Player Matchup

Kukulkan
Kukulkan
Silver II
 
Kukulkan
Silver II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
HelloSoyjaks
Zeus
Gold I
Level 58
God Stats
11W - 17L
1,411 SR
Queue Stats
77W - 78L
1,538 MMR
Solo
Cernunnos
Cernunnos
Gold IV
PhantomUK
Cernunnos
Gold IV
Level 133
God Stats
2W - 1L
1,322 SR
Queue Stats
87W - 83L
1,544 MMR
Solo
Hun Batz
Hun Batz
Gold I
Rekiel97
Hun Batz
Gold I
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
523W - 514L
1,580 MMR
Solo
Chiron
Chiron
Gold IV
rodeheus
Chiron
Gold IV
Level 159
God Stats
4W - 2L
1,494 SR
Queue Stats
72W - 68L
1,505 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,445 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,536 SR
1,515 MMR
Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Dlora
Khepri
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Shizzaam
Gilgamesh
Bronze III
Level 123
God Stats
0W - 2L
1,688 SR
Queue Stats
10W - 9L
1,559 MMR
Solo
Fenrir
Fenrir
Bronze III
uMbur
Fenrir
Bronze III
Level 129
God Stats
0W - 1L
1,657 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Neith
Neith
Gold II
xMarcianoAzulx
Neith
Gold II
Level 154
God Stats
2W - 4L
1,337 SR
Queue Stats
68W - 70L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 4 / 2
9,777
489
1,118
7,622
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 3
11,031
552
13,668
8,749
2,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
PhantomUK
Cernunnos
20
4 / 0 / 5
12,122
606
9,370
15,820
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Rekiel97
Hun Batz
19
8 / 2 / 6
12,051
603
15,227
13,355
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
rodeheus
Chiron
20
6 / 2 / 6
13,425
671
19,356
16,397
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaBastetCliodhnaPoseidon

VS

Bans
DanzaburouKaliMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 3 / 2
10,747
537
13,257
8,315
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Dlora
Khepri
13
1 / 2 / 0
8,361
418
5,553
16,612
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Shizzaam
Gilgamesh
14
1 / 8 / 1
8,644
432
8,955
17,519
18,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
uMbur
Fenrir
15
1 / 5 / 2
9,149
457
5,285
21,427
8,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 5 / 3
8,781
439
3,946
9,103
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
9
9
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
4
2
0.25
L
Thoth
 
Thoth
6
3
2
2.33
L
Khepri
Dlora
Khepri
1
2
0
0.5
W
5
1
3
6.5
W
Cernunnos
PhantomUK
Cernunnos
4
0
5
6.5
W
Hun Batz
Rekiel97
Hun Batz
8
2
6
5.5
L
Gilgamesh
Shizzaam
Gilgamesh
1
8
1
0.19
W
Chiron
rodeheus
Chiron
6
2
6
4.5
L
Fenrir
uMbur
Fenrir
1
5
2
0.4
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,739
Damage
36,996
61,943
Taken
72,976
23,470
Mitigated
54,201
28,477
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,118
27
0
1,188
7,622
1,400
1,312
5,882
1,740
56,620
0
L
Thoth
 
Thoth
13,257
127
0
410
8,315
2,909
0
3,214
5,101
83,522
0
L
Khepri
Dlora
Khepri
5,553
236
0
2,813
16,612
20,422
0
7,159
9,453
24,444
0
W
13,668
2,345
0
5,200
8,749
2,874
164
3,229
5,520
85,842
0
W
Cernunnos
PhantomUK
Cernunnos
9,370
5,998
0
9,722
15,820
5,668
4,287
5,264
10,556
0
92,417
W
Hun Batz
Rekiel97
Hun Batz
15,227
4,107
0
4,575
13,355
7,263
3,998
3,166
10,189
0
80,821
L
Gilgamesh
Shizzaam
Gilgamesh
8,955
2,961
0
4,984
17,519
18,296
329
919
16,600
0
50,317
W
Chiron
rodeheus
Chiron
19,356
9,157
275
7,517
16,397
6,265
4,835
1,269
14,932
0
96,386
L
Fenrir
uMbur
Fenrir
5,285
1,806
90
6,722
21,427
8,941
0
1,280
20,147
0
61,249
L
3,946
1,010
0
1,487
9,103
3,633
0
2,214
6,889
0
55,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,406
Gold Earned
45,682
717
Minions Killed
517
0
Camps Cleared
0
1,930,442
Distance Traveled
1,730,133
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,777
489
115
6
0
369,885
0
L
Thoth
10,747
537
161
8
0
358,368
4
L
Khepri
8,361
418
21
1
0
385,895
3
W
Zeus
11,031
552
126
6
0
380,753
3
W
Cernunnos
12,122
606
170
9
0
360,888
2
W
Hun Batz
12,051
603
131
7
0
437,589
2
L
Gilgamesh
8,644
432
99
5
0
295,114
5
W
Chiron
13,425
671
175
9
0
381,327
7
L
Fenrir
9,149
457
106
5
0
417,353
2
L
Neith
8,781
439
130
7
0
273,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role