Player Matchup

Charybdis
Charybdis
GOODFORUGRIF
Charybdis
Level 121
God Stats
4W - 1L
1,658 SR
Queue Stats
284W - 260L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
Slayer Poo1187
Sylvanus
Level 109
God Stats
7W - 6L
1,298 SR
Queue Stats
117W - 124L
1,491 Elo+
Solo
Amaterasu
Amaterasu
haTeDPurPle
Amaterasu
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
88W - 79L
1,342 Elo+
Party 2
Neith
Neith
hipbluedog
Neith
Level 107
God Stats
7W - 9L
1,440 SR
Queue Stats
159W - 136L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
smoothdiched
Ao Kuang
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
334W - 342L
1,530 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,470 Elo+

VS

Team Averages
Level 121
1,647 SR
1,517 Elo+
Hercules
Hercules
AZXRAEL
Hercules
Level 121
God Stats
0W - 1L
1,552 SR
Queue Stats
150W - 142L
1,572 Elo+
Solo
King Arthur
King Arthur
Chrisguitar9
King Arthur
Level 120
God Stats
42W - 42L
1,611 SR
Queue Stats
449W - 434L
1,562 Elo+
Solo
Vulcan
Vulcan
Flatiander
Vulcan
Level 108
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 1
Ravana
Ravana
LeGiTFiNsFaN
Ravana
Level 114
God Stats
0W - 1L
1,774 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
PeppermintB
Hou Yi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GOODFORUGRIF
Charybdis
20
4 / 2 / 6
14,936
597
20,536
22,225
10,400
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
19
4 / 2 / 14
14,514
581
13,368
36,690
46,762
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
haTeDPurPle
Amaterasu
20
10 / 5 / 7
14,786
591
16,179
29,826
20,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
20
4 / 1 / 6
16,901
676
23,541
15,941
9,175
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
smoothdiched
Ao Kuang
20
9 / 4 / 11
15,613
625
14,421
28,085
11,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AZXRAEL
Hercules
17
1 / 6 / 8
11,231
449
14,684
33,694
43,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Chrisguitar9
King Arthur
17
1 / 6 / 0
11,479
459
8,516
22,118
14,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Flatiander
Vulcan
20
8 / 6 / 2
13,879
555
35,616
16,223
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
17
3 / 7 / 6
11,213
449
13,277
21,509
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
17
1 / 6 / 8
11,228
449
12,446
19,664
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
31
Kills
14
14
Deaths
31
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
AZXRAEL
Hercules
1
6
8
0.83
L
King Arthur
Chrisguitar9
King Arthur
1
6
0
0.17
L
Vulcan
Flatiander
Vulcan
8
6
2
1.5
W
Charybdis
GOODFORUGRIF
Charybdis
4
2
6
3.5
L
Ravana
3
7
6
0.86
L
Hou Yi
1
6
8
0.83
W
Sylvanus
4
2
14
5.5
W
Amaterasu
haTeDPurPle
Amaterasu
10
5
7
2.7
W
Neith
4
1
6
7
W
Ao Kuang
smoothdiched
Ao Kuang
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,045
Damage
84,539
132,767
Taken
113,208
98,432
Mitigated
78,336
73,084
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AZXRAEL
Hercules
14,684
2,788
880
6,853
33,694
43,303
126
8,933
24,761
5,967
36,904
L
King Arthur
Chrisguitar9
King Arthur
8,516
1,266
0
3,999
22,118
14,213
128
3,598
18,520
8,928
68,044
L
Vulcan
Flatiander
Vulcan
35,616
18,301
302
3,957
16,223
6,087
19
5,914
10,309
102,569
0
W
Charybdis
GOODFORUGRIF
Charybdis
20,536
7,841
0
10,865
22,225
10,400
5,813
3,505
18,598
0
148,598
L
Ravana
13,277
2,909
0
5,019
21,509
8,818
0
5,548
15,961
0
73,261
L
Hou Yi
12,446
6,626
0
3,137
19,664
5,915
0
2,886
16,778
0
70,954
W
Sylvanus
13,368
1,887
5,071
20,105
36,690
46,762
522
9,987
26,279
38,350
0
W
Amaterasu
haTeDPurPle
Amaterasu
16,179
6,949
67
12,562
29,826
20,512
3,386
13,824
15,596
0
100,360
W
Neith
23,541
8,710
0
9,416
15,941
9,175
6,505
1,906
14,035
0
164,424
W
Ao Kuang
smoothdiched
Ao Kuang
14,421
2,768
0
14,998
28,085
11,583
2,647
9,555
17,725
98,813
7,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,750
Gold Earned
59,030
813
Minions Killed
590
0
Camps Cleared
0
2,327,071
Distance Traveled
2,195,217
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,231
449
48
2
0
479,630
1
L
King Arthur
11,479
459
159
6
0
318,855
2
L
Vulcan
13,879
555
148
6
0
476,451
3
W
Charybdis
14,936
597
219
9
0
467,210
4
L
Ravana
11,213
449
122
5
0
491,607
2
L
Hou Yi
11,228
449
113
5
0
428,674
4
W
Sylvanus
14,514
581
41
2
0
466,080
3
W
Amaterasu
14,786
591
157
6
0
457,229
3
W
Neith
16,901
676
241
10
0
432,929
1
W
Ao Kuang
15,613
625
155
6
0
503,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role