Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MasterBade
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,363 Elo+
Party 1
Chaac
Chaac
TheMainDood
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 44L
1,363 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,409 Elo+

VS

Team Averages
Level 50
1,309 SR
1,334 Elo+
Fafnir
Fafnir
BigChiefParm
Fafnir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 54L
1,458 Elo+
Party 2
Arachne
Arachne
HoLotaSauce
Arachne
Level 47
God Stats
6W - 17L
1,180 SR
Queue Stats
10W - 36L
1,155 Elo+
Solo
Zeus
Zeus
Sekhon
Zeus
Level 77
God Stats
1W - 5L
1,249 SR
Queue Stats
40W - 56L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
10 / 3 / 7
11,004
846
14,193
7,489
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
MasterBade
Jormungandr
14
7 / 4 / 11
10,285
791
9,249
11,531
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 4 / 15
10,072
775
12,597
14,474
7,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 5 / 7
8,579
660
4,154
16,470
16,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
HoLotaSauce
Arachne
14
6 / 9 / 4
10,403
800
10,021
16,818
4,733
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Sekhon
Zeus
14
5 / 7 / 3
9,859
758
9,679
9,493
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
11
11
Deaths
21
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
3
7
4.5
L
Fafnir
0
5
7
0.7
L
Arachne
HoLotaSauce
Arachne
6
9
4
0.89
W
Jormungandr
MasterBade
Jormungandr
7
4
11
3.13
L
Zeus
Sekhon
Zeus
5
7
3
0.93
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,039
Damage
23,854
33,494
Taken
42,781
15,301
Mitigated
23,618
7,910
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,193
2,003
0
1,799
7,489
3,204
689
2,915
4,574
39,123
0
L
Fafnir
4,154
2,306
0
1,665
16,470
16,365
216
8,672
7,414
18,503
0
L
Arachne
HoLotaSauce
Arachne
10,021
7,519
0
1,440
16,818
4,733
0
8,159
8,299
0
22,971
W
Jormungandr
MasterBade
Jormungandr
9,249
1,441
0
2,309
11,531
4,452
723
7,748
3,783
29,078
0
L
Zeus
Sekhon
Zeus
9,679
1,414
405
435
9,493
2,520
360
6,132
3,141
39,322
0
W
12,597
2,153
0
3,802
14,474
7,645
285
3,297
11,177
0
34,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
28,841
143
Minions Killed
104
9
Camps Cleared
3
660,791
Distance Traveled
579,877
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,004
846
58
4
6
232,953
3
L
Fafnir
8,579
660
17
1
0
215,218
0
L
Arachne
10,403
800
21
2
2
200,082
0
W
Jormungandr
10,285
791
50
4
2
201,006
0
L
Zeus
9,859
758
66
5
1
164,577
0
W
Chaac
10,072
775
35
3
1
226,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role