Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MonsterxBomber
Merlin
Level 160
God Stats
2W - 0L
1,563 SR
Queue Stats
27W - 10L
1,500 Elo+
Party 2
Atlas
Atlas
Zerilium
Atlas
Level 160
God Stats
4W - 4L
1,548 SR
Queue Stats
316W - 267L
1,544 Elo+
Party 2
Skadi
Skadi
jak3ypoo
Skadi
Level 88
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 0L
1,886 Elo+
Party 2
Hercules
Hercules
llIllIIlIllv
Hercules
Level 10
God Stats
3W - 1L
1,723 SR
Queue Stats
11W - 9L
1,886 Elo+
Party 2
Team Averages
Level 115
1,609 SR
1,663 Elo+

VS

Team Averages
Level 96
1,668 SR
1,606 Elo+
Kuzenbo
Kuzenbo
KamalasPimp
Kuzenbo
Level 128
God Stats
0W - 1L
1,734 SR
Queue Stats
164W - 99L
1,695 Elo+
Party 1
Kukulkan
Kukulkan
Minnow1993
Kukulkan
Level 135
God Stats
21W - 15L
1,654 SR
Queue Stats
168W - 121L
1,685 Elo+
Party 1
Apollo
Apollo
SconniBoy10
Apollo
Level 157
God Stats
3W - 1L
1,706 SR
Queue Stats
179W - 145L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
Sei_Ttg
Gilgamesh
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 104L
1,269 Elo+
Solo
Thor
Thor
masterwong1
Thor
Level 24
God Stats
8W - 2L
1,747 SR
Queue Stats
143W - 81L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 1 / 11
11,117
483
18,046
20,124
10,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 0 / 7
13,022
566
19,042
7,166
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Zerilium
Atlas
20
11 / 0 / 8
13,089
569
20,435
14,952
22,490
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
jak3ypoo
Skadi
17
0 / 5 / 1
10,636
462
4,879
11,923
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
llIllIIlIllv
Hercules
16
1 / 0 / 12
10,595
461
7,949
20,032
25,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KamalasPimp
Kuzenbo
13
0 / 2 / 2
9,039
393
10,436
22,703
28,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Minnow1993
Kukulkan
16
0 / 7 / 0
9,880
430
5,078
12,998
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
18
3 / 4 / 1
11,273
490
12,022
21,226
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Sei_Ttg
Gilgamesh
16
1 / 5 / 0
9,694
421
5,699
16,294
7,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 3 / 0
10,034
436
10,251
20,382
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
21
Kills
6
6
Deaths
21
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
11
7.5
L
Kuzenbo
KamalasPimp
Kuzenbo
0
2
2
0.5
L
Kukulkan
Minnow1993
Kukulkan
0
7
0
0
W
7
0
7
10.5
L
Apollo
3
4
1
0.88
L
Gilgamesh
Sei_Ttg
Gilgamesh
1
5
0
0.2
W
Atlas
Zerilium
Atlas
11
0
8
15
W
Skadi
jak3ypoo
Skadi
0
5
1
0.1
W
Hercules
llIllIIlIllv
Hercules
1
0
12
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,351
Damage
43,486
74,197
Taken
93,603
65,842
Mitigated
55,186
19,440
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,046
6,199
0
5,019
20,124
10,360
0
4,232
14,842
0
117,559
L
Kuzenbo
KamalasPimp
Kuzenbo
10,436
4,415
358
3,079
22,703
28,940
51
10,364
12,339
30,995
0
L
Kukulkan
Minnow1993
Kukulkan
5,078
56
0
386
12,998
4,286
0
5,581
7,417
77,293
0
W
19,042
589
0
783
7,166
3,511
293
2,744
4,422
117,259
0
L
Apollo
12,022
6,961
0
9,569
21,226
7,040
860
9,328
11,898
0
102,850
L
Gilgamesh
Sei_Ttg
Gilgamesh
5,699
1,465
0
3,209
16,294
7,883
863
7,793
8,371
0
60,408
W
Atlas
Zerilium
Atlas
20,435
5,398
0
2,408
14,952
22,490
615
2,348
12,604
87,404
0
W
Skadi
jak3ypoo
Skadi
4,879
1,798
0
3,752
11,923
3,540
148
1,366
10,557
0
74,273
W
Hercules
llIllIIlIllv
Hercules
7,949
2,061
240
7,238
20,032
25,941
172
4,824
15,208
0
27,520
L
10,251
2,696
0
5,905
20,382
7,037
0
6,281
14,101
0
82,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,459
Gold Earned
49,920
652
Minions Killed
625
0
Camps Cleared
0
2,298,170
Distance Traveled
2,206,383
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,117
483
145
6
0
516,956
7
L
Kuzenbo
9,039
393
36
2
0
454,270
9
L
Kukulkan
9,880
430
165
7
0
421,996
4
W
Merlin
13,022
566
195
8
0
457,390
3
L
Apollo
11,273
490
193
8
0
400,749
4
L
Gilgamesh
9,694
421
115
5
0
445,382
0
W
Atlas
13,089
569
144
6
0
441,434
4
W
Skadi
10,636
462
138
6
0
408,172
0
W
Hercules
10,595
461
30
1
0
474,218
9
L
Thor
10,034
436
116
5
0
483,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role