Player Matchup

Cernunnos
Cernunnos
MutatedFate
Cernunnos
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 69L
1,641 Elo+
Party 1
Sol
Sol
NomadDune
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,582 Elo+
Party 1
Mulan
Mulan
NuclearPotato33
Mulan
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 21L
1,485 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,569 Elo+

VS

Team Averages
Level 59
1,369 SR
1,589 Elo+
Neith
Neith
Garrith
Neith
Level 67
God Stats
2W - 2L
1,400 SR
Queue Stats
10W - 14L
1,600 Elo+
Party 2
Anubis
Anubis
LilChunk101
Anubis
Level 86
God Stats
12W - 14L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Sevasius
Jing Wei
Level 24
God Stats
2W - 1L
1,206 SR
Queue Stats
6W - 6L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MutatedFate
Cernunnos
13
1 / 4 / 3
8,224
633
10,236
10,487
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,793
599
3,957
9,668
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 6 / 2
8,245
634
7,716
15,847
11,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Garrith
Neith
14
3 / 2 / 12
9,670
744
16,765
12,178
4,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
7 / 1 / 7
10,025
771
8,468
6,589
3,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Sevasius
Jing Wei
15
6 / 1 / 7
9,724
748
6,601
8,564
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Garrith
Neith
3
2
12
4.5
W
Anubis
7
1
7
10.5
L
Cernunnos
MutatedFate
Cernunnos
1
4
3
0.63
L
1
6
2
0.33
L
2
6
2
0.5
W
Jing Wei
Sevasius
Jing Wei
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
31,834
36,002
Taken
27,331
17,963
Mitigated
10,890
4,444
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Garrith
Neith
16,765
9,170
0
5,320
12,178
4,520
261
1,322
10,856
0
47,468
W
Anubis
8,468
322
0
1,839
6,589
3,132
515
1,268
5,321
31,939
0
L
Cernunnos
MutatedFate
Cernunnos
10,236
4,580
0
1,636
10,487
4,010
46
2,382
8,105
0
36,206
L
3,957
651
0
866
9,668
2,880
46
1,751
7,917
23,132
2,337
L
7,716
491
455
1,487
15,847
11,073
0
4,571
11,276
0
17,320
W
Jing Wei
Sevasius
Jing Wei
6,601
4,977
0
1,946
8,564
3,238
1,894
1,497
7,067
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
29,419
121
Minions Killed
148
5
Camps Cleared
6
614,899
Distance Traveled
665,916
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,670
744
61
5
2
225,308
3
W
Anubis
10,025
771
40
3
3
212,663
1
L
Cernunnos
8,224
633
57
4
3
195,475
3
L
Sol
7,793
599
44
3
1
198,717
2
L
Mulan
8,245
634
20
2
1
220,707
3
W
Jing Wei
9,724
748
47
4
1
227,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role