Player Matchup

Bacchus
Bacchus
AirForceDiplomat
Bacchus
Level 34
God Stats
8W - 8L
1,677 SR
Queue Stats
41W - 55L
1,524 Elo+
Party 1
Arachne
Arachne
DarkOPSlayer
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,410 Elo+
Party 2
Pele
Pele
Devo
Pele
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 306L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
SticksTx
Hou Yi
Level 86
God Stats
9W - 8L
1,529 SR
Queue Stats
150W - 155L
1,493 Elo+
Party 2
Scylla
Scylla
Teewily
Scylla
Level 25
God Stats
4W - 4L
1,422 SR
Queue Stats
12W - 13L
1,368 Elo+
Party 2
Team Averages
Level 63
1,525 SR
1,456 Elo+

VS

Team Averages
Level 66
1,553 SR
1,486 Elo+
Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
ChilitoChili
Ra
Level 14
God Stats
4W - 2L
1,870 SR
Queue Stats
58W - 66L
1,543 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SeiferLoire
Tsukuyomi
Level 27
God Stats
3W - 9L
1,396 SR
Queue Stats
150W - 190L
1,371 Elo+
Party 3
Athena
Athena
Widipoc
Athena
Level 121
God Stats
10W - 10L
1,500 SR
Queue Stats
457W - 474L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,111
477
3,892
11,666
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
DarkOPSlayer
Arachne
13
2 / 1 / 3
8,132
478
3,413
10,454
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
Devo
Pele
17
0 / 1 / 1
9,905
583
2,341
8,339
6,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
SticksTx
Hou Yi
17
11 / 1 / 4
10,541
620
16,312
9,707
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Teewily
Scylla
14
5 / 3 / 3
8,357
492
9,580
7,554
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 0 / 1
9,784
576
2,614
6,949
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
 
Medusa
14
2 / 7 / 1
8,579
505
9,294
14,244
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 1
8,150
479
3,904
6,077
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SeiferLoire
Tsukuyomi
14
4 / 5 / 0
8,481
499
6,502
12,833
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Widipoc
Athena
12
0 / 5 / 4
7,495
441
4,759
15,406
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
7
7
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
1
0.5
L
Medusa
 
Medusa
2
7
1
0.36
W
1
1
8
5
L
1
2
1
0.75
W
Arachne
DarkOPSlayer
Arachne
2
1
3
3.5
W
Pele
Devo
Pele
0
1
1
0.5
L
Tsukuyomi
SeiferLoire
Tsukuyomi
4
5
0
0.8
W
Hou Yi
SticksTx
Hou Yi
11
1
4
13
W
Scylla
Teewily
Scylla
5
3
3
2.17
L
Athena
Widipoc
Athena
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,538
Damage
27,073
47,720
Taken
55,509
30,057
Mitigated
24,380
14,703
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,614
1,290
69
4,280
6,949
6,008
0
752
6,197
0
77,606
L
Medusa
 
Medusa
9,294
5,047
0
4,514
14,244
3,283
0
3,323
10,921
0
57,996
W
3,892
730
242
3,011
11,666
13,298
0
2,369
9,256
15,446
0
L
3,904
170
485
2,423
6,077
1,625
0
3,476
2,601
54,950
0
W
Arachne
DarkOPSlayer
Arachne
3,413
2,346
0
4,128
10,454
4,621
0
809
9,617
0
52,509
W
Pele
Devo
Pele
2,341
292
0
1,616
8,339
6,091
0
1,819
6,472
3,283
75,326
L
Tsukuyomi
SeiferLoire
Tsukuyomi
6,502
1,694
0
3,833
12,833
3,142
0
2,351
10,482
0
47,836
W
Hou Yi
SticksTx
Hou Yi
16,312
8,233
0
4,306
9,707
3,665
2,216
1,222
8,485
0
78,879
W
Scylla
Teewily
Scylla
9,580
1,535
0
1,400
7,554
2,382
0
2,883
4,421
46,965
0
L
Athena
Widipoc
Athena
4,759
1,297
0
1,354
15,406
10,322
0
4,516
10,890
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
42,489
525
Minions Killed
538
0
Camps Cleared
0
1,523,342
Distance Traveled
1,618,233
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,784
576
202
12
0
287,082
2
L
Medusa
8,579
505
112
7
0
294,688
0
W
Bacchus
8,111
477
31
2
0
329,306
3
L
Ra
8,150
479
117
7
0
353,313
4
W
Arachne
8,132
478
93
5
0
352,507
3
W
Pele
9,905
583
196
12
0
246,373
1
L
Tsukuyomi
8,481
499
78
5
0
348,941
5
W
Hou Yi
10,541
620
128
8
0
285,604
5
W
Scylla
8,357
492
77
5
0
309,552
0
L
Athena
7,495
441
29
2
0
334,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role