Player Matchup

Skadi
Skadi
Fearsome_Fox00
Skadi
Level 39
God Stats
32W - 34L
1,335 SR
Queue Stats
153W - 165L
1,355 Elo+
Party 3
Chaac
Chaac
NordicBasilisk
Chaac
Level 140
God Stats
6W - 2L
1,600 SR
Queue Stats
219W - 219L
1,361 Elo+
Party 3
Arachne
Arachne
bballpro180
Arachne
Level 64
God Stats
14W - 9L
1,702 SR
Queue Stats
375W - 375L
1,428 Elo+
Solo
Bacchus
Bacchus
mayor_mccheems
Bacchus
Level 18
God Stats
10W - 13L
1,284 SR
Queue Stats
11W - 19L
1,194 Elo+
Party 3
Nox
Nox
ss___MINAT0___ss
Nox
Level 134
God Stats
8W - 6L
1,670 SR
Queue Stats
329W - 378L
1,351 Elo+
Solo
Team Averages
Level 79
1,518 SR
1,338 Elo+

VS

Team Averages
Level 64
1,441 SR
1,374 Elo+
Gilgamesh
Gilgamesh
BBHazards
Gilgamesh
Level 105
God Stats
0W - 5L
1,062 SR
Queue Stats
103W - 143L
1,233 Elo+
Solo
Poseidon
Poseidon
Big-Ragee
Poseidon
Level 46
God Stats
1W - 4L
1,636 SR
Queue Stats
15W - 23L
1,353 Elo+
Party 2
Izanami
Izanami
Causdauer
Izanami
Level 51
God Stats
18W - 14L
1,439 SR
Queue Stats
57W - 60L
1,396 Elo+
Party 1
Ares
Ares
Omar90218
Ares
Level 29
God Stats
24W - 23L
1,568 SR
Queue Stats
33W - 37L
1,377 Elo+
Party 1
Da Ji
Da Ji
SoulSurvivor849
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 126L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,751
515
11,491
8,651
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 0 / 5
10,509
618
13,067
12,579
13,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
bballpro180
Arachne
16
6 / 2 / 3
9,349
550
10,420
13,812
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 10
8,169
481
6,033
14,421
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 0 / 2
9,089
535
2,861
7,830
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBHazards
Gilgamesh
12
2 / 9 / 1
7,628
449
6,669
15,173
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Big-Ragee
Poseidon
13
1 / 4 / 2
8,011
471
7,449
7,843
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Causdauer
Izanami
12
3 / 3 / 2
7,464
439
8,720
9,634
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
10
0 / 6 / 3
6,862
404
3,239
18,435
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 1
7,988
470
7,154
10,612
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
8
8
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BBHazards
Gilgamesh
2
9
1
0.28
L
Poseidon
Big-Ragee
Poseidon
1
4
2
0.5
L
Izanami
Causdauer
Izanami
3
3
2
1.33
W
6
3
5
2.83
W
9
0
5
11.5
L
Ares
0
6
3
0.25
L
2
2
1
1.25
W
Arachne
bballpro180
Arachne
6
2
3
3.75
W
1
3
10
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
33,231
57,293
Taken
61,697
34,148
Mitigated
27,431
22,374
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BBHazards
Gilgamesh
6,669
2,083
0
1,776
15,173
10,020
0
981
13,692
0
45,222
L
Poseidon
Big-Ragee
Poseidon
7,449
1,558
0
1,316
7,843
2,042
966
920
6,882
58,670
0
L
Izanami
Causdauer
Izanami
8,720
5,380
0
2,470
9,634
2,439
869
1,684
7,869
0
41,641
W
11,491
4,933
0
1,867
8,651
2,229
1,668
1,004
7,575
0
57,632
W
13,067
2,096
0
7,938
12,579
13,871
1,443
2,346
9,906
4
59,100
L
Ares
3,239
69
0
2,540
18,435
9,419
210
3,368
14,773
14,380
0
L
7,154
1,088
0
4,652
10,612
3,511
0
1,945
8,629
0
50,884
W
Arachne
bballpro180
Arachne
10,420
6,031
0
7,790
13,812
4,618
0
1,585
12,189
0
66,183
W
6,033
891
389
2,807
14,421
10,892
379
3,917
10,402
12,434
0
W
2,861
374
0
1,583
7,830
2,538
1,209
1,836
5,930
59,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
37,953
458
Minions Killed
392
0
Camps Cleared
0
1,647,828
Distance Traveled
1,448,126
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,628
449
91
5
0
269,194
1
L
Poseidon
8,011
471
110
6
0
298,474
4
L
Izanami
7,464
439
72
4
0
291,646
2
W
Skadi
8,751
515
94
6
0
301,463
2
W
Chaac
10,509
618
113
7
0
329,559
2
L
Ares
6,862
404
17
1
0
287,903
6
L
Da Ji
7,988
470
102
6
0
300,909
4
W
Arachne
9,349
550
97
6
0
355,191
2
W
Bacchus
8,169
481
17
1
0
323,269
0
W
Nox
9,089
535
137
8
0
338,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role