Player Matchup

Anhur
Anhur
Belliphant
Anhur
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 56L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
Shaggy The WZRD
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
The Real Velma
Amaterasu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,511 Elo+
Party 1
Sun Wukong
Sun Wukong
jameschivas09
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,388 Elo+
Party 3
The Morrigan
The Morrigan
killer waffle89
The Morrigan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,443 Elo+
Party 3
Team Averages
Level 65
1,500 SR
1,455 Elo+

VS

Team Averages
Level 91
1,550 SR
1,445 Elo+
Loki
Loki
Galts_72
Loki
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 309L
1,129 Elo+
Solo
Chaac
Chaac
Iconicz1222
Chaac
Level 89
God Stats
1W - 0L
1,750 SR
Queue Stats
19W - 27L
1,423 Elo+
Solo
Xing Tian
Xing Tian
Jay_Aleser
Xing Tian
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 233L
1,617 Elo+
Solo
He Bo
He Bo
Resszzy
He Bo
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 82L
1,536 Elo+
Party 2
Geb
Geb
sweet_money_234
Geb
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 107L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
4 / 4 / 11
10,526
702
16,295
14,401
5,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 13
10,770
718
13,722
27,679
28,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
The Real Velma
Amaterasu
17
3 / 3 / 12
10,232
682
6,441
17,892
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
jameschivas09
Sun Wukong
17
5 / 7 / 11
10,436
696
8,384
15,920
8,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
killer waffle89
The Morrigan
16
2 / 6 / 12
9,099
607
15,097
11,396
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
2 / 3 / 15
11,160
744
13,738
12,043
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 5 / 8
11,854
790
16,383
19,336
11,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Jay_Aleser
Xing Tian
18
2 / 2 / 17
11,600
773
16,460
14,885
18,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Resszzy
He Bo
19
9 / 2 / 11
11,801
787
15,212
8,517
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
3 / 6 / 14
11,770
785
14,187
21,310
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
87
18
Kills
22
22
Deaths
18
59
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
4
11
2.38
W
Loki
2
3
15
3.17
W
6
5
8
2
W
Xing Tian
Jay_Aleser
Xing Tian
2
2
17
5.25
W
He Bo
Resszzy
He Bo
9
2
11
7.25
L
4
2
13
5.25
L
Amaterasu
The Real Velma
Amaterasu
3
3
12
3
L
Sun Wukong
jameschivas09
Sun Wukong
5
7
11
1.5
L
The Morrigan
killer waffle89
The Morrigan
2
6
12
1.33
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,939
Damage
75,980
87,288
Taken
76,091
61,953
Mitigated
59,165
42,232
Healing
31,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
16,295
10,063
2,047
3,715
14,401
5,477
1,061
7,092
7,309
0
36,998
W
Loki
13,738
839
1,024
3,672
12,043
4,777
2,031
4,241
7,802
0
38,236
W
16,383
2,038
2,169
8,081
19,336
11,654
1,398
5,739
13,597
0
38,092
W
Xing Tian
Jay_Aleser
Xing Tian
16,460
654
1,548
4,805
14,885
18,933
75
5,617
9,268
28,009
0
W
He Bo
Resszzy
He Bo
15,212
1,194
1,484
2,572
8,517
3,146
818
3,853
4,664
35,226
0
L
13,722
4,811
2,235
13,868
27,679
28,400
120
16,118
11,561
31,134
0
L
Amaterasu
The Real Velma
Amaterasu
6,441
1,802
1,191
6,772
17,892
15,233
0
8,161
9,731
0
12,017
L
Sun Wukong
jameschivas09
Sun Wukong
8,384
2,042
4,461
3,204
15,920
8,860
0
9,198
6,722
0
17,938
L
The Morrigan
killer waffle89
The Morrigan
15,097
3,080
1,367
3,372
11,396
3,983
537
5,290
6,106
21,962
4,240
W
14,187
808
1,288
4,775
21,310
20,655
197
7,314
13,996
34,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,063
Gold Earned
58,185
124
Minions Killed
178
0
Camps Cleared
0
1,358,216
Distance Traveled
1,524,901
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,526
702
59
4
0
225,605
0
W
Loki
11,160
744
49
3
0
303,635
2
W
Chaac
11,854
790
46
3
0
284,639
1
W
Xing Tian
11,600
773
28
2
0
312,800
0
W
He Bo
11,801
787
38
3
0
303,822
0
L
Kuzenbo
10,770
718
23
2
0
303,019
0
L
Amaterasu
10,232
682
6
0
0
308,105
0
L
Sun Wukong
10,436
696
20
1
0
283,050
0
L
The Morrigan
9,099
607
16
1
0
238,437
0
W
Geb
11,770
785
17
1
0
320,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role