Player Matchup

King Arthur
King Arthur
Gold IV
IWillAlwaysThrow
King Arthur
Gold IV
Level 155
God Stats
3W - 7L
1,580 SR
Queue Stats
269W - 278L
1,416 MMR
Solo
Nemesis
Nemesis
Gold III
Takeooss
Nemesis
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,488 MMR
Party 3
Atlas
Atlas
Silver II
iManaa
Atlas
Silver II
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,357 MMR
Party 3
He Bo
He Bo
Gold V
ironsaviordij
He Bo
Gold V
Level 155
God Stats
1W - 5L
1,320 SR
Queue Stats
105W - 126L
1,442 MMR
Solo
Artemis
Artemis
Silver V
reyching
Artemis
Silver V
Level 60
God Stats
9W - 6L
1,533 SR
Queue Stats
36W - 51L
657 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,487 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,482 SR
1,308 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Silver V
DubbleKrozt
Rama
Silver V
Level 142
God Stats
23W - 47L
1,302 SR
Queue Stats
90W - 112L
639 MMR
Solo
Vamana
Vamana
Silver V
HotChiefBogo70
Vamana
Silver V
Level 129
God Stats
4W - 3L
1,491 SR
Queue Stats
12W - 15L
1,368 MMR
Party 2
Cerberus
Cerberus
Silver II
OsmPapatl03
Cerberus
Silver II
Level 158
God Stats
3W - 2L
1,432 SR
Queue Stats
10W - 10L
1,460 MMR
Party 2
Thoth
Thoth
Gold I
xSundrog
Thoth
Gold I
Level 125
God Stats
29W - 23L
1,687 SR
Queue Stats
180W - 176L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IWillAlwaysThrow
King Arthur
16
1 / 3 / 0
9,622
506
5,466
11,302
11,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Takeooss
Nemesis
17
3 / 3 / 4
9,724
512
7,770
14,681
6,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
iManaa
Atlas
14
1 / 1 / 5
8,819
464
6,445
10,938
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 1
8,843
465
7,378
10,060
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
reyching
Artemis
17
3 / 4 / 2
9,894
521
11,322
14,223
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Nu WaApolloCamazotzArtio

VS

Bans
JanusBastetCliodhnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
5 / 3 / 7
11,213
590
8,289
9,630
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 5
10,152
534
4,544
13,165
3,840
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 0 / 0
12,531
660
13,193
14,842
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
OsmPapatl03
Cerberus
15
1 / 1 / 7
10,485
552
4,409
14,474
11,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
xSundrog
Thoth
18
6 / 3 / 8
11,859
624
12,064
9,016
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
10
Kills
19
19
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
3
7
2.83
W
0
3
5
0.83
W
7
0
0
7
L
King Arthur
IWillAlwaysThrow
King Arthur
1
3
0
0.33
W
Cerberus
OsmPapatl03
Cerberus
1
1
7
4.5
L
Nemesis
Takeooss
Nemesis
3
3
4
1.67
L
Atlas
iManaa
Atlas
1
1
5
3.5
L
2
8
1
0.31
L
Artemis
reyching
Artemis
3
4
2
1
W
Thoth
xSundrog
Thoth
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
42,499
61,204
Taken
61,127
33,538
Mitigated
40,850
13,000
Healing
23,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,289
2,275
0
2,541
9,630
4,277
0
2,452
7,108
0
72,676
W
4,544
3,208
0
3,799
13,165
3,840
2,923
2,219
10,852
0
55,980
W
13,193
5,764
0
8,252
14,842
19,175
0
1,291
13,491
0
86,144
L
King Arthur
IWillAlwaysThrow
King Arthur
5,466
305
0
780
11,302
11,189
0
840
9,617
0
71,372
W
Cerberus
OsmPapatl03
Cerberus
4,409
295
2,320
4,176
14,474
11,218
0
4,901
9,441
38,063
0
L
Nemesis
Takeooss
Nemesis
7,770
2,276
0
4,520
14,681
6,495
0
2,627
11,862
0
80,901
L
Atlas
iManaa
Atlas
6,445
2,210
212
2,486
10,938
9,047
114
3,770
7,073
32,910
0
L
7,378
803
0
397
10,060
2,925
396
4,293
5,739
47,578
0
L
Artemis
reyching
Artemis
11,322
5,739
0
4,605
14,223
3,882
0
4,943
9,231
0
74,070
W
Thoth
xSundrog
Thoth
12,064
546
0
2,119
9,016
2,340
835
2,781
6,143
91,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,902
Gold Earned
56,240
548
Minions Killed
588
0
Camps Cleared
0
1,833,176
Distance Traveled
1,819,423
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,213
590
97
5
0
414,049
2
W
Rama
10,152
534
108
6
0
298,965
0
W
Vamana
12,531
660
161
8
0
408,161
9
L
King Arthur
9,622
506
153
8
0
378,840
4
W
Cerberus
10,485
552
75
4
0
345,392
4
L
Nemesis
9,724
512
128
7
0
385,202
3
L
Atlas
8,819
464
49
3
0
380,802
2
L
He Bo
8,843
465
87
5
0
347,136
6
L
Artemis
9,894
521
131
7
0
341,196
4
W
Thoth
11,859
624
147
8
0
352,856
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role