Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
AllpineSkate
Xing Tian
Bronze IV
Level 103
God Stats
1W - 2L
1,155 SR
Queue Stats
15W - 24L
1,087 MMR
Party 1
Neith
Neith
Bronze IV
Jota_Jay_
Neith
Bronze IV
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,229 MMR
Party 1
Poseidon
Poseidon
Silver IV
XzEuSxZ22
Poseidon
Silver IV
Level 154
God Stats
6W - 8L
1,382 SR
Queue Stats
41W - 38L
1,238 MMR
Solo
Osiris
Osiris
Silver I
aySHUTUP
Osiris
Silver I
Level 114
God Stats
21W - 9L
1,644 SR
Queue Stats
537W - 537L
1,114 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,436 SR
1,233 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,530 SR
1,171 MMR
Hades
Hades
Silver II
Alcloud_Jager
Hades
Silver II
Level 89
God Stats
10W - 7L
1,497 SR
Queue Stats
482W - 488L
1,166 MMR
Solo
Cliodhna
Cliodhna
Silver II
Awarely
Cliodhna
Silver II
Level 109
God Stats
3W - 1L
1,601 SR
Queue Stats
41W - 36L
1,241 MMR
Solo
Nike
Nike
Silver I
CalebCebo
Nike
Silver I
Level 105
God Stats
2W - 7L
1,803 SR
Queue Stats
776W - 791L
1,125 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Yombies
Kuzenbo
Silver V
Level 137
God Stats
8W - 15L
1,250 SR
Queue Stats
313W - 336L
1,108 MMR
Solo
Heimdallr
Heimdallr
Silver V
killa-boy83
Heimdallr
Silver V
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 112L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
1 / 7 / 1
11,441
409
9,564
31,968
11,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
AllpineSkate
Xing Tian
16
1 / 7 / 3
10,476
374
10,901
26,162
23,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Jota_Jay_
Neith
20
1 / 3 / 5
12,810
458
11,181
21,717
9,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
XzEuSxZ22
Poseidon
20
5 / 10 / 2
13,612
486
20,504
26,144
8,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
aySHUTUP
Osiris
15
1 / 3 / 4
10,422
372
4,443
11,741
6,140
Bans
LokiApolloAnubisMulan

VS

Bans
BastetGilgameshThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
14,045
502
17,377
21,664
11,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Awarely
Cliodhna
20
10 / 2 / 12
15,445
552
24,371
17,441
6,899
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
20
7 / 2 / 10
15,753
563
21,843
27,448
41,294
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
Yombies
Kuzenbo
19
3 / 0 / 11
13,650
488
8,022
27,257
40,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
killa-boy83
Heimdallr
20
5 / 2 / 10
14,814
529
17,892
17,261
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
9
Kills
30
30
Deaths
9
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
1
0.21
W
5
3
11
3.5
L
Xing Tian
AllpineSkate
Xing Tian
1
7
3
0.36
W
Cliodhna
Awarely
Cliodhna
10
2
12
8
W
Nike
7
2
10
6
L
Neith
Jota_Jay_
Neith
1
3
5
1.17
L
Poseidon
XzEuSxZ22
Poseidon
5
10
2
0.6
W
Kuzenbo
Yombies
Kuzenbo
3
0
11
8.5
L
Osiris
aySHUTUP
Osiris
1
3
4
1
W
Heimdallr
killa-boy83
Heimdallr
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,593
Damage
89,505
117,732
Taken
111,071
58,198
Mitigated
107,718
26,910
Healing
41,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,564
944
0
6,814
31,968
11,366
0
6,230
25,738
0
80,506
W
17,377
1,105
793
9,278
21,664
11,618
1,522
8,182
11,920
97,500
0
L
Xing Tian
AllpineSkate
Xing Tian
10,901
670
0
3,299
26,162
23,431
56
6,775
19,387
53,891
0
W
Cliodhna
Awarely
Cliodhna
24,371
1,886
0
8,064
17,441
6,899
3,112
6,869
9,644
0
132,449
W
Nike
21,843
2,067
344
7,782
27,448
41,294
1,167
9,389
17,267
20,324
84,024
L
Neith
Jota_Jay_
Neith
11,181
4,032
93
6,822
21,717
9,200
0
4,787
16,930
0
88,758
L
Poseidon
XzEuSxZ22
Poseidon
20,504
2,710
0
8,340
26,144
8,061
320
8,777
17,367
111,412
0
W
Kuzenbo
Yombies
Kuzenbo
8,022
2,285
1,067
6,332
27,257
40,688
1,234
7,112
19,562
48,031
4,792
L
Osiris
aySHUTUP
Osiris
4,443
1,163
120
1,422
11,741
6,140
0
3,303
8,438
0
38,760
W
Heimdallr
killa-boy83
Heimdallr
17,892
4,482
0
7,937
17,261
7,219
4,968
4,825
11,778
0
124,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
73,707
628
Minions Killed
684
0
Camps Cleared
0
2,575,537
Distance Traveled
2,687,701
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,441
409
122
4
0
565,277
2
W
Hades
14,045
502
149
5
0
514,243
7
L
Xing Tian
10,476
374
103
4
0
450,006
1
W
Cliodhna
15,445
552
162
6
0
647,946
4
W
Nike
15,753
563
146
5
0
485,088
5
L
Neith
12,810
458
171
6
0
509,540
3
L
Poseidon
13,612
486
159
6
0
483,756
4
W
Kuzenbo
13,650
488
51
2
0
534,810
7
L
Osiris
10,422
372
73
3
0
566,958
1
W
Heimdallr
14,814
529
176
6
0
505,614
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role