Player Matchup

Loki
Loki
Gwindolynuwu
Loki
Level 132
God Stats
10W - 13L
1,499 SR
Queue Stats
111W - 97L
1,539 Elo+
Solo
Charybdis
Charybdis
Immort4lP3nGuin
Charybdis
Level 137
God Stats
2W - 2L
1,293 SR
Queue Stats
271W - 272L
1,563 Elo+
Solo
Janus
Janus
Justlol123
Janus
Level 129
God Stats
6W - 0L
1,453 SR
Queue Stats
153W - 140L
1,574 Elo+
Party 3
Ah Puch
Ah Puch
PEPSIFIRE12
Ah Puch
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 169L
1,563 Elo+
Party 3
Hercules
Hercules
TabsX_-
Hercules
Level 61
God Stats
2W - 2L
1,217 SR
Queue Stats
364W - 326L
1,591 Elo+
Solo
Team Averages
Level 112
1,392 SR
1,566 Elo+

VS

Team Averages
Level 120
1,557 SR
1,576 Elo+
Heimdallr
Heimdallr
BigRedBall22
Heimdallr
Level 109
God Stats
2W - 6L
1,347 SR
Queue Stats
84W - 78L
1,594 Elo+
Party 1
Chaac
Chaac
BlessedbyGod789
Chaac
Level 87
God Stats
0W - 1L
1,802 SR
Queue Stats
16W - 20L
1,754 Elo+
Party 2
Sylvanus
Sylvanus
DirtyRat iQ
Sylvanus
Level 141
God Stats
4W - 9L
1,537 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 2
Bastet
Bastet
Grittle1207
Bastet
Level 120
God Stats
20W - 21L
1,601 SR
Queue Stats
168W - 166L
1,552 Elo+
Party 1
He Bo
He Bo
justcad5150
He Bo
Level 145
God Stats
2W - 3L
1,499 SR
Queue Stats
58W - 67L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 11
11,039
526
8,025
13,911
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Immort4lP3nGuin
Charybdis
19
7 / 1 / 1
12,550
598
8,700
14,701
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
16
4 / 3 / 9
11,518
548
15,981
10,563
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
PEPSIFIRE12
Ah Puch
18
4 / 3 / 7
11,961
570
10,159
10,963
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
TabsX_-
Hercules
18
3 / 1 / 7
11,754
560
12,162
21,576
25,310
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigRedBall22
Heimdallr
15
3 / 6 / 3
9,261
441
8,628
14,290
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 3
8,933
425
12,002
21,152
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DirtyRat iQ
Sylvanus
14
2 / 4 / 4
8,569
408
6,072
15,691
11,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
16
2 / 3 / 3
9,886
471
13,447
18,503
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
6,310
300
2,004
3,635
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
18
Kills
8
9
Deaths
18
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigRedBall22
Heimdallr
3
6
3
0.75
L
1
2
3
1.25
L
Sylvanus
DirtyRat iQ
Sylvanus
2
4
4
1
L
Bastet
2
3
3
1.17
W
0
1
11
5.5
W
Charybdis
Immort4lP3nGuin
Charybdis
7
1
1
7.5
W
Janus
4
3
9
2.83
W
Ah Puch
PEPSIFIRE12
Ah Puch
4
3
7
2.5
W
Hercules
TabsX_-
Hercules
3
1
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
42,153
71,714
Taken
73,271
41,570
Mitigated
41,240
27,558
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigRedBall22
Heimdallr
8,628
3,985
0
2,450
14,290
5,772
0
5,751
8,539
0
56,666
L
12,002
3,303
0
7,293
21,152
16,757
0
6,320
14,832
0
61,597
L
Sylvanus
DirtyRat iQ
Sylvanus
6,072
1,579
1,712
4,682
15,691
11,869
0
7,463
8,228
30,283
6,696
L
Bastet
13,447
2,876
0
6,092
18,503
5,916
0
6,371
12,132
0
79,443
W
8,025
978
0
4,989
13,911
4,391
0
1,413
12,280
0
72,615
W
Charybdis
Immort4lP3nGuin
Charybdis
8,700
3,408
0
8,598
14,701
5,501
3,272
1,234
13,386
0
103,100
W
Janus
15,981
1,182
0
500
10,563
2,497
3,228
1,547
8,858
72,918
1,682
W
Ah Puch
PEPSIFIRE12
Ah Puch
10,159
248
453
4,322
10,963
3,871
827
1,509
9,361
79,716
0
W
Hercules
TabsX_-
Hercules
12,162
3,395
0
8,696
21,576
25,310
657
1,639
19,181
3,955
61,630
L
2,004
182
0
511
3,635
926
0
1,278
2,357
12,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,822
Gold Earned
42,959
685
Minions Killed
440
0
Camps Cleared
0
2,124,271
Distance Traveled
1,817,106
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,261
441
102
5
0
338,778
3
L
Chaac
8,933
425
113
5
0
399,056
0
L
Sylvanus
8,569
408
68
3
0
370,967
6
L
Bastet
9,886
471
129
6
0
458,267
5
W
Loki
11,039
526
130
6
0
437,112
1
W
Charybdis
12,550
598
157
7
0
396,204
4
W
Janus
11,518
548
141
7
0
460,312
2
W
Ah Puch
11,961
570
142
7
0
417,784
0
W
Hercules
11,754
560
115
5
0
412,859
3
L
He Bo
6,310
300
28
1
0
250,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role