Player Matchup

Achilles
Achilles
HarlequinTheFool
Achilles
Level 86
God Stats
8W - 7L
1,543 SR
Queue Stats
237W - 200L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
Kloztrofobz
Baron Samedi
Level 68
God Stats
4W - 3L
1,674 SR
Queue Stats
9W - 6L
1,651 Elo+
Party 2
Aphrodite
Aphrodite
TheBloodening
Aphrodite
Level 145
God Stats
2W - 2L
1,664 SR
Queue Stats
95W - 97L
1,505 Elo+
Party 2
Rama
Rama
evantoni
Rama
Level 109
God Stats
3W - 3L
1,595 SR
Queue Stats
65W - 59L
1,519 Elo+
Party 2
Horus
Horus
purr3k1ng
Horus
Level 129
God Stats
0W - 2L
1,275 SR
Queue Stats
87W - 77L
1,545 Elo+
Party 2
Team Averages
Level 107
1,550 SR
1,558 Elo+

VS

Team Averages
Level 118
1,554 SR
1,597 Elo+
Sylvanus
Sylvanus
PrismaOX99
Sylvanus
Level 157
God Stats
12W - 7L
1,317 SR
Queue Stats
179W - 180L
1,552 Elo+
Party 1
Apollo
Apollo
R3ith
Apollo
Level 160
God Stats
13W - 7L
1,495 SR
Queue Stats
333W - 330L
1,677 Elo+
Party 1
Ao Kuang
Ao Kuang
connorsnipe24
Ao Kuang
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 159L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
oChickypoox
Cliodhna
Level 65
God Stats
15W - 11L
1,786 SR
Queue Stats
337W - 318L
1,543 Elo+
Party 1
Vamana
Vamana
zappydoodle
Vamana
Level 137
God Stats
248W - 156L
1,672 SR
Queue Stats
724W - 717L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
14,176
489
21,884
32,254
54,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Kloztrofobz
Baron Samedi
20
4 / 5 / 15
14,182
489
12,926
25,602
38,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
TheBloodening
Aphrodite
20
5 / 6 / 13
14,536
501
13,192
21,638
11,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
20
4 / 6 / 11
14,490
500
23,168
26,808
11,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
purr3k1ng
Horus
20
13 / 5 / 12
15,613
538
21,978
28,041
20,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PrismaOX99
Sylvanus
19
2 / 11 / 11
13,561
468
13,118
27,406
28,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
R3ith
Apollo
20
9 / 6 / 7
17,741
612
23,130
28,246
12,913
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
connorsnipe24
Ao Kuang
20
9 / 4 / 3
16,605
573
24,853
28,567
13,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
oChickypoox
Cliodhna
20
2 / 10 / 9
16,045
553
8,906
24,564
10,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
4 / 3 / 16
17,604
607
33,008
37,922
41,895
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
72
32
Kills
26
26
Deaths
34
62
Assists
46
Player
Kills
Deaths
Assists
KDA
L
6
4
11
2.88
L
Baron Samedi
Kloztrofobz
Baron Samedi
4
5
15
2.3
W
Sylvanus
PrismaOX99
Sylvanus
2
11
11
0.68
W
Apollo
R3ith
Apollo
9
6
7
2.08
L
Aphrodite
TheBloodening
Aphrodite
5
6
13
1.92
W
Ao Kuang
connorsnipe24
Ao Kuang
9
4
3
2.63
L
Rama
4
6
11
1.58
W
Cliodhna
oChickypoox
Cliodhna
2
10
9
0.65
L
Horus
purr3k1ng
Horus
13
5
12
3.8
W
Vamana
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,148
Damage
103,015
134,343
Taken
146,705
136,060
Mitigated
107,199
56,066
Healing
63,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,884
6,644
0
7,026
32,254
54,220
1,359
6,470
25,568
0
84,832
L
Baron Samedi
Kloztrofobz
Baron Samedi
12,926
1,331
7,556
4,239
25,602
38,594
624
4,489
20,915
49,247
2,428
W
Sylvanus
PrismaOX99
Sylvanus
13,118
2,802
4,233
5,851
27,406
28,859
232
9,631
17,775
50,874
11,541
W
Apollo
R3ith
Apollo
23,130
17,741
1,505
15,314
28,246
12,913
4,213
4,849
22,947
0
131,845
L
Aphrodite
TheBloodening
Aphrodite
13,192
1,697
6,938
9,159
21,638
11,819
504
7,449
13,821
71,112
0
W
Ao Kuang
connorsnipe24
Ao Kuang
24,853
4,183
0
13,410
28,567
13,491
1,452
7,082
21,485
125,405
0
L
Rama
23,168
16,234
0
9,853
26,808
11,356
1,311
7,952
17,710
0
119,950
W
Cliodhna
oChickypoox
Cliodhna
8,906
857
0
3,921
24,564
10,041
3,513
3,211
21,353
0
116,406
L
Horus
purr3k1ng
Horus
21,978
9,789
3,178
8,117
28,041
20,071
1,072
9,919
17,784
0
104,163
W
Vamana
33,008
16,421
0
19,353
37,922
41,895
1,394
7,481
28,660
730
154,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,997
Gold Earned
81,556
659
Minions Killed
800
0
Camps Cleared
0
2,672,603
Distance Traveled
2,746,011
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,176
489
128
4
0
525,327
6
L
Baron Samedi
14,182
489
82
3
0
516,769
11
W
Sylvanus
13,561
468
74
3
0
468,566
2
W
Apollo
17,741
612
192
7
0
535,249
1
L
Aphrodite
14,536
501
146
5
0
528,544
9
W
Ao Kuang
16,605
573
157
5
0
533,791
2
L
Rama
14,490
500
172
6
0
486,468
5
W
Cliodhna
16,045
553
181
6
0
587,309
5
L
Horus
15,613
538
131
5
0
615,495
1
W
Vamana
17,604
607
196
7
0
621,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role