Player Matchup

Ravana
Ravana
GITTODAHCHOPPA
Ravana
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 153L
1,518 Elo+
Party 1
Discordia
Discordia
Killerbryan8212
Discordia
Level 86
God Stats
4W - 4L
1,623 SR
Queue Stats
369W - 401L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
Xxmark69420xX
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Party 1
Osiris
Osiris
YahGrandad
Osiris
Level 67
God Stats
0W - 1L
1,320 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 3
Medusa
Medusa
zer0twosmash
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,523 Elo+
Party 3
Team Averages
Level 74
1,489 SR
1,428 Elo+

VS

Team Averages
Level 79
1,398 SR
1,411 Elo+
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bistro_Boss_35
Arachne
Level 84
God Stats
4W - 5L
1,164 SR
Queue Stats
122W - 135L
1,456 Elo+
Party 2
Bacchus
Bacchus
Sky Queen6454
Bacchus
Level 64
God Stats
2W - 2L
1,342 SR
Queue Stats
67W - 78L
1,326 Elo+
Party 4
Nu Wa
Nu Wa
Sky Snake5485
Nu Wa
Level 57
God Stats
5W - 2L
1,484 SR
Queue Stats
63W - 68L
1,360 Elo+
Party 4
Hou Yi
Hou Yi
T-rav2771
Hou Yi
Level 102
God Stats
14W - 7L
1,500 SR
Queue Stats
254W - 275L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,086
472
4,454
8,865
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Killerbryan8212
Discordia
11
2 / 5 / 0
6,544
436
4,001
7,920
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
11
1 / 3 / 2
7,144
476
4,835
12,216
15,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
YahGrandad
Osiris
13
0 / 3 / 2
7,597
506
6,319
8,277
7,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
14
2 / 1 / 0
8,375
558
5,889
8,155
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 2
7,851
523
4,060
8,825
4,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
11 / 1 / 1
9,462
631
11,199
10,301
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
11
0 / 1 / 4
6,985
466
4,289
8,785
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 4 / 3
7,521
501
6,446
7,274
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
T-rav2771
Hou Yi
13
1 / 0 / 2
7,694
513
4,769
8,807
2,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
15
15
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
2
2
W
11
1
1
11.5
L
2
3
1
0.83
L
Discordia
Killerbryan8212
Discordia
2
5
0
0.4
W
Bacchus
0
1
4
2
W
2
4
3
0.88
W
Hou Yi
T-rav2771
Hou Yi
1
0
2
2
L
Kuzenbo
1
3
2
0.67
L
Osiris
YahGrandad
Osiris
0
3
2
0.33
L
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,498
Damage
30,763
45,433
Taken
43,992
33,189
Mitigated
21,955
11,495
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,060
2,077
0
3,064
8,825
4,792
1,032
0
8,825
0
39,692
W
11,199
7,622
0
3,717
10,301
3,680
296
1,128
9,173
0
54,187
L
4,454
815
0
3,424
8,865
3,786
0
1,493
7,192
0
43,516
L
Discordia
Killerbryan8212
Discordia
4,001
269
0
1,190
7,920
2,437
0
2,798
4,886
34,404
0
W
Bacchus
4,289
607
94
1,495
8,785
8,318
64
1,929
6,856
19,930
0
W
6,446
755
0
1,874
7,274
2,327
480
4,227
3,047
35,027
0
W
Hou Yi
T-rav2771
Hou Yi
4,769
2,802
0
5,202
8,807
2,838
656
1,552
7,255
0
52,354
L
Kuzenbo
4,835
1,602
141
2,842
12,216
15,950
196
2,450
9,624
26,478
0
L
Osiris
YahGrandad
Osiris
6,319
2,442
0
750
8,277
7,946
0
1,108
7,032
0
48,120
L
Medusa
5,889
2,980
0
3,148
8,155
3,070
0
2,035
5,964
0
54,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
39,513
420
Minions Killed
393
0
Camps Cleared
0
1,310,315
Distance Traveled
1,435,435
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,851
523
91
6
0
275,947
4
W
Arachne
9,462
631
94
6
0
364,257
3
L
Ravana
7,086
472
94
6
0
281,898
0
L
Discordia
6,544
436
54
4
0
243,197
1
W
Bacchus
6,985
466
26
2
0
291,883
2
W
Nu Wa
7,521
501
71
5
0
255,475
1
W
Hou Yi
7,694
513
111
7
0
247,873
3
L
Kuzenbo
7,144
476
40
3
0
240,485
2
L
Osiris
7,597
506
108
7
0
286,570
4
L
Medusa
8,375
558
124
8
0
258,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role