Player Matchup

Ra
Ra
Chasela03
Ra
Level 8
God Stats
2W - 3L
1,261 SR
Queue Stats
7W - 18L
1,167 Elo+
Party 2
Xbalanque
Xbalanque
Damarcuzzo
Xbalanque
Level 123
God Stats
3W - 0L
1,961 SR
Queue Stats
33W - 43L
1,347 Elo+
Party 2
Olorun
Olorun
FRANCKY-10-FR
Olorun
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 41L
1,798 Elo+
Solo
Kali
Kali
JPickens5
Kali
Level 17
God Stats
2W - 2L
1,205 SR
Queue Stats
9W - 17L
1,267 Elo+
Party 2
Atlas
Atlas
SmokeADaKush
Atlas
Level 37
God Stats
1W - 2L
1,276 SR
Queue Stats
27W - 39L
1,331 Elo+
Party 2
Team Averages
Level 54
1,441 SR
1,382 Elo+

VS

Team Averages
Level 71
1,525 SR
1,407 Elo+
Bacchus
Bacchus
Faded Struggle7
Bacchus
Level 89
God Stats
2W - 3L
1,158 SR
Queue Stats
40W - 46L
1,427 Elo+
Party 1
Neith
Neith
ILump
Neith
Level 87
God Stats
2W - 3L
1,653 SR
Queue Stats
6W - 16L
1,346 Elo+
Party 1
Bastet
Bastet
King Yoki
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,428 Elo+
Party 1
Sol
Sol
S1d3Zh0w
Sol
Level 48
God Stats
34W - 26L
1,619 SR
Queue Stats
52W - 48L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Tronoxium
Amaterasu
Level 69
God Stats
2W - 1L
1,693 SR
Queue Stats
159W - 168L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,529
579
1,600
7,559
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Damarcuzzo
Xbalanque
12
6 / 4 / 2
7,541
580
8,274
9,772
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 2 / 0
8,884
683
10,862
11,384
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
13
3 / 1 / 6
8,102
623
5,011
9,508
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 5
6,820
525
3,744
9,456
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,363
566
8,688
10,208
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ILump
Neith
10
3 / 4 / 1
6,409
493
5,599
8,150
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
King Yoki
Bastet
9
1 / 6 / 0
5,904
454
4,531
9,640
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
5 / 4 / 0
8,019
617
6,991
8,390
3,000
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Tronoxium
Amaterasu
12
2 / 4 / 0
7,479
575
6,798
12,005
6,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
19
Kills
15
15
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
5
0
0.4
W
Xbalanque
Damarcuzzo
Xbalanque
6
4
2
1.75
W
7
2
0
3.5
L
4
1
3
5.5
L
Neith
ILump
Neith
3
4
1
0.88
W
Kali
3
1
6
6
L
Bastet
King Yoki
Bastet
1
6
0
0.17
L
5
4
0
1.25
W
1
3
5
1.17
L
Amaterasu
Tronoxium
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
32,607
47,679
Taken
48,393
21,685
Mitigated
24,338
14,644
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,600
519
152
650
7,559
2,728
424
4,940
2,619
37,228
0
W
Xbalanque
Damarcuzzo
Xbalanque
8,274
3,514
0
2,363
9,772
3,100
515
3,593
6,179
0
46,678
W
10,862
6,700
0
7,646
11,384
5,152
2,824
0
11,384
45,567
6,171
L
8,688
890
0
3,024
10,208
9,872
64
1,966
8,242
28,586
0
L
Neith
ILump
Neith
5,599
1,285
0
2,402
8,150
2,322
566
1,207
6,943
0
30,398
W
Kali
5,011
3,564
0
1,815
9,508
3,503
0
3,394
6,114
0
43,017
L
Bastet
King Yoki
Bastet
4,531
1,336
0
2,571
9,640
3,017
254
2,451
7,189
0
30,714
L
6,991
2,282
0
2,237
8,390
3,000
1,606
1,454
6,790
48,779
0
W
3,744
1,412
436
1,582
9,456
7,202
0
3,752
5,704
13,126
0
L
Amaterasu
Tronoxium
Amaterasu
6,798
3,346
0
2,069
12,005
6,127
0
7,326
4,679
0
33,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
35,174
364
Minions Killed
310
0
Camps Cleared
0
1,262,303
Distance Traveled
1,222,894
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,529
579
82
6
0
246,355
0
W
Xbalanque
7,541
580
86
7
0
245,962
2
W
Olorun
8,884
683
94
7
0
191,414
0
L
Bacchus
7,363
566
40
3
0
250,664
0
L
Neith
6,409
493
56
4
0
247,041
1
W
Kali
8,102
623
81
6
0
325,080
0
L
Bastet
5,904
454
53
4
0
265,945
0
L
Sol
8,019
617
98
8
0
204,890
0
W
Atlas
6,820
525
21
2
0
253,492
1
L
Amaterasu
7,479
575
63
5
0
254,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role