Player Matchup

Sol
Sol
Diamond V
GrimyGremlin
Sol
Diamond V
Level 55
God Stats
22W - 10L
1,789 SR
Queue Stats
276W - 81L
2,306 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
KingofHearts203
Kuzenbo
Platinum I
Level 150
God Stats
49W - 36L
1,771 SR
Queue Stats
143W - 129L
2,049 MMR
Solo
Achilles
Achilles
Diamond V
lilMMR
Achilles
Diamond V
Level 52
God Stats
15W - 5L
1,943 SR
Queue Stats
263W - 63L
2,306 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 86
1,834 SR
2,220 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,766 SR
1,868 MMR
Susano
Susano
Gold V
IGotChipotle
Susano
Gold V
Level 143
God Stats
9W - 4L
1,859 SR
Queue Stats
87W - 50L
1,850 MMR
Party 1
Arachne
Arachne
Gold V
KillerJ2001
Arachne
Gold V
Level 157
God Stats
17W - 9L
1,915 SR
Queue Stats
77W - 44L
1,850 MMR
Party 1
Zeus
Zeus
Gold I
l Got No Life
Zeus
Gold I
Level 110
God Stats
0W - 1L
1,524 SR
Queue Stats
80W - 54L
1,903 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 11
10,733
826
15,857
10,661
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 2 / 13
11,174
860
7,991
17,577
27,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lilMMR
Achilles
15
8 / 3 / 9
10,746
827
17,070
15,456
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
FenrirBastetAh Muzen CabAtlasGeb

VS

Bans
ThothOdinAresCerberusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 6 / 3
8,862
682
8,579
15,580
5,119
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
KillerJ2001
Arachne
15
2 / 5 / 4
9,537
734
9,044
20,636
11,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 8 / 3
10,122
779
14,115
11,263
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
7
7
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Susano
2
6
3
0.58
L
Arachne
KillerJ2001
Arachne
2
5
4
0.8
W
4
2
13
5.25
L
3
8
3
0.56
W
Achilles
lilMMR
Achilles
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,918
Damage
31,738
43,694
Taken
47,479
43,270
Mitigated
19,802
15,086
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,857
5,105
0
5,128
10,661
3,544
2,273
3,098
7,369
70,490
0
L
Susano
8,579
2,243
0
662
15,580
5,119
0
7,864
7,438
0
25,046
L
Arachne
KillerJ2001
Arachne
9,044
5,851
0
4,913
20,636
11,882
0
10,895
8,903
0
37,033
W
7,991
2,466
0
5,385
17,577
27,554
383
5,688
11,556
17,928
0
L
14,115
530
0
460
11,263
2,801
0
4,962
5,988
38,319
0
W
Achilles
lilMMR
Achilles
17,070
4,385
472
4,101
15,456
12,172
382
4,833
10,277
0
38,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
28,521
191
Minions Killed
158
7
Camps Cleared
5
774,584
Distance Traveled
716,057
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,733
826
114
9
2
245,051
3
L
Susano
8,862
682
36
3
0
249,885
4
L
Arachne
9,537
734
50
4
5
266,872
3
W
Kuzenbo
11,174
860
19
1
1
275,274
2
L
Zeus
10,122
779
72
6
0
199,300
2
W
Achilles
10,746
827
58
4
4
254,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role