Player Matchup

Thor
Thor
Cullkid007
Thor
Level 108
God Stats
27W - 10L
1,631 SR
Queue Stats
402W - 264L
1,722 Elo+
Party 1
Discordia
Discordia
jmholmes1
Discordia
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 55L
1,545 Elo+
Party 1
Neith
Neith
lethal_ghost23
Neith
Level 35
God Stats
2W - 1L
1,573 SR
Queue Stats
19W - 22L
1,447 Elo+
Solo
Ymir
Ymir
reading3rainbow
Ymir
Level 101
God Stats
226W - 118L
1,701 SR
Queue Stats
228W - 119L
1,714 Elo+
Party 1
Sol
Sol
violentdiarrh3a
Sol
Level 18
God Stats
25W - 13L
1,802 SR
Queue Stats
147W - 56L
1,712 Elo+
Party 1
Team Averages
Level 69
1,642 SR
1,628 Elo+

VS

Team Averages
Level 37
1,464 SR
1,421 Elo+
Thanatos
Thanatos
GrabDis
Thanatos
Level 6
God Stats
7W - 16L
1,452 SR
Queue Stats
9W - 24L
1,275 Elo+
Party 2
Sol
Sol
Maskedstudi0s
Sol
Level 60
God Stats
12W - 12L
1,436 SR
Queue Stats
53W - 48L
1,462 Elo+
Party 2
Ymir
Ymir
SenseiOnara
Ymir
Level 48
God Stats
3W - 3L
1,431 SR
Queue Stats
64W - 70L
1,415 Elo+
Party 2
Cernunnos
Cernunnos
VenomFinesse
Cernunnos
Level 26
God Stats
6W - 8L
1,398 SR
Queue Stats
23W - 26L
1,433 Elo+
Party 2
Artemis
Artemis
junior_force80
Artemis
Level 46
God Stats
2W - 3L
1,603 SR
Queue Stats
6W - 4L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 21
12,452
1,245
10,727
10,660
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
jmholmes1
Discordia
20
11 / 2 / 27
13,603
1,360
19,431
10,844
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 2 / 25
13,400
1,340
21,307
9,720
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 2 / 37
13,769
1,377
10,610
16,715
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
22 / 3 / 20
14,799
1,480
34,266
16,727
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrabDis
Thanatos
17
1 / 13 / 6
10,691
1,069
6,340
19,258
6,821
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 4 / 4
12,078
1,208
15,686
12,224
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 16 / 6
11,383
1,138
13,492
32,188
11,671
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
VenomFinesse
Cernunnos
17
2 / 17 / 7
11,764
1,176
10,784
26,090
8,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 4
12,445
1,245
13,432
13,170
4,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
41
54
Kills
14
14
Deaths
54
130
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
5
21
3.7
L
Thanatos
GrabDis
Thanatos
1
13
6
0.31
L
4
4
4
1.5
L
2
16
6
0.31
L
Cernunnos
VenomFinesse
Cernunnos
2
17
7
0.32
W
Discordia
jmholmes1
Discordia
11
2
27
12.25
L
5
4
4
1.75
W
8
2
25
10.25
W
5
2
37
11.75
W
22
3
20
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,341
Damage
59,734
64,666
Taken
102,930
41,666
Mitigated
34,992
16,256
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,727
1,418
0
375
10,660
5,104
0
5,585
4,817
0
13,102
L
Thanatos
GrabDis
Thanatos
6,340
1,864
0
1,788
19,258
6,821
0
12,518
6,740
0
9,843
L
15,686
5,070
0
1,341
12,224
3,391
0
4,951
7,273
35,938
0
L
13,492
1,549
0
619
32,188
11,671
0
23,297
8,891
33,657
0
L
Cernunnos
VenomFinesse
Cernunnos
10,784
3,609
0
1,143
26,090
8,952
0
15,392
10,698
0
29,038
W
Discordia
jmholmes1
Discordia
19,431
1,551
407
2,534
10,844
4,235
0
4,708
6,136
31,757
0
L
13,432
5,496
0
571
13,170
4,157
0
5,785
7,385
0
44,758
W
21,307
6,747
0
2,111
9,720
5,061
0
2,103
7,617
0
49,873
W
10,610
1,873
0
3,625
16,715
20,282
0
7,274
9,441
16,006
0
W
34,266
14,649
0
7,204
16,727
6,984
0
9,508
7,219
58,498
4,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,023
Gold Earned
58,361
171
Minions Killed
179
3
Camps Cleared
9
884,414
Distance Traveled
849,209
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,452
1,245
5
1
1
157,718
0
L
Thanatos
10,691
1,069
8
1
1
168,680
1
L
Sol
12,078
1,208
46
5
3
185,094
0
L
Ymir
11,383
1,138
59
6
0
143,285
0
L
Cernunnos
11,764
1,176
25
3
1
166,608
0
W
Discordia
13,603
1,360
21
2
1
187,306
0
L
Artemis
12,445
1,245
41
4
4
185,542
1
W
Neith
13,400
1,340
70
7
1
173,135
0
W
Ymir
13,769
1,377
11
1
0
191,948
2
W
Sol
14,799
1,480
64
6
0
174,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role