Player Matchup

Zhong Kui
Zhong Kui
JaggerSmallPP
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,862 Elo+
Party 1
Cerberus
Cerberus
JanusBussyPortal
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,832 Elo+
Party 1
Erlang Shen
Erlang Shen
Tahumine
Erlang Shen
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 46L
1,694 Elo+
Party 3
Cthulhu
Cthulhu
TheBiggestHat
Cthulhu
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 9L
1,878 Elo+
Party 1
Hel
Hel
wpnzg
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,716 Elo+
Party 3
Team Averages
Level 41
1,500 SR
1,797 Elo+

VS

Team Averages
Level 89
1,608 SR
1,662 Elo+
Hel
Hel
GoForGold17
Hel
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 124L
1,583 Elo+
Party 2
Medusa
Medusa
GriffPatty
Medusa
Level 156
God Stats
0W - 2L
1,939 SR
Queue Stats
84W - 82L
1,826 Elo+
Party 2
Kukulkan
Kukulkan
OriginalJabroni
Kukulkan
Level 29
God Stats
0W - 1L
1,600 SR
Queue Stats
21W - 11L
1,897 Elo+
Party 2
Merlin
Merlin
TwoSmitesOneCup
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 46L
1,644 Elo+
Party 2
Serqet
Serqet
XGN_Requiem4496
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JaggerSmallPP
Zhong Kui
17
9 / 3 / 10
10,643
887
13,014
10,621
7,818
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 3 / 14
10,784
899
13,334
18,674
19,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Tahumine
Erlang Shen
15
4 / 2 / 14
9,446
787
7,915
16,497
14,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
18
4 / 2 / 22
10,512
876
18,041
20,498
21,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
wpnzg
Hel
16
3 / 0 / 18
9,597
800
6,749
12,391
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
7,366
614
6,561
12,393
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
GriffPatty
Medusa
14
3 / 9 / 1
8,491
708
17,086
14,786
4,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
2 / 4 / 7
9,094
758
12,679
11,700
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 7
9,253
771
12,934
10,876
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 2
7,605
634
5,405
11,983
3,642

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
27
Kills
9
10
Deaths
27
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Medusa
GriffPatty
Medusa
3
9
1
0.39
W
Zhong Kui
JaggerSmallPP
Zhong Kui
9
3
10
4.67
W
7
3
14
4.67
L
Kukulkan
2
4
7
1.38
W
Erlang Shen
Tahumine
Erlang Shen
4
2
14
5.5
W
Cthulhu
4
2
22
7.5
L
3
3
7
2.17
L
1
6
2
0.33
W
Hel
wpnzg
Hel
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,053
Damage
54,665
78,681
Taken
61,738
69,909
Mitigated
20,632
39,943
Healing
21,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,561
100
9,566
5,364
12,393
4,453
0
11,694
535
10,655
0
L
Medusa
GriffPatty
Medusa
17,086
7,424
1,124
1,151
14,786
4,951
0
10,410
3,721
0
25,833
W
Zhong Kui
JaggerSmallPP
Zhong Kui
13,014
581
553
2,830
10,621
7,818
2,364
3,678
6,818
31,522
0
W
13,334
250
0
2,325
18,674
19,371
150
7,804
10,870
26,000
0
L
Kukulkan
12,679
435
225
430
11,700
4,196
0
9,164
2,346
29,342
0
W
Erlang Shen
Tahumine
Erlang Shen
7,915
3,125
1,925
3,585
16,497
14,372
1,544
7,785
8,467
0
19,890
W
Cthulhu
18,041
865
1,865
3,128
20,498
21,902
338
9,107
11,097
29,307
0
L
12,934
755
553
687
10,876
3,390
0
9,554
1,023
30,546
0
L
5,405
835
854
1,983
11,983
3,642
0
8,777
2,975
0
6,799
W
Hel
wpnzg
Hel
6,749
208
15,027
8,705
12,391
6,446
905
3,800
8,189
12,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,982
Gold Earned
41,809
138
Minions Killed
114
0
Camps Cleared
0
1,230,497
Distance Traveled
1,133,899
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,366
614
6
1
0
239,787
1
L
Medusa
8,491
708
19
2
0
178,178
0
W
Zhong Kui
10,643
887
49
4
0
228,584
1
W
Cerberus
10,784
899
30
3
0
240,388
2
L
Kukulkan
9,094
758
45
4
0
233,478
0
W
Erlang Shen
9,446
787
21
2
0
244,660
0
W
Cthulhu
10,512
876
26
2
0
247,975
0
L
Merlin
9,253
771
36
3
0
257,218
5
L
Serqet
7,605
634
8
1
0
225,238
2
W
Hel
9,597
800
12
1
0
268,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role