Player Matchup

Ne Zha
Ne Zha
CovidIsAHoax
Ne Zha
Level 67
God Stats
5W - 5L
1,283 SR
Queue Stats
69W - 52L
1,512 Elo+
Solo
Sobek
Sobek
FixedResolve
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,553 Elo+
Solo
Atlas
Atlas
Luckydonny
Atlas
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 52L
1,509 Elo+
Party 1
Izanami
Izanami
TheBlackoutHere
Izanami
Level 66
God Stats
27W - 32L
1,402 SR
Queue Stats
152W - 142L
1,454 Elo+
Solo
Amaterasu
Amaterasu
loendestroy
Amaterasu
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 62L
1,516 Elo+
Party 1
Team Averages
Level 108
1,437 SR
1,509 Elo+

VS

Team Averages
Level 99
1,508 SR
1,552 Elo+
Zeus
Zeus
 
Zeus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Leunamrosk
Tyr
Level 133
God Stats
25W - 22L
1,439 SR
Queue Stats
44W - 40L
1,411 Elo+
Solo
Horus
Horus
Nicolas114950
Horus
Level 128
God Stats
3W - 3L
1,600 SR
Queue Stats
38W - 45L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
SwaggerDabs
Cliodhna
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 45L
1,700 Elo+
Party 2
Sol
Sol
cloudx2
Sol
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 87L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 3 / 3
6,953
535
3,735
10,236
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 5 / 3
6,892
530
4,164
17,418
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
10
2 / 4 / 4
6,107
470
8,927
9,399
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
5,786
445
6,518
11,015
3,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
loendestroy
Amaterasu
10
3 / 5 / 2
6,417
494
7,216
12,274
6,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 4
6,806
524
8,982
6,542
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 3 / 2
7,336
564
9,330
10,510
9,055
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 8
7,941
611
7,875
12,287
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
SwaggerDabs
Cliodhna
11
2 / 3 / 5
6,626
510
6,934
9,682
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
12
6 / 2 / 7
7,489
576
13,666
11,448
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
22
22
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
4
2
L
Ne Zha
2
3
3
1.17
L
3
5
3
0.9
W
6
3
2
2.33
L
Atlas
2
4
4
1
W
6
1
8
10
W
Cliodhna
SwaggerDabs
Cliodhna
2
3
5
1.5
L
1
5
2
0.4
W
Sol
6
2
7
4.75
L
Amaterasu
loendestroy
Amaterasu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,560
Damage
46,787
60,342
Taken
50,469
35,228
Mitigated
26,811
14,456
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,982
814
0
2,130
6,542
2,124
646
3,206
2,956
37,517
0
L
Ne Zha
3,735
276
0
4,201
10,236
2,968
0
985
9,251
0
39,469
L
4,164
773
209
2,265
17,418
18,371
0
9,442
7,976
11,062
0
W
9,330
1,035
0
3,756
10,510
9,055
410
2,141
8,074
0
29,226
L
Atlas
8,927
2,243
0
1,230
9,399
4,064
0
4,096
5,303
26,679
0
W
7,875
3,183
1,251
5,169
12,287
9,599
0
3,185
8,230
2,630
18,713
W
Cliodhna
SwaggerDabs
Cliodhna
6,934
630
0
3,474
9,682
2,910
0
2,516
6,882
0
38,925
L
6,518
4,623
0
4,255
11,015
3,121
0
4,564
6,451
0
35,329
W
Sol
13,666
5,665
0
5,729
11,448
3,123
1,011
1,578
9,711
45,717
0
L
Amaterasu
loendestroy
Amaterasu
7,216
2,250
0
2,296
12,274
6,704
0
4,507
7,767
892
25,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,155
Gold Earned
36,198
232
Minions Killed
276
0
Camps Cleared
0
1,206,516
Distance Traveled
1,315,014
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,806
524
76
6
0
265,161
1
L
Ne Zha
6,953
535
79
6
0
253,399
1
L
Sobek
6,892
530
11
1
0
243,781
0
W
Tyr
7,336
564
55
4
0
231,154
0
L
Atlas
6,107
470
35
3
0
250,344
3
W
Horus
7,941
611
24
2
0
270,252
4
W
Cliodhna
6,626
510
60
5
0
306,112
2
L
Izanami
5,786
445
58
4
0
212,505
0
W
Sol
7,489
576
61
5
0
242,335
0
L
Amaterasu
6,417
494
49
4
0
246,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role