Player Matchup

Khepri
Khepri
Apsoda
Khepri
Level 138
God Stats
4W - 1L
1,520 SR
Queue Stats
153W - 163L
1,541 Elo+
Party 3
Camazotz
Camazotz
Njørðr
Camazotz
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 110L
1,567 Elo+
Party 3
Heimdallr
Heimdallr
Sn0wd0ge
Heimdallr
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 67L
1,643 Elo+
Party 2
Cu Chulainn
Cu Chulainn
frosty4papajohn
Cu Chulainn
Level 111
God Stats
0W - 2L
1,281 SR
Queue Stats
77W - 61L
1,668 Elo+
Party 2
Discordia
Discordia
spqreagle797
Discordia
Level 109
God Stats
4W - 4L
1,722 SR
Queue Stats
70W - 53L
1,668 Elo+
Party 2
Team Averages
Level 123
1,504 SR
1,618 Elo+

VS

Team Averages
Level 89
1,514 SR
1,461 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Caltrohps
Gilgamesh
Level 86
God Stats
3W - 10L
1,287 SR
Queue Stats
75W - 76L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
CovidIsAHoax
Baron Samedi
Level 67
God Stats
9W - 3L
1,763 SR
Queue Stats
69W - 52L
1,490 Elo+
Solo
Neith
Neith
DoansaI
Neith
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 190L
1,420 Elo+
Party 1
Arachne
Arachne
EvilMable
Arachne
Level 94
God Stats
13W - 17L
1,522 SR
Queue Stats
992W - 1,029L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Apsoda
Khepri
7
0 / 1 / 0
4,785
479
2,107
5,307
2,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Njørðr
Camazotz
8
1 / 1 / 0
5,450
545
1,248
7,854
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Sn0wd0ge
Heimdallr
9
0 / 5 / 0
5,158
516
2,860
7,573
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
frosty4papajohn
Cu Chulainn
11
2 / 3 / 1
6,249
625
5,483
8,915
6,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
spqreagle797
Discordia
10
0 / 3 / 0
5,572
557
4,089
5,250
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 0 / 4
6,096
610
3,731
6,989
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Caltrohps
Gilgamesh
10
2 / 2 / 1
6,188
619
5,264
7,339
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CovidIsAHoax
Baron Samedi
10
0 / 0 / 4
5,650
565
2,130
4,393
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DoansaI
Neith
12
3 / 0 / 3
7,068
707
6,186
3,954
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
EvilMable
Arachne
11
6 / 1 / 1
6,621
662
5,394
8,127
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
L
Khepri
Apsoda
Khepri
0
1
0
0
W
Gilgamesh
Caltrohps
Gilgamesh
2
2
1
1.25
W
Baron Samedi
CovidIsAHoax
Baron Samedi
0
0
4
2
W
Neith
DoansaI
Neith
3
0
3
4.5
W
Arachne
EvilMable
Arachne
6
1
1
6.5
L
Camazotz
Njørðr
Camazotz
1
1
0
1
L
Heimdallr
Sn0wd0ge
Heimdallr
0
5
0
0
L
Cu Chulainn
frosty4papajohn
Cu Chulainn
2
3
1
0.83
L
Discordia
spqreagle797
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
22,705
34,899
Taken
30,802
14,679
Mitigated
14,403
11,793
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,731
708
0
3,044
6,989
4,010
0
1,940
4,961
14,690
0
L
Khepri
Apsoda
Khepri
2,107
385
144
1,821
5,307
2,342
0
1,523
3,762
11,521
0
W
Gilgamesh
Caltrohps
Gilgamesh
5,264
2,067
0
2,844
7,339
4,648
312
0
7,339
0
32,702
W
Baron Samedi
CovidIsAHoax
Baron Samedi
2,130
164
492
1,502
4,393
1,613
41
1,799
2,455
30,446
0
W
Neith
DoansaI
Neith
6,186
3,328
0
2,288
3,954
1,453
0
350
3,604
0
45,707
W
Arachne
EvilMable
Arachne
5,394
4,570
0
2,077
8,127
2,679
682
1,780
6,247
0
37,585
L
Camazotz
Njørðr
Camazotz
1,248
314
0
4,739
7,854
2,197
18
1,229
6,513
0
22,908
L
Heimdallr
Sn0wd0ge
Heimdallr
2,860
1,571
0
1,078
7,573
1,941
0
1,335
6,238
0
27,467
L
Cu Chulainn
frosty4papajohn
Cu Chulainn
5,483
1,152
0
2,427
8,915
6,753
0
0
8,915
0
30,540
L
Discordia
spqreagle797
Discordia
4,089
318
0
1,584
5,250
1,446
0
1,514
3,610
34,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
31,623
282
Minions Killed
324
0
Camps Cleared
0
1,006,724
Distance Traveled
1,020,817
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,096
610
17
2
0
214,738
3
L
Khepri
4,785
479
16
2
0
197,908
2
W
Gilgamesh
6,188
619
77
8
0
214,788
1
W
Baron Samedi
5,650
565
59
6
0
187,766
3
W
Neith
7,068
707
99
10
0
190,379
4
W
Arachne
6,621
662
72
7
0
213,146
4
L
Camazotz
5,450
545
58
6
0
217,451
3
L
Heimdallr
5,158
516
59
6
0
179,469
4
L
Cu Chulainn
6,249
625
72
7
0
212,959
1
L
Discordia
5,572
557
77
8
0
198,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role