Player Matchup

Morgan Le Fay
Morgan Le Fay
BEARDGANGMOOK
Morgan Le Fay
Level 120
God Stats
4W - 2L
1,631 SR
Queue Stats
52W - 47L
1,485 Elo+
Party 3
Cliodhna
Cliodhna
Chibi Shinon
Cliodhna
Level 63
God Stats
6W - 6L
1,518 SR
Queue Stats
110W - 98L
1,466 Elo+
Party 2
Ravana
Ravana
TenseBike581917
Ravana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,485 Elo+
Party 3
Athena
Athena
Th3 Silver King
Athena
Level 65
God Stats
2W - 3L
1,274 SR
Queue Stats
89W - 63L
1,488 Elo+
Party 2
Freya
Freya
crazytos97
Freya
Level 43
God Stats
3W - 4L
1,268 SR
Queue Stats
170W - 158L
1,508 Elo+
Party 2
Team Averages
Level 63
1,438 SR
1,486 Elo+

VS

Team Averages
Level 92
1,612 SR
1,480 Elo+
Medusa
Medusa
A_Huberis
Medusa
Level 134
God Stats
9W - 8L
1,480 SR
Queue Stats
67W - 72L
1,594 Elo+
Party 1
Vulcan
Vulcan
Contra3030
Vulcan
Level 48
God Stats
14W - 11L
1,740 SR
Queue Stats
57W - 62L
1,406 Elo+
Party 1
Fenrir
Fenrir
GodWars87
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
Teacher_Teacher
Kuzenbo
Level 121
God Stats
23W - 25L
1,421 SR
Queue Stats
200W - 203L
1,439 Elo+
Party 1
Achilles
Achilles
skollyhati
Achilles
Level 68
God Stats
3W - 3L
1,921 SR
Queue Stats
270W - 313L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BEARDGANGMOOK
Morgan Le Fay
17
2 / 1 / 4
9,815
517
7,699
9,879
3,064
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Chibi Shinon
Cliodhna
15
6 / 3 / 4
9,863
519
9,843
15,653
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 0 / 2
10,441
550
11,873
11,274
13,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 12
10,549
555
10,108
18,841
20,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
17
4 / 2 / 9
10,121
533
10,205
15,553
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A_Huberis
Medusa
17
4 / 6 / 0
9,809
516
14,793
14,246
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Contra3030
Vulcan
15
1 / 3 / 1
9,010
474
12,084
7,684
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
GodWars87
Fenrir
13
1 / 5 / 0
7,815
411
5,497
15,614
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 1
7,842
413
5,446
14,944
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
skollyhati
Achilles
15
0 / 4 / 1
8,711
458
8,129
18,025
20,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
21
Kills
6
6
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
A_Huberis
Medusa
4
6
0
0.67
W
Morgan Le Fay
BEARDGANGMOOK
Morgan Le Fay
2
1
4
4
W
Cliodhna
Chibi Shinon
Cliodhna
6
3
4
2.67
L
Vulcan
Contra3030
Vulcan
1
3
1
0.5
L
Fenrir
GodWars87
Fenrir
1
5
0
0.2
L
0
3
1
0.17
W
3
0
2
4
W
6
0
12
12
W
Freya
4
2
9
4.25
L
Achilles
skollyhati
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
45,949
71,200
Taken
70,513
48,787
Mitigated
52,307
22,587
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A_Huberis
Medusa
14,793
5,780
0
4,208
14,246
4,875
560
8,616
5,630
0
82,618
W
Morgan Le Fay
BEARDGANGMOOK
Morgan Le Fay
7,699
962
105
3,741
9,879
3,064
1,630
5,702
3,865
69,464
0
W
Cliodhna
Chibi Shinon
Cliodhna
9,843
881
0
3,311
15,653
6,064
0
3,532
11,973
0
60,659
L
Vulcan
Contra3030
Vulcan
12,084
4,305
0
696
7,684
3,210
336
4,616
3,068
56,992
0
L
Fenrir
GodWars87
Fenrir
5,497
1,093
87
4,402
15,614
5,967
0
5,886
9,728
0
49,148
L
5,446
2,574
615
2,720
14,944
17,786
81
7,576
7,368
25,890
0
W
11,873
3,793
0
2,205
11,274
13,126
614
2,228
9,046
0
66,876
W
10,108
2,042
461
5,206
18,841
20,628
412
3,997
14,726
27,077
0
W
Freya
10,205
3,154
0
7,558
15,553
5,905
1,436
3,876
11,567
59,849
0
L
Achilles
skollyhati
Achilles
8,129
2,603
0
4,825
18,025
20,469
310
1,318
16,707
11,072
41,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,789
Gold Earned
43,187
486
Minions Killed
493
0
Camps Cleared
0
1,832,787
Distance Traveled
1,778,539
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,809
516
134
7
0
352,774
4
W
Morgan Le Fay
9,815
517
127
7
0
325,930
3
W
Cliodhna
9,863
519
95
5
0
417,765
4
L
Vulcan
9,010
474
118
6
0
371,373
10
L
Fenrir
7,815
411
82
4
0
351,910
2
L
Kuzenbo
7,842
413
43
2
0
371,971
1
W
Ravana
10,441
550
126
7
0
341,938
0
W
Athena
10,549
555
31
2
0
395,639
2
W
Freya
10,121
533
107
6
0
351,515
0
L
Achilles
8,711
458
116
6
0
330,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role