Player Matchup

Nu Wa
Nu Wa
AdacatRayneWong
Nu Wa
Level 159
God Stats
10W - 5L
1,500 SR
Queue Stats
152W - 173L
1,410 Elo+
Solo
Khepri
Khepri
Billyfazex
Khepri
Level 63
God Stats
21W - 17L
1,479 SR
Queue Stats
76W - 86L
1,380 Elo+
Party 1
Neith
Neith
GGN WV OUTLAW
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,543 Elo+
Party 1
Susano
Susano
Nitroxideport40
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,307 Elo+
Party 1
Arachne
Arachne
necroticparasite
Arachne
Level 129
God Stats
12W - 16L
1,036 SR
Queue Stats
57W - 65L
1,306 Elo+
Party 1
Team Averages
Level 75
1,403 SR
1,389 Elo+

VS

Team Averages
Level 106
1,626 SR
1,589 Elo+
Merlin
Merlin
KingKaos2112
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,718 Elo+
Party 2
Horus
Horus
LSDers
Horus
Level 145
God Stats
2W - 0L
1,732 SR
Queue Stats
293W - 164L
1,626 Elo+
Party 2
Ne Zha
Ne Zha
Nabbly
Ne Zha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 130L
1,734 Elo+
Party 2
Atlas
Atlas
Scruff Dad22
Atlas
Level 13
God Stats
14W - 3L
1,900 SR
Queue Stats
52W - 25L
1,559 Elo+
Party 2
Medusa
Medusa
dallasmarryo
Medusa
Level 102
God Stats
6W - 6L
1,500 SR
Queue Stats
91W - 109L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,336
718
12,000
9,182
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Billyfazex
Khepri
14
0 / 5 / 0
8,456
650
6,674
13,992
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 0
8,066
620
6,313
9,655
3,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 1
8,083
622
3,653
13,274
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
7,737
595
4,988
15,700
5,863
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 1 / 10
10,849
835
17,512
11,350
5,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
LSDers
Horus
16
2 / 0 / 9
10,614
816
3,348
11,948
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Nabbly
Ne Zha
19
14 / 0 / 7
11,560
889
24,501
12,505
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
1 / 0 / 11
9,541
734
3,445
8,243
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
16
2 / 0 / 8
9,530
733
5,043
5,140
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
71
1
Kills
26
26
Deaths
1
1
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Khepri
Billyfazex
Khepri
0
5
0
0
L
0
3
0
0
W
Merlin
7
1
10
12
W
Horus
LSDers
Horus
2
0
9
6.5
W
Ne Zha
Nabbly
Ne Zha
14
0
7
17.5
L
0
9
1
0.06
W
1
0
11
6.5
W
Medusa
2
0
8
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
53,849
61,803
Taken
49,186
30,064
Mitigated
31,759
5,259
Healing
19,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,000
3,331
19
238
9,182
5,422
1,007
1,712
7,470
37,772
0
L
Khepri
Billyfazex
Khepri
6,674
266
504
1,780
13,992
11,211
0
5,741
8,251
27,656
0
L
6,313
3,315
0
732
9,655
3,497
208
5,625
4,030
0
25,852
W
Merlin
17,512
1,127
0
478
11,350
5,585
1,590
3,608
7,742
57,349
0
W
Horus
LSDers
Horus
3,348
1,828
5,775
6,176
11,948
9,743
131
5,744
6,204
0
27,107
W
Ne Zha
Nabbly
Ne Zha
24,501
11,708
0
5,226
12,505
6,310
4,061
5,004
7,501
0
66,878
L
3,653
188
0
266
13,274
4,071
0
3,498
9,776
0
13,320
W
3,445
1,306
0
556
8,243
7,624
555
2,330
5,913
12,408
0
W
Medusa
5,043
1,550
0
873
5,140
2,497
477
1,988
3,152
0
29,240
L
4,988
3,942
0
1,720
15,700
5,863
0
4,381
11,319
0
17,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
52,094
181
Minions Killed
286
0
Camps Cleared
0
1,058,031
Distance Traveled
1,426,295
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,336
718
54
4
0
190,864
2
L
Khepri
8,456
650
43
3
0
209,135
1
L
Neith
8,066
620
40
3
0
203,216
0
W
Merlin
10,849
835
101
8
0
278,615
1
W
Horus
10,614
816
41
3
0
298,321
5
W
Ne Zha
11,560
889
81
6
0
283,360
1
L
Susano
8,083
622
19
1
0
186,486
0
W
Atlas
9,541
734
16
1
0
312,871
0
W
Medusa
9,530
733
47
4
0
253,128
1
L
Arachne
7,737
595
25
2
0
268,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role