Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Aggrophysicist
Zeus
Level 156
God Stats
13W - 4L
1,789 SR
Queue Stats
138W - 137L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CaptainCoconut
Cu Chulainn
Level 158
God Stats
0W - 3L
1,285 SR
Queue Stats
50W - 61L
1,453 Elo+
Party 1
Poseidon
Poseidon
YAY KING
Poseidon
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,637 Elo+
Party 3
Olorun
Olorun
devilaffect
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,619 Elo+
Party 3
Team Averages
Level 146
1,515 SR
1,541 Elo+

VS

Team Averages
Level 126
1,512 SR
1,570 Elo+
Tiamat
Tiamat
Darmak33
Tiamat
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 201L
1,498 Elo+
Solo
Medusa
Medusa
Deivid Grifo
Medusa
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
423W - 443L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
K1RA5256
Baron Samedi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 58L
1,565 Elo+
Party 2
Geb
Geb
ZaddyYumStains
Geb
Level 120
God Stats
5W - 1L
1,559 SR
Queue Stats
372W - 352L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mexi_white
Morgan Le Fay
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 35L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 6 / 6
8,729
727
9,755
14,351
15,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
5 / 6 / 6
9,777
815
13,741
9,574
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
CaptainCoconut
Cu Chulainn
15
2 / 7 / 5
8,845
737
8,711
15,396
17,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
YAY KING
Poseidon
15
2 / 9 / 7
8,688
724
4,610
11,031
3,423
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
14
2 / 7 / 7
8,119
677
5,561
12,667
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darmak33
Tiamat
19
7 / 2 / 19
11,385
949
9,855
12,222
9,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
4 / 3 / 21
9,742
812
17,248
12,094
5,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
K1RA5256
Baron Samedi
16
6 / 4 / 17
10,382
865
11,328
10,570
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 17
9,946
829
3,942
13,704
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
mexi_white
Morgan Le Fay
20
16 / 3 / 10
11,963
997
16,173
9,064
4,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
13
Kills
35
35
Deaths
15
31
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
6
0.83
L
5
6
6
1.33
L
Cu Chulainn
CaptainCoconut
Cu Chulainn
2
7
5
0.64
W
Tiamat
Darmak33
Tiamat
7
2
19
8.25
W
Medusa
4
3
21
4.83
W
Baron Samedi
K1RA5256
Baron Samedi
6
4
17
3.63
L
Poseidon
YAY KING
Poseidon
2
9
7
0.61
W
2
3
17
3.5
L
Olorun
2
7
7
0.79
W
Morgan Le Fay
mexi_white
Morgan Le Fay
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,378
Damage
58,546
63,019
Taken
57,654
44,048
Mitigated
38,827
11,351
Healing
26,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,755
744
744
1,732
14,351
15,698
117
8,398
5,953
16,755
0
L
13,741
28
0
43
9,574
2,556
0
8,535
1,039
31,071
0
L
Cu Chulainn
CaptainCoconut
Cu Chulainn
8,711
1,308
230
1,358
15,396
17,761
0
7,906
7,490
0
16,402
W
Tiamat
Darmak33
Tiamat
9,855
461
2,094
6,012
12,222
9,442
761
6,109
5,770
29,886
0
W
Medusa
17,248
7,832
2,098
4,519
12,094
5,021
2,334
9,230
2,582
0
33,928
W
Baron Samedi
K1RA5256
Baron Samedi
11,328
398
3,500
2,883
10,570
5,383
1,404
7,200
3,076
21,146
0
L
Poseidon
YAY KING
Poseidon
4,610
290
1,262
492
11,031
3,423
0
8,871
2,160
22,357
0
W
3,942
292
1,206
2,803
13,704
14,829
137
5,168
8,191
10,622
0
L
Olorun
5,561
2,134
2,910
2,580
12,667
4,610
0
7,588
5,079
12,689
0
W
Morgan Le Fay
mexi_white
Morgan Le Fay
16,173
1,782
996
799
9,064
4,152
2,137
4,435
4,368
33,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
53,418
150
Minions Killed
141
0
Camps Cleared
0
928,419
Distance Traveled
1,206,868
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,729
727
21
2
0
191,091
0
L
Zeus
9,777
815
60
5
0
182,367
0
L
Cu Chulainn
8,845
737
21
2
0
205,063
4
W
Tiamat
11,385
949
46
4
0
239,466
1
W
Medusa
9,742
812
29
2
0
259,850
3
W
Baron Samedi
10,382
865
23
2
0
224,127
0
L
Poseidon
8,688
724
32
3
0
157,014
0
W
Geb
9,946
829
4
0
0
235,481
1
L
Olorun
8,119
677
16
1
0
192,884
0
W
Morgan Le Fay
11,963
997
39
3
0
247,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role