,279 Elo+
Party 2
Izanami
Izanami
SRGDAYIS
Izanami
Level 17
God Stats
5W - 14L
1,500 SR
Queue Stats
77W - 125L
975 Elo+
Party 2
Cthulhu
Cthulhu
SRGRobbed24
Cthulhu
Level 47
God Stats
0W - 3L
1,293 SR
Queue Stats
37W - 47L
1,251 Elo+
Party 2
Team Averages
Level 35
1,416 SR
1,247 Elo+

VS

Team Averages
Level 77
1,518 SR
1,535 Elo+
Neith
Neith
Dv8nKaoS
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,614 Elo+
Solo
Olorun
Olorun
Jellalxv
Olorun
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 231L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pooshka14
Cu Chulainn
Level 23
God Stats
6W - 7L
1,447 SR
Queue Stats
326W - 292L
1,552 Elo+
Party 1
Athena
Athena
Savage_22DC
Athena
Level 29
God Stats
6W - 8L
1,572 SR
Queue Stats
524W - 540L
1,576 Elo+
Party 1
Thanatos
Thanatos
xXArchangelXx7
Thanatos
Level 129
God Stats
12W - 9L
1,569 SR
Queue Stats
141W - 154L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 6
10,900
519
17,060
17,302
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 3 / 0
8,947
426
7,582
23,398
16,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
SRGAzeroth
Anubis
15
5 / 6 / 3
9,964
474
15,208
13,391
5,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SRGDAYIS
Izanami
12
0 / 6 / 0
7,762
370
4,788
13,155
4,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
SRGRobbed24
Cthulhu
14
0 / 4 / 7
8,961
427
9,788
16,175
17,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dv8nKaoS
Neith
16
6 / 3 / 4
11,026
525
11,758
11,400
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Jellalxv
Olorun
19
5 / 2 / 9
12,163
579
15,053
16,988
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Pooshka14
Cu Chulainn
20
5 / 1 / 5
14,069
670
19,151
17,869
15,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
16
1 / 2 / 10
11,071
527
4,488
22,927
25,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
19
7 / 4 / 9
12,265
584
10,632
16,314
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
24
24
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Neith
Dv8nKaoS
Neith
6
3
4
2.67
L
1
3
0
0.33
W
Olorun
Jellalxv
Olorun
5
2
9
4.75
W
Cu Chulainn
Pooshka14
Cu Chulainn
5
1
5
7.5
L
Anubis
SRGAzeroth
Anubis
5
6
3
1.08
L
Izanami
SRGDAYIS
Izanami
0
6
0
0
L
Cthulhu
SRGRobbed24
Cthulhu
0
4
7
0.88
W
Athena
1
2
10
3
W
Thanatos
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,426
Damage
61,082
83,421
Taken
85,498
50,845
Mitigated
59,848
18,899
Healing
41,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,060
3,781
0
4,276
17,302
6,379
110
5,916
11,386
0
77,069
W
Neith
Dv8nKaoS
Neith
11,758
5,868
0
4,170
11,400
4,992
6,716
5,204
6,196
0
64,101
L
7,582
766
0
5,833
23,398
16,920
67
4,713
18,685
7,384
40,411
W
Olorun
Jellalxv
Olorun
15,053
7,782
941
9,392
16,988
8,032
3,055
6,877
10,073
72,835
9,966
W
Cu Chulainn
Pooshka14
Cu Chulainn
19,151
4,280
173
6,252
17,869
15,612
2,079
2,127
14,831
18,457
93,604
L
Anubis
SRGAzeroth
Anubis
15,208
274
0
3,767
13,391
5,618
404
3,719
9,672
58,289
0
L
Izanami
SRGDAYIS
Izanami
4,788
2,982
0
2,624
13,155
4,341
533
2,328
10,827
0
47,463
L
Cthulhu
SRGRobbed24
Cthulhu
9,788
696
198
2,201
16,175
17,587
230
4,335
11,840
32,880
0
W
Athena
4,488
1,524
947
6,766
22,927
25,144
807
7,583
15,224
27,666
0
W
Thanatos
10,632
2,246
0
13,262
16,314
6,068
1,292
4,856
11,420
0
69,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
60,594
419
Minions Killed
619
0
Camps Cleared
0
1,995,028
Distance Traveled
1,976,749
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,900
519
95
5
0
465,182
1
W
Neith
11,026
525
123
6
0
335,062
2
L
Nike
8,947
426
98
5
0
416,213
5
W
Olorun
12,163
579
126
6
0
367,012
1
W
Cu Chulainn
14,069
670
229
11
0
403,102
0
L
Anubis
9,964
474
102
5
0
365,359
6
L
Izanami
7,762
370
89
4
0
341,975
0
L
Cthulhu
8,961
427
35
2
0
406,299
1
W
Athena
11,071
527
35
2
0
426,445
0
W
Thanatos
12,265
584
106
5
0
445,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role