Player Matchup

Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
FlamaBebe
Charybdis
Gold III
Level 67
God Stats
2W - 1L
1,681 SR
Queue Stats
10W - 5L
1,730 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
KerriCapija
Sun Wukong
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,682 MMR
Party 1
Scylla
Scylla
Platinum V
WhoBoogie
Scylla
Platinum V
Level 68
God Stats
13W - 11L
1,613 SR
Queue Stats
162W - 160L
1,734 MMR
Solo
Khepri
Khepri
Gold III
theMenace73
Khepri
Gold III
Level 88
God Stats
16W - 12L
1,638 SR
Queue Stats
19W - 17L
1,742 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,586 SR
1,678 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,499 SR
1,684 MMR
The Morrigan
The Morrigan
Platinum V
 
The Morrigan
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
DarkMantle
Merlin
Gold I
Level 118
God Stats
10W - 12L
1,835 SR
Queue Stats
180W - 171L
1,670 MMR
Solo
Sobek
Sobek
Gold I
TeslaModelX
Sobek
Gold I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 79L
1,666 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
micdeca
Erlang Shen
Platinum III
Level 157
God Stats
13W - 15L
1,206 SR
Queue Stats
136W - 116L
1,784 MMR
Party 2
Anhur
Anhur
Platinum V
oDeacon
Anhur
Platinum V
Level 126
God Stats
2W - 5L
1,453 SR
Queue Stats
94W - 93L
1,802 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
8 / 1 / 8
12,569
599
13,962
12,483
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
FlamaBebe
Charybdis
20
4 / 1 / 7
13,889
661
10,677
16,010
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
KerriCapija
Sun Wukong
19
4 / 3 / 3
12,733
606
11,378
22,230
13,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
WhoBoogie
Scylla
18
4 / 5 / 9
12,004
572
12,294
11,513
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
18
4 / 0 / 12
12,160
579
4,885
14,085
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Hou YiThothGilgameshGebLoki

VS

Bans
CliodhnaApolloBastetKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
1 / 5 / 1
10,778
513
8,241
12,417
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
DarkMantle
Merlin
18
3 / 5 / 1
11,317
539
9,270
10,178
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 0
9,671
461
4,516
22,188
22,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
micdeca
Erlang Shen
17
3 / 5 / 2
10,618
506
9,775
19,894
13,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
oDeacon
Anhur
17
0 / 3 / 2
10,418
496
9,169
15,078
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
10
10
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
1
8
12
L
The Morrigan
 
The Morrigan
1
5
1
0.3
L
Merlin
DarkMantle
Merlin
3
5
1
0.7
W
Charybdis
FlamaBebe
Charybdis
4
1
7
7.5
W
Sun Wukong
KerriCapija
Sun Wukong
4
3
3
1.83
L
3
7
0
0.43
W
Scylla
WhoBoogie
Scylla
4
5
9
1.7
L
Erlang Shen
micdeca
Erlang Shen
3
5
2
0.8
L
Anhur
oDeacon
Anhur
0
3
2
0.33
W
Khepri
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,196
Damage
40,971
76,321
Taken
79,755
47,933
Mitigated
48,072
31,091
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
13,962
2,603
0
1,458
12,483
6,180
1,967
4,200
8,158
0
69,687
L
The Morrigan
 
The Morrigan
8,241
1,857
0
500
12,417
4,634
160
267
11,892
83,212
924
L
Merlin
DarkMantle
Merlin
9,270
232
0
1,886
10,178
3,684
660
2,515
7,055
93,694
0
W
Charybdis
FlamaBebe
Charybdis
10,677
4,635
0
9,990
16,010
4,282
11,569
2,217
13,514
0
126,961
W
Sun Wukong
KerriCapija
Sun Wukong
11,378
2,545
0
10,302
22,230
13,178
967
7,416
14,814
0
82,807
L
4,516
426
0
4,717
22,188
22,348
160
7,533
14,428
27,264
0
W
Scylla
WhoBoogie
Scylla
12,294
1,837
0
1,952
11,513
3,365
1,670
6,726
4,697
84,050
0
L
Erlang Shen
micdeca
Erlang Shen
9,775
4,887
0
5,377
19,894
13,223
24
4,222
15,594
0
91,612
L
Anhur
oDeacon
Anhur
9,169
4,966
0
4,476
15,078
4,183
48
2,642
11,954
0
85,521
W
Khepri
4,885
544
739
6,650
14,085
20,928
549
2,290
11,230
31,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,355
Gold Earned
52,802
673
Minions Killed
684
0
Camps Cleared
0
2,120,765
Distance Traveled
1,916,355
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,569
599
118
6
0
473,718
8
L
The Morrigan
10,778
513
164
8
0
334,032
6
L
Merlin
11,317
539
176
8
0
374,646
3
W
Charybdis
13,889
661
226
11
0
393,529
7
W
Sun Wukong
12,733
606
171
8
0
431,367
10
L
Sobek
9,671
461
42
2
0
392,715
6
W
Scylla
12,004
572
120
6
0
369,078
6
L
Erlang Shen
10,618
506
135
6
0
423,730
4
L
Anhur
10,418
496
167
8
0
391,232
8
W
Khepri
12,160
579
38
2
0
453,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role