Player Matchup

Yemoja
Yemoja
Isssar
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 58L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
KyleFromAsda
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chiron
Chiron
Out_v68
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Solo
Freya
Freya
TyroneFromAsda
Freya
Level 29
God Stats
4W - 1L
1,842 SR
Queue Stats
15W - 9L
1,581 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kraeckermuschel
Morgan Le Fay
Level 63
God Stats
0W - 5L
1,539 SR
Queue Stats
31W - 48L
1,378 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,410 Elo+

VS

Team Averages
Level 61
1,500 SR
1,464 Elo+
Jormungandr
Jormungandr
Ethanflash11
Jormungandr
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 144L
1,537 Elo+
Solo
Charybdis
Charybdis
Norahc
Charybdis
Level 160
God Stats
5W - 3L
1,508 SR
Queue Stats
100W - 93L
1,428 Elo+
Solo
Chang'e
Chang'e
frecherfehu
Chang'e
Level 28
God Stats
22W - 21L
1,551 SR
Queue Stats
176W - 201L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
superVirrgin69
Gilgamesh
Level 27
God Stats
13W - 15L
1,440 SR
Queue Stats
29W - 41L
1,344 Elo+
Solo
Olorun
Olorun
yx1jkl
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Isssar
Yemoja
16
0 / 5 / 2
9,520
680
5,419
12,812
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
KyleFromAsda
Gilgamesh
17
2 / 6 / 1
10,080
720
6,116
15,183
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Out_v68
Chiron
12
0 / 6 / 0
7,967
569
3,660
6,878
2,449
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 4 / 1
9,787
699
9,952
15,463
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
kraeckermuschel
Morgan Le Fay
17
0 / 4 / 1
9,926
709
4,480
11,253
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ethanflash11
Jormungandr
19
3 / 0 / 15
10,998
786
13,482
10,783
13,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Norahc
Charybdis
19
9 / 1 / 6
11,662
833
14,547
16,704
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
frecherfehu
Chang'e
19
4 / 2 / 8
11,169
798
9,444
11,428
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
superVirrgin69
Gilgamesh
18
9 / 0 / 13
11,500
821
12,270
10,481
5,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
yx1jkl
Olorun
12
0 / 0 / 0
8,174
584
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
3
Kills
25
25
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ethanflash11
Jormungandr
3
0
15
10.5
L
Yemoja
Isssar
Yemoja
0
5
2
0.2
L
Gilgamesh
KyleFromAsda
Gilgamesh
2
6
1
0.42
W
Charybdis
Norahc
Charybdis
9
1
6
12
L
Chiron
Out_v68
Chiron
0
6
0
0
L
1
4
1
0.38
W
Chang'e
frecherfehu
Chang'e
4
2
8
4
L
Morgan Le Fay
kraeckermuschel
Morgan Le Fay
0
4
1
0.13
W
Gilgamesh
superVirrgin69
Gilgamesh
9
0
13
15.5
W
Olorun
yx1jkl
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,627
Damage
49,743
61,589
Taken
49,396
34,590
Mitigated
30,775
10,559
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ethanflash11
Jormungandr
13,482
2,747
464
2,595
10,783
13,818
502
3,759
7,024
41,333
0
L
Yemoja
Isssar
Yemoja
5,419
1,174
1,531
1,064
12,812
13,745
144
4,120
8,427
21,980
0
L
Gilgamesh
KyleFromAsda
Gilgamesh
6,116
975
0
84
15,183
6,985
0
5,109
9,815
0
17,966
W
Charybdis
Norahc
Charybdis
14,547
6,594
0
7,838
16,704
6,815
5,919
7,153
9,551
0
52,543
L
Chiron
Out_v68
Chiron
3,660
986
436
568
6,878
2,449
196
2,139
4,564
0
7,201
L
9,952
3,564
0
5,115
15,463
6,462
0
7,046
8,146
40,710
0
W
Chang'e
frecherfehu
Chang'e
9,444
689
3,121
5,709
11,428
4,335
131
5,437
5,991
51,241
0
L
Morgan Le Fay
kraeckermuschel
Morgan Le Fay
4,480
407
0
1,761
11,253
4,949
1,286
3,428
7,691
47,283
0
W
Gilgamesh
superVirrgin69
Gilgamesh
12,270
2,544
0
86
10,481
5,807
172
3,502
6,979
0
24,587
W
Olorun
yx1jkl
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
53,503
222
Minions Killed
258
0
Camps Cleared
0
1,181,672
Distance Traveled
1,148,229
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,998
786
69
5
0
289,376
3
L
Yemoja
9,520
680
31
2
0
238,793
5
L
Gilgamesh
10,080
720
30
2
0
294,322
0
W
Charybdis
11,662
833
87
6
0
287,897
4
L
Chiron
7,967
569
4
0
0
154,553
1
L
Freya
9,787
699
61
4
0
262,433
1
W
Chang'e
11,169
798
82
6
0
280,306
1
L
Morgan Le Fay
9,926
709
96
7
0
231,571
0
W
Gilgamesh
11,500
821
20
1
0
290,650
0
W
Olorun
8,174
584
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role