Player Matchup

Zhong Kui
Zhong Kui
CherokeeChief97
Zhong Kui
Level 67
God Stats
1W - 1L
1,317 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thoth
Thoth
IEM dedd
Thoth
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
270W - 314L
1,256 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
Level 81
God Stats
51W - 40L
1,656 SR
Queue Stats
363W - 384L
1,462 Elo+
Solo
Nemesis
Nemesis
VerusSicarius
Nemesis
Level 63
God Stats
2W - 3L
1,293 SR
Queue Stats
25W - 32L
1,387 Elo+
Solo
Atlas
Atlas
VltElitettv
Atlas
Level 53
God Stats
11W - 6L
1,770 SR
Queue Stats
26W - 33L
1,436 Elo+
Solo
Team Averages
Level 62
1,507 SR
1,408 Elo+

VS

Team Averages
Level 101
1,629 SR
1,412 Elo+
Yemoja
Yemoja
 
Yemoja
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Chachita514
Neith
Level 103
God Stats
47W - 48L
1,337 SR
Queue Stats
104W - 131L
1,332 Elo+
Party 1
Vamana
Vamana
Lord Kalki108
Vamana
Level 100
God Stats
21W - 17L
1,771 SR
Queue Stats
288W - 298L
1,459 Elo+
Solo
Anubis
Anubis
dRc0sMo
Anubis
Level 87
God Stats
25W - 10L
1,921 SR
Queue Stats
180W - 221L
1,414 Elo+
Party 1
Da Ji
Da Ji
xThePunisher17x
Da Ji
Level 121
God Stats
3W - 6L
1,614 SR
Queue Stats
653W - 751L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CherokeeChief97
Zhong Kui
10
2 / 1 / 1
6,116
612
3,206
5,375
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thoth
IEM dedd
Thoth
8
0 / 5 / 0
4,856
486
1,092
5,049
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
9
1 / 2 / 0
5,334
533
6,432
5,906
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
8
2 / 3 / 1
5,283
528
2,596
6,576
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 1
4,897
490
3,244
7,495
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 0 / 3
5,654
565
2,399
6,052
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 4
5,204
520
3,530
4,762
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 0
6,135
614
2,404
6,081
3,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
dRc0sMo
Anubis
11
3 / 1 / 2
6,139
614
3,464
5,685
2,532
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 0 / 0
6,255
626
3,879
6,688
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
3
2.5
W
1
0
4
3
L
Zhong Kui
CherokeeChief97
Zhong Kui
2
1
1
2.5
L
Thoth
IEM dedd
Thoth
0
5
0
0
W
2
4
0
0.5
L
Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
1
2
0
0.5
L
Nemesis
2
3
1
0.83
L
0
2
1
0.25
W
Anubis
dRc0sMo
Anubis
3
1
2
4
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
15,676
30,401
Taken
29,268
11,626
Mitigated
13,669
6,972
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,399
485
1,225
3,329
6,052
3,799
105
1,088
4,964
14,412
0
W
3,530
1,356
1
1,442
4,762
1,805
491
1,251
3,511
0
27,853
L
Zhong Kui
CherokeeChief97
Zhong Kui
3,206
448
453
1,607
5,375
4,347
816
650
4,725
25,343
0
L
Thoth
IEM dedd
Thoth
1,092
119
0
674
5,049
1,020
264
1,908
3,141
19,725
0
W
2,404
1,158
0
588
6,081
3,158
0
2,065
4,016
0
28,609
L
Ah Muzen Cab
TheTJChallenge
Ah Muzen Cab
6,432
1,696
0
867
5,906
1,431
0
1,017
4,889
0
32,711
L
Nemesis
2,596
701
0
2,176
6,576
1,841
0
357
6,219
0
20,060
L
3,244
1,236
190
1,005
7,495
2,987
0
1,931
5,564
12,340
0
W
Anubis
dRc0sMo
Anubis
3,464
255
0
2,893
5,685
2,532
245
2,147
3,538
33,635
0
W
3,879
194
0
1,351
6,688
2,375
0
991
5,697
0
26,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
29,387
213
Minions Killed
278
0
Camps Cleared
0
941,680
Distance Traveled
918,182
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,654
565
24
2
0
166,383
2
W
Neith
5,204
520
68
7
0
173,183
5
L
Zhong Kui
6,116
612
42
4
0
161,975
1
L
Thoth
4,856
486
39
4
0
176,011
1
W
Vamana
6,135
614
56
6
0
204,458
4
L
Ah Muzen Cab
5,334
533
60
6
0
189,773
1
L
Nemesis
5,283
528
53
5
0
202,829
3
L
Atlas
4,897
490
19
2
0
211,092
0
W
Anubis
6,139
614
68
7
0
175,253
5
W
Da Ji
6,255
626
62
6
0
198,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role