Player Matchup

Osiris
Osiris
WilderCard583
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
baby__GeKyume
Tsukuyomi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 166L
1,442 Elo+
Solo
Odin
Odin
willinlf
Odin
Level 47
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 41
1,415 SR
1,481 Elo+

VS

Team Averages
Level 44
1,532 SR
1,451 Elo+
Hel
Hel
ASavageBlunt
Hel
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,446 Elo+
Party 2
Nike
Nike
ASavageChocobo
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,541 Elo+
Party 2
Da Ji
Da Ji
Erzyal
Da Ji
Level 40
God Stats
9W - 4L
1,596 SR
Queue Stats
34W - 35L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,937
638
6,167
14,054
11,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
baby__GeKyume
Tsukuyomi
13
4 / 3 / 4
9,307
665
7,943
9,910
2,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
13
4 / 4 / 5
9,668
691
11,582
13,817
13,400
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,351
668
6,549
11,460
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 3 / 9
9,929
709
10,802
13,137
13,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Erzyal
Da Ji
15
7 / 4 / 2
10,141
724
12,748
12,487
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
12
12
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
3
3
9
2.5
W
Da Ji
Erzyal
Da Ji
7
4
2
2
L
2
5
7
1.1
L
Tsukuyomi
baby__GeKyume
Tsukuyomi
4
3
4
2
L
Odin
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,692
Damage
30,099
37,781
Taken
37,084
28,105
Mitigated
24,800
5,124
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,549
508
7,325
6,914
11,460
5,113
586
707
10,753
35,971
0
W
10,802
2,615
116
1,305
13,137
13,315
968
89
13,048
0
32,610
W
Da Ji
Erzyal
Da Ji
12,748
3,468
0
300
12,487
6,372
767
0
12,487
0
22,383
L
6,167
2,615
0
1,690
14,054
11,862
0
2,561
11,211
0
17,413
L
Tsukuyomi
baby__GeKyume
Tsukuyomi
7,943
1,467
159
1,713
9,910
2,843
0
1,884
7,936
0
31,238
L
Odin
11,582
2,043
643
919
13,817
13,400
0
2,705
10,558
0
28,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
29,421
88
Minions Killed
113
5
Camps Cleared
6
650,279
Distance Traveled
723,049
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,351
668
59
4
2
255,874
4
W
Nike
9,929
709
25
2
1
241,779
1
W
Da Ji
10,141
724
29
2
3
225,396
2
L
Osiris
8,937
638
18
1
0
233,163
0
L
Tsukuyomi
9,307
665
44
3
2
164,262
1
L
Odin
9,668
691
26
2
3
252,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role