Player Matchup

Ra
Ra
 
Ra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Vibe Danny
Cthulhu
Level 27
God Stats
27W - 15L
1,516 SR
Queue Stats
70W - 64L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
Vibe Oni
Jing Wei
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,422 Elo+
Party 1
Team Averages
Level 42
1,505 SR
1,450 Elo+

VS

Team Averages
Level 98
1,559 SR
1,330 Elo+
Izanami
Izanami
MadiTheBaddi
Izanami
Level 63
God Stats
2W - 2L
1,764 SR
Queue Stats
40W - 91L
1,311 Elo+
Party 2
Nike
Nike
YaBoiGrimmy
Nike
Level 127
God Stats
1W - 2L
1,412 SR
Queue Stats
50W - 118L
1,316 Elo+
Party 2
Olorun
Olorun
YaBoiSmurfyy
Olorun
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 27L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 7 / 6
10,301
736
10,095
13,648
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Vibe Danny
Cthulhu
14
4 / 3 / 5
10,854
775
11,756
20,993
26,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
Vibe Oni
Jing Wei
14
5 / 7 / 6
10,501
750
12,235
15,726
6,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MadiTheBaddi
Izanami
14
3 / 3 / 6
10,161
726
9,271
11,337
3,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
12 / 5 / 5
12,324
880
15,966
16,990
18,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
15
2 / 5 / 14
11,007
786
12,983
12,369
5,554
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
13
Kills
17
17
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
7
6
1
W
Izanami
MadiTheBaddi
Izanami
3
3
6
2
L
Cthulhu
Vibe Danny
Cthulhu
4
3
5
2.17
L
Jing Wei
Vibe Oni
Jing Wei
5
7
6
1.14
W
12
5
5
2.9
W
Olorun
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
38,220
50,367
Taken
40,696
40,248
Mitigated
27,934
13,695
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,095
1,206
2,720
3,507
13,648
6,740
297
2,564
11,084
43,717
0
W
Izanami
MadiTheBaddi
Izanami
9,271
4,060
307
1,162
11,337
3,831
290
7,324
4,013
0
33,236
L
Cthulhu
Vibe Danny
Cthulhu
11,756
1,101
505
2,659
20,993
26,658
603
6,452
14,541
33,967
0
L
Jing Wei
Vibe Oni
Jing Wei
12,235
9,111
580
3,724
15,726
6,850
2,083
4,716
11,010
0
34,677
W
15,966
2,239
0
460
16,990
18,549
0
8,656
8,334
0
31,357
W
Olorun
12,983
7,291
652
4,759
12,369
5,554
2,629
6,352
6,017
38,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
33,492
144
Minions Killed
138
8
Camps Cleared
3
788,097
Distance Traveled
723,455
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,301
736
55
4
1
238,225
2
W
Izanami
10,161
726
60
4
2
259,069
1
L
Cthulhu
10,854
775
40
3
2
297,999
2
L
Jing Wei
10,501
750
49
4
5
251,873
1
W
Nike
12,324
880
28
2
1
262,538
0
W
Olorun
11,007
786
50
4
0
201,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role