Player Matchup

Morgan Le Fay
Morgan Le Fay
Bale1986
Morgan Le Fay
Level 58
God Stats
7W - 6L
1,474 SR
Queue Stats
24W - 29L
1,431 Elo+
Party 1
Thor
Thor
Figs0017
Thor
Level 142
God Stats
1W - 0L
1,281 SR
Queue Stats
70W - 70L
1,690 Elo+
Solo
Xing Tian
Xing Tian
HATEONTHAT-
Xing Tian
Level 89
God Stats
1W - 3L
1,321 SR
Queue Stats
290W - 274L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
SLEHtrys
Sun Wukong
Level 89
God Stats
3W - 2L
1,548 SR
Queue Stats
155W - 143L
1,472 Elo+
Party 1
Chiron
Chiron
SigmaMale803
Chiron
Level 80
God Stats
2W - 3L
1,536 SR
Queue Stats
39W - 42L
1,366 Elo+
Solo
Team Averages
Level 92
1,432 SR
1,491 Elo+

VS

Team Averages
Level 102
1,529 SR
1,564 Elo+
Zeus
Zeus
AncientHyena
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
I Can Heal You
Jing Wei
Level 89
God Stats
0W - 2L
1,316 SR
Queue Stats
79W - 81L
1,570 Elo+
Solo
Artio
Artio
NATEDOG00007
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,665 Elo+
Solo
Nemesis
Nemesis
PaN1K MeKaN1K
Nemesis
Level 156
God Stats
9W - 5L
1,827 SR
Queue Stats
360W - 356L
1,482 Elo+
Solo
Medusa
Medusa
dustyCaddis
Medusa
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 148L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bale1986
Morgan Le Fay
14
3 / 2 / 9
8,607
538
9,371
6,862
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
15
3 / 1 / 4
8,892
556
4,869
10,590
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
HATEONTHAT-
Xing Tian
14
5 / 0 / 8
9,103
569
6,033
15,407
15,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
SLEHtrys
Sun Wukong
15
4 / 1 / 6
9,002
563
8,578
12,674
7,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
14
4 / 1 / 6
9,093
568
8,486
7,711
2,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,066
504
9,080
8,635
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
1 / 4 / 2
8,490
531
6,502
13,240
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 2
6,503
406
4,297
15,571
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
14
3 / 4 / 1
8,734
546
9,496
13,264
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
13
0 / 3 / 1
7,836
490
3,897
8,684
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
5
5
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Morgan Le Fay
Bale1986
Morgan Le Fay
3
2
9
3.75
W
Thor
3
1
4
5
W
Xing Tian
HATEONTHAT-
Xing Tian
5
0
8
9
L
Jing Wei
1
4
2
0.5
L
0
5
2
0.2
L
Nemesis
3
4
1
0.88
W
Sun Wukong
SLEHtrys
Sun Wukong
4
1
6
7
W
Chiron
4
1
6
7
L
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,337
Damage
33,272
53,244
Taken
59,394
31,712
Mitigated
27,045
13,552
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,080
1,491
0
0
8,635
3,051
333
4,081
4,128
53,614
0
W
Morgan Le Fay
Bale1986
Morgan Le Fay
9,371
479
0
1,082
6,862
2,638
1,024
2,163
4,636
45,466
0
W
Thor
4,869
874
0
3,924
10,590
3,722
557
2,519
8,040
0
61,578
W
Xing Tian
HATEONTHAT-
Xing Tian
6,033
823
0
2,179
15,407
15,822
144
4,882
10,197
20,777
0
L
Jing Wei
6,502
3,931
0
4,336
13,240
4,618
409
1,117
12,079
0
53,540
L
4,297
698
939
3,314
15,571
11,462
0
4,208
11,173
17,327
0
L
Nemesis
9,496
3,704
0
4,215
13,264
5,687
0
3,727
9,429
0
63,357
W
Sun Wukong
SLEHtrys
Sun Wukong
8,578
1,470
0
3,335
12,674
7,127
1,126
910
11,729
0
52,933
W
Chiron
8,486
3,279
498
2,534
7,711
2,403
2,237
2,326
5,265
0
52,270
L
Medusa
3,897
1,560
0
2,740
8,684
2,227
0
1,667
7,017
0
52,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
39,629
425
Minions Killed
424
0
Camps Cleared
0
1,493,582
Distance Traveled
1,430,113
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,066
504
86
5
0
296,949
5
W
Morgan Le Fay
8,607
538
84
5
0
299,618
3
W
Thor
8,892
556
109
7
0
282,493
1
W
Xing Tian
9,103
569
27
2
0
313,234
3
L
Jing Wei
8,490
531
111
7
0
271,562
2
L
Artio
6,503
406
30
2
0
279,090
8
L
Nemesis
8,734
546
98
6
0
303,519
1
W
Sun Wukong
9,002
563
102
6
0
317,883
3
W
Chiron
9,093
568
103
6
0
280,354
4
L
Medusa
7,836
490
99
6
0
278,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role