Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold I
Call9-1-1_
Neith
Gold I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,761 MMR
Party 2
Ares
Ares
Gold IV
JYSzonyaface
Ares
Gold IV
Level 127
God Stats
14W - 15L
1,728 SR
Queue Stats
317W - 392L
1,464 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,576 SR
1,575 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,664 SR
1,440 MMR
Zeus
Zeus
Platinum IV
MoxnTalk
Zeus
Platinum IV
Level 148
God Stats
36W - 19L
1,891 SR
Queue Stats
464W - 445L
1,644 MMR
Party 1
Medusa
Medusa
Gold III
clar_39
Medusa
Gold III
Level 149
God Stats
49W - 43L
1,585 SR
Queue Stats
333W - 371L
1,473 MMR
Party 1
Cerberus
Cerberus
Gold V
pizarrior
Cerberus
Gold V
Level 103
God Stats
25W - 15L
1,515 SR
Queue Stats
148W - 166L
1,202 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 6 / 8
9,530
733
7,074
11,730
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
6 / 5 / 2
9,668
744
9,437
11,494
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 5
9,897
761
3,376
16,885
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MulanGebGilgameshBastetAtlas

VS

Bans
AchillesChaacThothAthenaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
10 / 4 / 4
11,393
876
17,631
7,576
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
clar_39
Medusa
13
2 / 3 / 9
9,182
706
9,819
8,829
3,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
pizarrior
Cerberus
14
3 / 4 / 7
10,112
778
5,626
15,008
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
11
Kills
15
15
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
8
0.83
L
Neith
6
5
2
1.4
L
4
4
5
1.63
W
Zeus
10
4
4
3
W
Medusa
clar_39
Medusa
2
3
9
2.17
W
Cerberus
pizarrior
Cerberus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
33,076
40,109
Taken
31,413
19,518
Mitigated
21,355
4,330
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,074
234
0
1,639
11,730
3,925
383
6,879
4,680
37,480
0
L
Neith
9,437
3,706
0
1,030
11,494
3,530
995
5,656
5,663
0
32,085
L
3,376
86
313
1,348
16,885
12,063
44
10,120
6,348
15,790
0
W
Zeus
17,631
1,202
0
1,130
7,576
2,239
1,367
2,661
4,701
45,731
0
W
Medusa
clar_39
Medusa
9,819
2,917
0
0
8,829
3,132
1,357
3,338
5,217
0
37,885
W
Cerberus
pizarrior
Cerberus
5,626
375
0
2,176
15,008
15,984
115
4,211
10,426
15,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
30,687
138
Minions Killed
136
7
Camps Cleared
4
648,033
Distance Traveled
689,255
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,530
733
67
5
1
201,220
4
L
Neith
9,668
744
46
4
5
207,965
2
L
Ares
9,897
761
25
2
1
238,848
6
W
Zeus
11,393
876
74
6
1
205,775
1
W
Medusa
9,182
706
45
3
3
250,609
0
W
Cerberus
10,112
778
17
1
0
232,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role