Player Matchup

Kukulkan
Kukulkan
EYE_CAREE-_-99
Kukulkan
Level 7
God Stats
4W - 6L
1,527 SR
Queue Stats
6W - 8L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
Ray-_-smash_
Cthulhu
Level 59
God Stats
9W - 5L
1,684 SR
Queue Stats
51W - 41L
1,524 Elo+
Party 2
Thanatos
Thanatos
cossovar
Thanatos
Level 80
God Stats
17W - 66L
1,219 SR
Queue Stats
132W - 289L
1,167 Elo+
Solo
Team Averages
Level 49
1,477 SR
1,352 Elo+

VS

Team Averages
Level 102
1,553 SR
1,256 Elo+
Chang'e
Chang'e
Deserok
Chang'e
Level 87
God Stats
8W - 3L
1,660 SR
Queue Stats
27W - 32L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Osopro90
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,162 Elo+
Party 1
Jormungandr
Jormungandr
PsykedelicHippo
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 6 / 8
10,808
600
11,004
10,933
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ray-_-smash_
Cthulhu
16
5 / 2 / 6
12,127
674
14,342
25,021
21,584
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
cossovar
Thanatos
17
7 / 5 / 5
12,648
703
12,864
19,525
10,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deserok
Chang'e
16
3 / 2 / 7
11,770
654
13,200
13,607
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Osopro90
Ah Muzen Cab
17
7 / 6 / 4
12,968
720
22,027
15,729
5,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PsykedelicHippo
Jormungandr
16
3 / 4 / 7
12,890
716
9,341
19,264
23,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
12
Kills
13
13
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Deserok
Chang'e
3
2
7
3.25
L
Kukulkan
0
6
8
0.67
W
Ah Muzen Cab
Osopro90
Ah Muzen Cab
7
6
4
1.5
W
Jormungandr
PsykedelicHippo
Jormungandr
3
4
7
1.63
L
Cthulhu
Ray-_-smash_
Cthulhu
5
2
6
4
L
Thanatos
cossovar
Thanatos
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,210
Damage
44,568
55,479
Taken
48,600
34,981
Mitigated
33,732
14,311
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Deserok
Chang'e
13,200
1,072
3,768
7,320
13,607
4,356
666
8,201
5,241
35,026
0
L
Kukulkan
11,004
1,276
144
945
10,933
3,061
551
4,426
6,507
48,515
0
W
Ah Muzen Cab
Osopro90
Ah Muzen Cab
22,027
12,016
0
4,296
15,729
5,709
2,610
7,769
7,748
0
65,063
W
Jormungandr
PsykedelicHippo
Jormungandr
9,341
1,936
366
3,592
19,264
23,667
131
8,769
10,049
38,032
0
L
Cthulhu
Ray-_-smash_
Cthulhu
14,342
1,774
483
2,619
25,021
21,584
353
6,893
18,128
40,213
0
L
Thanatos
cossovar
Thanatos
12,864
2,980
251
9,869
19,525
10,336
290
11,462
8,063
0
33,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
37,628
172
Minions Killed
172
2
Camps Cleared
7
902,211
Distance Traveled
903,755
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,770
654
39
2
2
307,526
6
L
Kukulkan
10,808
600
86
5
1
250,777
2
W
Ah Muzen Cab
12,968
720
72
4
4
288,492
0
W
Jormungandr
12,890
716
61
3
1
307,737
0
L
Cthulhu
12,127
674
51
3
0
322,690
1
L
Thanatos
12,648
703
35
2
1
328,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role