Player Matchup

Sun Wukong
Sun Wukong
Astatone
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
CrazySquirrelAF
Cthulhu
Level 45
God Stats
3W - 2L
1,722 SR
Queue Stats
121W - 101L
1,640 Elo+
Party 3
Ra
Ra
Knackk
Ra
Level 119
God Stats
1W - 3L
1,245 SR
Queue Stats
207W - 175L
1,611 Elo+
Party 3
Agni
Agni
YourNameIsFake
Agni
Level 158
God Stats
4W - 4L
1,538 SR
Queue Stats
120W - 112L
1,588 Elo+
Party 1
Charybdis
Charybdis
elephantpink
Charybdis
Level 21
God Stats
2W - 3L
1,797 SR
Queue Stats
52W - 49L
1,609 Elo+
Party 1
Team Averages
Level 98
1,560 SR
1,609 Elo+

VS

Team Averages
Level 77
1,515 SR
1,560 Elo+
Zhong Kui
Zhong Kui
ChrisBadley
Zhong Kui
Level 48
God Stats
4W - 6L
1,364 SR
Queue Stats
195W - 183L
1,550 Elo+
Solo
Athena
Athena
Pekdon
Athena
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 94L
1,507 Elo+
Party 2
Osiris
Osiris
Pogo_Strange
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,681 Elo+
Solo
Chernobog
Chernobog
TheRaginRaisin
Chernobog
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 18L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
birbshrike
Kukulkan
Level 8
God Stats
4W - 0L
1,713 SR
Queue Stats
12W - 16L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astatone
Sun Wukong
14
1 / 4 / 3
8,538
657
12,336
22,194
16,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 8 / 5
9,296
715
9,122
22,174
22,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
18
4 / 3 / 4
10,267
790
17,759
11,369
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 4
9,376
721
11,949
9,640
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
elephantpink
Charybdis
15
4 / 8 / 5
9,324
717
13,698
15,516
6,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChrisBadley
Zhong Kui
19
9 / 4 / 11
11,272
867
16,671
16,763
11,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Pekdon
Athena
17
7 / 3 / 20
11,740
903
12,616
23,901
33,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
15
0 / 3 / 15
9,123
702
7,434
17,351
12,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TheRaginRaisin
Chernobog
18
12 / 1 / 11
11,423
879
25,643
17,538
8,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
birbshrike
Kukulkan
16
2 / 0 / 6
9,659
743
8,341
6,372
2,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
11
Kills
30
30
Deaths
11
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Astatone
Sun Wukong
1
4
3
0.63
W
Zhong Kui
ChrisBadley
Zhong Kui
9
4
11
3.63
L
1
8
5
0.44
L
Ra
4
3
4
2
W
Athena
Pekdon
Athena
7
3
20
5.67
W
Osiris
0
3
15
2.5
W
Chernobog
TheRaginRaisin
Chernobog
12
1
11
17.5
L
1
7
4
0.43
W
Kukulkan
birbshrike
Kukulkan
2
0
6
5
L
Charybdis
elephantpink
Charybdis
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,864
Damage
70,705
80,893
Taken
81,925
54,588
Mitigated
67,954
11,267
Healing
31,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Astatone
Sun Wukong
12,336
2,734
0
3,404
22,194
16,756
0
6,934
13,746
0
20,768
W
Zhong Kui
ChrisBadley
Zhong Kui
16,671
814
0
7,323
16,763
11,840
0
6,929
9,556
42,904
0
L
9,122
250
633
606
22,174
22,678
128
10,936
10,802
20,271
0
L
Ra
17,759
1,147
2,410
2,710
11,369
5,384
0
5,857
5,484
47,110
0
W
Athena
Pekdon
Athena
12,616
3,743
1,057
6,897
23,901
33,358
453
11,218
12,084
19,458
0
W
Osiris
7,434
2,500
827
4,571
17,351
12,005
946
8,123
8,853
0
22,323
W
Chernobog
TheRaginRaisin
Chernobog
25,643
18,553
0
8,591
17,538
8,093
5,957
8,805
8,239
0
51,458
L
11,949
406
0
130
9,640
3,432
145
5,106
4,427
32,957
0
W
Kukulkan
birbshrike
Kukulkan
8,341
897
509
1,667
6,372
2,658
788
2,900
3,353
32,509
0
L
Charybdis
elephantpink
Charybdis
13,698
6,777
0
1,374
15,516
6,338
398
7,979
7,425
0
30,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
53,217
210
Minions Killed
200
0
Camps Cleared
0
1,320,592
Distance Traveled
1,366,144
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,538
657
12
1
0
294,329
3
W
Zhong Kui
11,272
867
57
4
0
272,689
4
L
Cthulhu
9,296
715
34
3
0
268,416
4
L
Ra
10,267
790
83
6
0
280,186
0
W
Athena
11,740
903
20
2
0
293,458
5
W
Osiris
9,123
702
15
1
0
265,375
0
W
Chernobog
11,423
879
44
3
0
252,252
1
L
Agni
9,376
721
51
4
0
256,416
1
W
Kukulkan
9,659
743
64
5
0
282,370
3
L
Charybdis
9,324
717
30
2
0
221,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role