Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
ButteryGod
Morgan Le Fay
Gold III
Level 155
God Stats
9W - 3L
1,704 SR
Queue Stats
307W - 270L
1,604 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
Iroh2000
Cu Chulainn
Gold V
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 84L
1,590 MMR
Solo
Ares
Ares
Gold III
Woodmancer
Ares
Gold III
Level 159
God Stats
14W - 6L
1,538 SR
Queue Stats
307W - 270L
1,604 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,548 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,569 SR
1,569 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold III
CARRYORFЕЕD
Heimdallr
Gold III
Level 156
God Stats
18W - 17L
1,572 SR
Queue Stats
219W - 221L
1,636 MMR
Party 2
Bakasura
Bakasura
Silver II
davidc19
Bakasura
Silver II
Level 123
God Stats
2W - 2L
1,568 SR
Queue Stats
102W - 118L
1,610 MMR
Solo
Hercules
Hercules
Gold III
togger
Hercules
Gold III
Level 121
God Stats
1W - 2L
1,705 SR
Queue Stats
55W - 46L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 6
8,362
643
8,929
9,941
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
 
Gilgamesh
14
4 / 0 / 5
8,162
628
4,195
7,711
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ButteryGod
Morgan Le Fay
13
3 / 0 / 4
8,193
630
7,231
5,711
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Iroh2000
Cu Chulainn
14
1 / 1 / 0
8,550
658
6,142
7,878
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 6
7,504
577
5,441
9,585
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CliodhnaKaliOdin

VS

Bans
AtlasBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 2
6,432
495
3,989
4,459
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
10
1 / 3 / 2
6,223
479
3,402
13,085
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
CARRYORFЕЕD
Heimdallr
12
1 / 3 / 0
6,798
523
6,598
9,321
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
davidc19
Bakasura
11
1 / 5 / 0
6,263
482
3,119
9,300
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
togger
Hercules
13
1 / 1 / 0
7,443
573
6,436
12,266
13,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
6
5
W
Gilgamesh
 
Gilgamesh
4
0
5
6.5
L
Persephone
 
Persephone
0
1
2
1
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Morgan Le Fay
ButteryGod
Morgan Le Fay
3
0
4
5
L
Heimdallr
CARRYORFЕЕD
Heimdallr
1
3
0
0.33
W
Cu Chulainn
Iroh2000
Cu Chulainn
1
1
0
1
W
3
2
6
3
L
Bakasura
davidc19
Bakasura
1
5
0
0.2
L
Hercules
togger
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,938
Damage
23,544
40,826
Taken
48,431
25,087
Mitigated
27,476
15,172
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,929
4,224
0
5,406
9,941
2,656
486
0
9,786
0
67,817
W
Gilgamesh
 
Gilgamesh
4,195
1,189
0
3,774
7,711
3,457
0
1,436
6,063
0
49,711
L
Persephone
 
Persephone
3,989
166
0
935
4,459
1,080
0
1,592
2,866
44,197
0
L
Fenrir
 
Fenrir
3,402
583
64
3,079
13,085
7,011
0
4,762
8,323
0
18,194
W
Morgan Le Fay
ButteryGod
Morgan Le Fay
7,231
628
0
1,738
5,711
2,118
198
1,189
4,522
66,911
0
L
Heimdallr
CARRYORFЕЕD
Heimdallr
6,598
3,593
0
2,691
9,321
2,905
0
1,208
8,113
0
49,736
W
Cu Chulainn
Iroh2000
Cu Chulainn
6,142
1,276
0
2,345
7,878
9,276
0
0
7,848
4,990
54,986
W
5,441
622
0
1,909
9,585
7,580
64
1,364
7,891
18,342
0
L
Bakasura
davidc19
Bakasura
3,119
2,429
0
1,288
9,300
3,221
0
3,671
5,629
0
26,012
L
Hercules
togger
Hercules
6,436
2,706
0
5,256
12,266
13,259
0
2,157
9,475
0
53,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
33,159
512
Minions Killed
416
0
Camps Cleared
0
1,447,805
Distance Traveled
1,291,151
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,362
643
124
10
0
287,886
4
W
Gilgamesh
8,162
628
97
7
0
330,816
6
L
Persephone
6,432
495
89
7
0
274,931
6
L
Fenrir
6,223
479
26
2
0
244,685
7
W
Morgan Le Fay
8,193
630
140
11
0
278,116
7
L
Heimdallr
6,798
523
96
7
0
245,914
3
W
Cu Chulainn
8,550
658
133
10
0
281,744
4
W
Ares
7,504
577
18
1
0
269,243
4
L
Bakasura
6,263
482
73
6
0
261,102
1
L
Hercules
7,443
573
132
10
0
264,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role