Player Matchup

Merlin
Merlin
Agux2222
Merlin
Level 146
God Stats
8W - 10L
1,723 SR
Queue Stats
220W - 226L
1,517 Elo+
Party 2
Yemoja
Yemoja
Coryyn
Yemoja
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
184W - 166L
1,600 Elo+
Solo
Cabrakan
Cabrakan
FeelFear
Cabrakan
Level 89
God Stats
16W - 6L
1,855 SR
Queue Stats
481W - 303L
1,666 Elo+
Party 1
Hercules
Hercules
Maxo09
Hercules
Level 80
God Stats
6W - 3L
1,856 SR
Queue Stats
310W - 244L
1,598 Elo+
Party 1
Artemis
Artemis
Vegetta525
Artemis
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
392W - 402L
1,548 Elo+
Party 2
Team Averages
Level 114
1,687 SR
1,586 Elo+

VS

Team Averages
Level 129
1,587 SR
1,556 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Burizi
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,594 Elo+
Solo
Agni
Agni
Ðerieri
Agni
Level 159
God Stats
18W - 2L
1,937 SR
Queue Stats
188W - 123L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agux2222
Merlin
11
0 / 1 / 0
5,397
540
1,413
1,714
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Coryyn
Yemoja
7
0 / 1 / 0
4,520
452
681
5,326
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
FeelFear
Cabrakan
8
0 / 3 / 0
4,786
479
2,227
7,185
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Maxo09
Hercules
9
0 / 2 / 0
4,764
476
1,362
8,264
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Vegetta525
Artemis
9
1 / 3 / 0
5,268
527
5,333
5,763
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 0 / 1
6,328
633
4,202
4,743
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
 
Sylvanus
10
1 / 0 / 2
5,933
593
4,719
4,604
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
 
Cerberus
8
0 / 0 / 5
5,245
525
2,303
3,758
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Burizi
Anhur
11
4 / 1 / 0
6,554
655
3,847
7,323
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
11
2 / 0 / 3
6,200
620
4,837
3,878
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
1
3.5
W
Sylvanus
 
Sylvanus
1
0
2
2
W
Cerberus
 
Cerberus
0
0
5
2.5
L
Merlin
Agux2222
Merlin
0
1
0
0
W
Anhur
Burizi
Anhur
4
1
0
4
L
Yemoja
Coryyn
Yemoja
0
1
0
0
L
Cabrakan
FeelFear
Cabrakan
0
3
0
0
L
Hercules
Maxo09
Hercules
0
2
0
0
L
Artemis
Vegetta525
Artemis
1
3
0
0.33
W
Agni
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,016
Damage
19,908
28,252
Taken
24,306
9,909
Mitigated
8,292
7,191
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,202
1,276
0
6,037
4,743
1,946
294
692
4,020
0
37,004
W
Sylvanus
 
Sylvanus
4,719
1,880
407
2,486
4,604
2,445
570
492
4,021
24,328
7,324
W
Cerberus
 
Cerberus
2,303
126
0
1,410
3,758
1,315
0
1,638
2,120
11,585
0
L
Merlin
Agux2222
Merlin
1,413
258
0
315
1,714
516
0
761
895
37,854
0
W
Anhur
Burizi
Anhur
3,847
1,704
0
4,799
7,323
1,432
340
232
7,091
0
41,849
L
Yemoja
Coryyn
Yemoja
681
169
1,063
1,308
5,326
1,451
0
2,714
2,500
8,217
0
L
Cabrakan
FeelFear
Cabrakan
2,227
526
0
450
7,185
3,714
0
2,986
4,056
27,812
0
L
Hercules
Maxo09
Hercules
1,362
698
0
2,837
8,264
3,212
0
3,556
4,708
0
20,027
L
Artemis
Vegetta525
Artemis
5,333
2,046
0
1,218
5,763
1,016
0
664
5,053
0
30,425
W
Agni
4,837
646
0
1,683
3,878
1,154
0
1,267
2,611
38,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
30,260
266
Minions Killed
333
0
Camps Cleared
0
976,520
Distance Traveled
955,937
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,328
633
80
8
0
210,810
4
W
Sylvanus
5,933
593
62
6
0
168,784
3
W
Cerberus
5,245
525
23
2
0
192,851
8
L
Merlin
5,397
540
81
8
0
206,971
5
W
Anhur
6,554
655
89
9
0
162,224
3
L
Yemoja
4,520
452
14
1
0
195,293
2
L
Cabrakan
4,786
479
61
6
0
211,613
3
L
Hercules
4,764
476
57
6
0
187,603
3
L
Artemis
5,268
527
53
5
0
175,040
0
W
Agni
6,200
620
79
8
0
221,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role