Player Matchup

Horus
Horus
JEROMEJAMES
Horus
Level 142
God Stats
120W - 106L
1,423 SR
Queue Stats
409W - 392L
1,286 Elo+
Solo
Ah Puch
Ah Puch
Phantom_Plmpig
Ah Puch
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
324W - 300L
1,478 Elo+
Solo
Chronos
Chronos
TheRealBradNeely
Chronos
Level 97
God Stats
42W - 31L
1,538 SR
Queue Stats
210W - 203L
1,503 Elo+
Solo
Da Ji
Da Ji
TrapLand507
Da Ji
Level 119
God Stats
13W - 14L
1,690 SR
Queue Stats
620W - 635L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
ediixn
Ao Kuang
Level 32
God Stats
1W - 0L
1,728 SR
Queue Stats
7W - 14L
1,203 Elo+
Solo
Team Averages
Level 86
1,576 SR
1,393 Elo+

VS

Team Averages
Level 78
1,498 SR
1,417 Elo+
Amaterasu
Amaterasu
CamSmackaHoe
Amaterasu
Level 48
God Stats
40W - 48L
1,459 SR
Queue Stats
42W - 57L
1,619 Elo+
Solo
Hel
Hel
DattBoss
Hel
Level 40
God Stats
1W - 5L
1,278 SR
Queue Stats
40W - 56L
1,158 Elo+
Solo
Khepri
Khepri
TheKingDooDoo
Khepri
Level 94
God Stats
15W - 13L
1,808 SR
Queue Stats
178W - 197L
1,474 Elo+
Solo
Cupid
Cupid
Vanclyf86
Cupid
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
342W - 338L
1,411 Elo+
Solo
Awilix
Awilix
harmun10_god
Awilix
Level 86
God Stats
5W - 8L
1,446 SR
Queue Stats
182W - 176L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 12
9,623
506
8,579
15,136
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 0 / 9
12,210
643
9,625
8,244
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 4 / 3
10,014
527
10,744
13,335
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
14 / 1 / 3
11,542
607
10,407
11,426
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
ediixn
Ao Kuang
16
1 / 1 / 3
10,111
532
8,380
15,612
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CamSmackaHoe
Amaterasu
15
0 / 2 / 2
8,701
458
6,601
15,207
9,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 0
7,814
411
3,552
10,767
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 4
7,384
389
4,417
16,404
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Vanclyf86
Cupid
14
3 / 3 / 1
8,960
472
6,773
10,602
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
15
3 / 5 / 1
8,882
467
5,808
15,407
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
6
7
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CamSmackaHoe
Amaterasu
0
2
2
0.5
L
0
7
0
0
W
2
1
12
8
W
2
0
9
6.5
L
0
3
4
0.67
W
1
4
3
0.63
W
14
1
3
15.5
L
Cupid
Vanclyf86
Cupid
3
3
1
1.17
W
Ao Kuang
ediixn
Ao Kuang
1
1
3
2.5
L
Awilix
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,735
Damage
27,151
63,753
Taken
68,387
35,792
Mitigated
33,036
29,940
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CamSmackaHoe
Amaterasu
6,601
2,996
0
3,022
15,207
9,239
875
8,877
6,330
0
49,908
L
3,552
97
165
2,968
10,767
3,168
0
5,647
5,120
37,740
0
W
8,579
3,961
1,857
6,263
15,136
12,893
259
2,291
12,525
0
28,947
W
9,625
934
0
3,842
8,244
3,638
406
2,040
5,980
100,645
0
L
4,417
626
192
4,576
16,404
12,203
0
6,605
9,799
26,562
0
W
10,744
4,436
208
3,482
13,335
5,596
1,195
1,810
11,380
72,150
11,638
W
10,407
2,891
0
5,894
11,426
5,208
848
1,137
10,185
0
54,055
L
Cupid
Vanclyf86
Cupid
6,773
3,015
102
1,230
10,602
3,248
0
3,430
7,172
0
49,829
W
Ao Kuang
ediixn
Ao Kuang
8,380
3,101
0
8,394
15,612
8,457
1,426
259
15,335
63,314
0
L
Awilix
5,808
2,928
0
5,047
15,407
5,178
0
2,409
12,998
0
51,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,500
Gold Earned
41,741
549
Minions Killed
408
0
Camps Cleared
0
1,836,214
Distance Traveled
1,685,949
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,701
458
101
5
0
367,290
1
L
Hel
7,814
411
115
6
0
259,463
2
W
Horus
9,623
506
42
2
0
378,340
3
W
Ah Puch
12,210
643
181
10
0
372,607
3
L
Khepri
7,384
389
24
1
0
312,368
4
W
Chronos
10,014
527
130
7
0
347,067
3
W
Da Ji
11,542
607
81
4
0
377,041
5
L
Cupid
8,960
472
83
4
0
339,902
0
W
Ao Kuang
10,111
532
115
6
0
361,159
0
L
Awilix
8,882
467
85
4
0
406,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role