Player Matchup

Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Anthony1207
Danzaburou
Level 87
God Stats
9W - 6L
1,500 SR
Queue Stats
237W - 222L
1,337 Elo+
Solo
Bastet
Bastet
DanMojica2001
Bastet
Level 47
God Stats
14W - 8L
1,500 SR
Queue Stats
252W - 226L
1,453 Elo+
Party 1
Bellona
Bellona
Elpapu03
Bellona
Level 25
God Stats
4W - 3L
1,483 SR
Queue Stats
197W - 208L
1,406 Elo+
Party 1
Poseidon
Poseidon
cldasteroid
Poseidon
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 126L
1,497 Elo+
Party 1
Team Averages
Level 47
1,497 SR
1,439 Elo+

VS

Team Averages
Level 94
1,565 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Aman319
Kuzenbo
Level 70
God Stats
5W - 9L
1,427 SR
Queue Stats
5W - 12L
1,401 Elo+
Party 3
Set
Set
PapaEmeritasIII
Set
Level 109
God Stats
16W - 24L
1,732 SR
Queue Stats
359W - 382L
1,444 Elo+
Party 2
Discordia
Discordia
Sombrito
Discordia
Level 85
God Stats
8W - 4L
1,795 SR
Queue Stats
106W - 99L
1,495 Elo+
Solo
Neith
Neith
maticjo
Neith
Level 124
God Stats
12W - 15L
1,372 SR
Queue Stats
362W - 360L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 4
7,189
514
2,973
9,187
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Anthony1207
Danzaburou
14
4 / 2 / 1
8,406
600
4,836
8,311
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 2 / 3
7,552
539
8,048
10,688
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Elpapu03
Bellona
11
3 / 2 / 4
6,850
489
5,502
9,624
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
cldasteroid
Poseidon
12
1 / 2 / 3
7,150
511
7,202
6,932
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 7 / 0
7,096
507
8,931
11,419
9,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Aman319
Kuzenbo
11
1 / 1 / 2
7,002
500
3,181
8,499
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 4
8,084
577
4,297
9,078
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Sombrito
Discordia
12
1 / 2 / 0
6,985
499
7,641
5,407
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
maticjo
Neith
13
1 / 4 / 1
7,507
536
4,789
6,827
2,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
8
8
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
4
4
L
Cthulhu
 
Cthulhu
3
7
0
0.43
L
Kuzenbo
Aman319
Kuzenbo
1
1
2
2
W
Danzaburou
Anthony1207
Danzaburou
4
2
1
2.25
W
6
2
3
3.75
W
Bellona
Elpapu03
Bellona
3
2
4
2.5
L
2
3
4
1.33
L
Discordia
Sombrito
Discordia
1
2
0
0.5
W
Poseidon
cldasteroid
Poseidon
1
2
3
1.25
L
Neith
maticjo
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,561
Damage
28,839
44,742
Taken
41,230
22,765
Mitigated
21,932
14,832
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,973
1,095
101
1,670
9,187
7,950
0
3,970
5,082
13,665
0
L
Cthulhu
 
Cthulhu
8,931
471
596
1,756
11,419
9,912
66
2,786
8,122
27,180
0
L
Kuzenbo
Aman319
Kuzenbo
3,181
1,678
1,975
1,444
8,499
5,338
29
3,470
5,029
18,546
0
W
Danzaburou
Anthony1207
Danzaburou
4,836
2,332
0
4,943
8,311
2,573
1,068
1,364
6,947
0
59,299
W
8,048
2,692
0
3,853
10,688
3,784
0
4,848
5,683
0
41,467
W
Bellona
Elpapu03
Bellona
5,502
1,527
0
2,501
9,624
6,164
291
5,464
3,775
0
21,066
L
4,297
1,299
0
3,000
9,078
3,238
0
1,993
7,019
0
50,162
L
Discordia
Sombrito
Discordia
7,641
178
0
665
5,407
1,356
1,043
1,106
4,272
40,345
0
W
Poseidon
cldasteroid
Poseidon
7,202
406
257
1,507
6,932
2,294
100
3,395
3,502
47,491
0
L
Neith
maticjo
Neith
4,789
1,038
0
676
6,827
2,088
0
820
6,007
0
46,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
36,674
331
Minions Killed
365
0
Camps Cleared
0
1,467,553
Distance Traveled
1,348,745
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,189
514
20
1
0
307,875
5
L
Cthulhu
7,096
507
56
4
0
257,548
3
L
Kuzenbo
7,002
500
21
2
0
285,463
1
W
Danzaburou
8,406
600
115
8
0
256,876
5
W
Bastet
7,552
539
72
5
0
305,125
0
W
Bellona
6,850
489
27
2
0
309,846
5
L
Set
8,084
577
98
7
0
297,818
1
L
Discordia
6,985
499
88
6
0
256,685
5
W
Poseidon
7,150
511
97
7
0
287,831
4
L
Neith
7,507
536
102
7
0
251,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role