Player Matchup

Nu Wa
Nu Wa
Foamy28
Nu Wa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,346 Elo+
Party 3
Ymir
Ymir
JaggerSmallPP
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,775 Elo+
Party 2
Danzaburou
Danzaburou
JanusBussyPortal
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBiggestHat
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,824 Elo+
Party 2
Ah Puch
Ah Puch
c0urtn3y
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,496 Elo+
Party 3
Team Averages
Level 29
1,500 SR
1,635 Elo+

VS

Team Averages
Level 69
1,594 SR
1,607 Elo+
Sol
Sol
ChaoticAmoeba
Sol
Level 29
God Stats
3W - 3L
1,492 SR
Queue Stats
243W - 216L
1,638 Elo+
Party 1
Eset
Eset
Kaiser_X_
Eset
Level 29
God Stats
1W - 2L
1,721 SR
Queue Stats
25W - 22L
1,628 Elo+
Solo
Rama
Rama
LongLiveRock
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,379 Elo+
Solo
Arachne
Arachne
SlopingTomcat0
Arachne
Level 128
God Stats
0W - 2L
1,714 SR
Queue Stats
146W - 101L
1,695 Elo+
Party 1
Anubis
Anubis
poejoe4536
Anubis
Level 132
God Stats
7W - 5L
1,544 SR
Queue Stats
124W - 95L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Foamy28
Nu Wa
15
6 / 4 / 13
9,786
890
13,975
10,349
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 2 / 12
9,155
832
5,820
14,451
15,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
JanusBussyPortal
Danzaburou
16
4 / 2 / 14
9,691
881
12,663
11,436
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
15
4 / 2 / 10
9,364
851
5,318
15,337
25,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
c0urtn3y
Ah Puch
16
8 / 2 / 15
10,003
909
14,585
9,025
3,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,959
724
8,888
8,320
2,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
14
1 / 5 / 3
7,489
681
7,349
10,756
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 9
8,296
754
5,551
10,566
4,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 6
8,334
758
3,423
14,763
12,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
poejoe4536
Anubis
16
7 / 6 / 5
9,805
891
16,128
11,301
5,421
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
26
Kills
12
12
Deaths
26
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Nu Wa
Foamy28
Nu Wa
6
4
13
3.13
W
4
2
12
5
W
Danzaburou
JanusBussyPortal
Danzaburou
4
2
14
5.5
L
Eset
1
5
3
0.5
L
1
3
9
1.83
L
2
7
6
0.71
W
Kuzenbo
4
2
10
4.5
W
Ah Puch
c0urtn3y
Ah Puch
8
2
15
7.75
L
Anubis
poejoe4536
Anubis
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,361
Damage
41,339
60,598
Taken
55,706
53,875
Mitigated
29,597
19,422
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,888
1,195
545
951
8,320
2,742
782
5,732
2,416
22,122
0
W
Nu Wa
Foamy28
Nu Wa
13,975
2,172
2,008
1,049
10,349
3,545
2,542
7,702
2,533
22,634
0
W
5,820
460
878
2,343
14,451
15,422
142
7,298
7,057
8,721
0
W
Danzaburou
JanusBussyPortal
Danzaburou
12,663
5,383
1,395
3,381
11,436
5,300
3,008
6,546
4,718
0
38,815
L
Eset
7,349
170
1,136
1,775
10,756
3,952
167
8,843
1,655
19,809
0
L
5,551
4,106
609
4,434
10,566
4,716
494
6,500
3,950
0
20,749
L
3,423
1,497
1,574
1,975
14,763
12,766
0
9,065
5,380
0
4,680
W
Kuzenbo
5,318
1,220
1,313
2,678
15,337
25,915
633
5,277
9,904
11,577
0
W
Ah Puch
c0urtn3y
Ah Puch
14,585
317
2,292
2,085
9,025
3,693
703
4,888
4,021
29,876
0
L
Anubis
poejoe4536
Anubis
16,128
484
661
2,281
11,301
5,421
282
8,422
2,607
27,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
41,883
149
Minions Killed
139
0
Camps Cleared
0
995,893
Distance Traveled
823,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,959
724
34
3
0
164,450
0
W
Nu Wa
9,786
890
20
2
0
189,173
1
W
Ymir
9,155
832
6
1
0
193,410
0
W
Danzaburou
9,691
881
71
6
0
199,539
0
L
Eset
7,489
681
31
3
0
181,040
0
L
Rama
8,296
754
35
3
0
146,476
1
L
Arachne
8,334
758
4
0
0
166,092
0
W
Kuzenbo
9,364
851
15
1
0
229,546
0
W
Ah Puch
10,003
909
37
3
0
184,225
3
L
Anubis
9,805
891
35
3
0
165,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role