Player Matchup

Fenrir
Fenrir
Gold IV
ArT of FaCtz
Fenrir
Gold IV
Level 102
God Stats
35W - 33L
1,816 SR
Queue Stats
268W - 317L
1,420 MMR
Solo
Nu Wa
Nu Wa
Bronze III
KeKe_Trouble313
Nu Wa
Bronze III
Level 123
God Stats
2W - 8L
1,369 SR
Queue Stats
11W - 23L
1,388 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Shhmmammz
Guan Yu
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,562 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,665 SR
1,495 MMR
Baba Yaga
Baba Yaga
Gold IV
DEAD_MOUSE502
Baba Yaga
Gold IV
Level 148
God Stats
25W - 23L
1,765 SR
Queue Stats
252W - 308L
1,520 MMR
Party 1
Artio
Artio
Gold II
SpitefulGimp
Artio
Gold II
Level 146
God Stats
8W - 5L
1,500 SR
Queue Stats
290W - 276L
1,580 MMR
Party 1
Chaac
Chaac
Silver I
mexicanbeast00
Chaac
Silver I
Level 67
God Stats
17W - 22L
1,731 SR
Queue Stats
259W - 353L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 3 / 2
6,040
604
1,355
7,171
2,841
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 4 / 1
7,134
713
7,834
9,159
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Shhmmammz
Guan Yu
10
1 / 4 / 1
6,869
687
5,311
13,788
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
GebBastetZeusAchilles

VS

Bans
GilgameshSolOdinScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DEAD_MOUSE502
Baba Yaga
12
5 / 0 / 5
8,104
810
9,285
5,172
1,766
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 9
8,176
818
5,175
9,315
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 2 / 6
7,849
785
10,571
9,865
4,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
2
0.33
W
Baba Yaga
DEAD_MOUSE502
Baba Yaga
5
0
5
7.5
L
2
4
1
0.63
L
Guan Yu
Shhmmammz
Guan Yu
1
4
1
0.38
W
2
1
9
6.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,500
Damage
25,031
30,118
Taken
24,352
13,523
Mitigated
12,956
6,445
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,355
414
0
1,480
7,171
2,841
0
3,434
3,737
0
5,298
W
Baba Yaga
DEAD_MOUSE502
Baba Yaga
9,285
628
0
1,976
5,172
1,766
1,008
2,426
2,746
26,888
0
L
7,834
2,846
353
354
9,159
2,955
32
4,983
4,176
37,234
0
L
Guan Yu
Shhmmammz
Guan Yu
5,311
810
718
3,540
13,788
7,727
0
6,601
7,187
0
12,708
W
5,175
1,225
1,329
3,789
9,315
6,711
273
2,995
6,320
14,974
0
W
10,571
2,667
0
1,781
9,865
4,479
993
3,171
6,694
0
36,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,043
Gold Earned
24,129
78
Minions Killed
109
2
Camps Cleared
7
448,034
Distance Traveled
590,682
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,040
604
7
1
0
113,821
1
W
Baba Yaga
8,104
810
46
5
2
204,263
3
L
Nu Wa
7,134
713
54
5
2
146,273
1
L
Guan Yu
6,869
687
17
2
0
187,940
1
W
Artio
8,176
818
19
2
2
194,486
1
W
Chaac
7,849
785
44
4
3
191,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role