Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BlepsOnDeck
Atlas
Level 112
God Stats
5W - 9L
1,363 SR
Queue Stats
37W - 41L
1,415 Elo+
Party 2
Hachiman
Hachiman
Jabba Nunb
Hachiman
Level 103
God Stats
12W - 11L
1,501 SR
Queue Stats
42W - 51L
1,436 Elo+
Party 2
Tiamat
Tiamat
LordSamuel19
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,398 Elo+
Solo
Thanatos
Thanatos
monkey19732007
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,442 Elo+
Solo
Team Averages
Level 87
1,473 SR
1,438 Elo+

VS

Team Averages
Level 63
1,528 SR
1,558 Elo+
Skadi
Skadi
FIREst0rm
Skadi
Level 78
God Stats
10W - 7L
1,434 SR
Queue Stats
146W - 145L
1,481 Elo+
Solo
King Arthur
King Arthur
InfernoGlare798
King Arthur
Level 65
God Stats
8W - 2L
1,392 SR
Queue Stats
142W - 128L
1,562 Elo+
Party 1
Ymir
Ymir
SVTEclipseZX
Ymir
Level 28
God Stats
11W - 11L
1,813 SR
Queue Stats
140W - 140L
1,546 Elo+
Party 1
Bacchus
Bacchus
b88tySweat
Bacchus
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 57L
1,664 Elo+
Party 1
Olorun
Olorun
cmtegomesrj
Olorun
Level 68
God Stats
8W - 10L
1,500 SR
Queue Stats
241W - 244L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
6 / 5 / 0
7,545
580
9,535
12,146
12,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,722
440
3,060
8,855
2,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Jabba Nunb
Hachiman
11
2 / 1 / 0
5,911
455
3,839
6,153
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
8
0 / 2 / 0
5,173
398
1,031
3,417
1,541
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
8
0 / 3 / 0
4,954
381
1,969
6,634
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FIREst0rm
Skadi
11
2 / 2 / 2
6,138
472
6,313
6,854
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
InfernoGlare798
King Arthur
13
3 / 4 / 2
7,356
566
6,861
9,855
4,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 6
7,375
567
5,947
7,963
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
b88tySweat
Bacchus
11
1 / 0 / 3
6,682
514
4,113
6,376
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
14
3 / 0 / 1
7,542
580
3,945
4,339
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
8
Kills
13
13
Deaths
8
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
5
0
1.2
L
0
2
0
0
W
Skadi
FIREst0rm
Skadi
2
2
2
1.5
W
King Arthur
InfernoGlare798
King Arthur
3
4
2
1
L
Hachiman
Jabba Nunb
Hachiman
2
1
0
2
L
Tiamat
0
2
0
0
W
4
2
6
3.5
W
Bacchus
b88tySweat
Bacchus
1
0
3
2.5
W
Olorun
3
0
1
3.5
L
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
27,179
37,205
Taken
35,387
19,253
Mitigated
16,805
11,104
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,535
4,726
0
1,013
12,146
12,081
753
4,161
7,815
0
36,472
L
3,060
718
1,275
2,615
8,855
2,347
0
3,206
5,602
18,956
0
W
Skadi
FIREst0rm
Skadi
6,313
2,367
0
2,058
6,854
1,794
0
1,712
5,142
0
37,224
W
King Arthur
InfernoGlare798
King Arthur
6,861
1,283
0
3,563
9,855
4,590
152
0
9,855
0
39,953
L
Hachiman
Jabba Nunb
Hachiman
3,839
2,110
0
1,999
6,153
1,334
0
1,211
4,942
0
31,451
L
Tiamat
1,031
39
0
548
3,417
1,541
147
2,111
1,186
18,041
0
W
5,947
1,099
105
3,238
7,963
3,244
400
927
7,036
33,920
0
W
Bacchus
b88tySweat
Bacchus
4,113
373
439
1,469
6,376
5,512
0
1,296
5,080
23,162
0
W
Olorun
3,945
1,750
0
3,426
4,339
1,665
2,359
440
3,833
55,036
0
L
Thanatos
1,969
338
0
3,654
6,634
1,950
0
3,037
3,511
0
15,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
35,093
229
Minions Killed
353
0
Camps Cleared
0
1,045,690
Distance Traveled
1,253,607
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,545
580
75
6
0
209,010
0
L
Atlas
5,722
440
28
2
0
225,996
5
W
Skadi
6,138
472
74
6
0
233,358
3
W
King Arthur
7,356
566
84
6
0
242,076
0
L
Hachiman
5,911
455
58
4
0
224,829
1
L
Tiamat
5,173
398
31
2
0
157,605
0
W
Ymir
7,375
567
66
5
0
249,149
2
W
Bacchus
6,682
514
31
2
0
281,493
3
W
Olorun
7,542
580
98
8
0
247,531
1
L
Thanatos
4,954
381
37
3
0
228,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role