Player Matchup

Apollo
Apollo
Bazweigen
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 2
Yemoja
Yemoja
Dauragon
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 2
Chaac
Chaac
Di_oBrando
Chaac
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 51L
1,490 Elo+
Solo
Freya
Freya
Miraecles
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 131L
1,453 Elo+
Solo
Awilix
Awilix
NASTYSWEATY
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 110L
1,314 Elo+
Solo
Team Averages
Level 45
1,457 SR
1,368 Elo+

VS

Team Averages
Level 46
1,457 SR
1,491 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ItsJustIggy
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,447 Elo+
Party 1
Chiron
Chiron
MagicalAF
Chiron
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
34W - 49L
1,464 Elo+
Solo
King Arthur
King Arthur
OGTwist77
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,458 Elo+
Solo
Hel
Hel
bballpwner
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bazweigen
Apollo
14
2 / 8 / 4
8,658
618
8,219
13,754
5,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Dauragon
Yemoja
18
4 / 2 / 5
10,304
736
8,605
13,477
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
17
4 / 6 / 4
9,942
710
27,447
26,137
29,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Miraecles
Freya
16
1 / 4 / 5
9,046
646
13,292
13,214
4,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
10
0 / 9 / 3
7,403
529
2,713
11,264
3,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 3 / 17
10,974
784
18,687
13,088
5,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 25
10,745
768
9,439
27,004
24,853
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
MagicalAF
Chiron
18
9 / 2 / 14
11,204
800
15,226
13,601
6,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OGTwist77
King Arthur
16
1 / 3 / 21
9,796
700
7,474
17,394
20,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
11 / 2 / 14
11,858
847
18,733
18,096
8,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
11
Kills
29
29
Deaths
12
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
3
17
5.17
L
Apollo
Bazweigen
Apollo
2
8
4
0.5
L
Yemoja
Dauragon
Yemoja
4
2
5
3.25
L
Chaac
4
6
4
1
W
1
2
25
6.75
W
Chiron
MagicalAF
Chiron
9
2
14
8
L
Freya
Miraecles
Freya
1
4
5
0.88
L
Awilix
0
9
3
0.17
W
King Arthur
OGTwist77
King Arthur
1
3
21
3.83
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,276
Damage
69,559
77,846
Taken
89,183
59,746
Mitigated
67,018
28,624
Healing
55,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,687
2,767
1,414
1,044
13,088
5,955
793
2,791
9,199
0
25,534
L
Apollo
Bazweigen
Apollo
8,219
2,779
0
18
13,754
5,782
0
5,568
8,110
0
14,901
L
Yemoja
Dauragon
Yemoja
8,605
685
7,203
4,058
13,477
15,280
0
5,088
8,108
17,288
0
L
Chaac
27,447
2,081
2,563
9,613
26,137
29,813
30
7,948
17,698
0
51,558
W
9,439
1,148
2,817
6,999
27,004
24,853
334
7,034
19,726
14,579
0
W
Chiron
MagicalAF
Chiron
15,226
6,212
2,445
3,450
13,601
6,590
2,634
3,240
10,130
0
41,493
L
Freya
Miraecles
Freya
13,292
4,271
380
4,311
13,214
4,930
26
5,604
7,470
23,946
0
L
Awilix
2,713
703
230
248
11,264
3,941
0
4,206
6,990
0
5,902
W
King Arthur
OGTwist77
King Arthur
7,474
596
2,678
2,908
17,394
20,859
98
5,970
10,162
242
12,947
W
18,733
1,731
19,774
11,816
18,096
8,761
651
2,862
15,131
47,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
54,577
121
Minions Killed
145
0
Camps Cleared
0
1,176,435
Distance Traveled
1,395,513
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,974
784
13
1
0
273,916
0
L
Apollo
8,658
618
17
1
0
226,907
0
L
Yemoja
10,304
736
22
2
0
260,760
0
L
Chaac
9,942
710
38
3
0
245,112
0
W
Geb
10,745
768
7
1
0
302,734
0
W
Chiron
11,204
800
49
4
0
263,495
0
L
Freya
9,046
646
32
2
0
238,984
2
L
Awilix
7,403
529
12
1
0
204,672
0
W
King Arthur
9,796
700
9
1
0
267,087
3
W
Hel
11,858
847
67
5
0
288,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role