Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
AndreiFisio
Agni
Level 109
God Stats
0W - 3L
1,285 SR
Queue Stats
21W - 33L
1,532 Elo+
Party 2
Cliodhna
Cliodhna
Lellys
Cliodhna
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 146L
1,620 Elo+
Party 2
Team Averages
Level 131
1,457 SR
1,530 Elo+

VS

Team Averages
Level 129
1,598 SR
1,485 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SacㅤZ
Gilgamesh
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 48L
1,715 Elo+
Party 1
King Arthur
King Arthur
TheMightyP0tat0
King Arthur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,452 Elo+
Solo
Jing Wei
Jing Wei
flfcosta
Jing Wei
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
121W - 155L
1,257 Elo+
Solo
Izanami
Izanami
iMelloMK
Izanami
Level 149
God Stats
1W - 0L
1,773 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 6 / 9
10,084
720
6,720
14,340
7,942
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
16
2 / 5 / 9
9,209
658
8,032
12,536
5,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
 
Yemoja
14
0 / 7 / 13
8,552
611
4,947
12,739
14,918
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 8
9,895
707
12,474
9,346
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Lellys
Cliodhna
18
7 / 7 / 7
10,889
778
14,698
13,653
5,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 2 / 18
9,845
703
6,657
9,958
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SacㅤZ
Gilgamesh
19
11 / 3 / 15
11,731
838
14,331
16,029
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
TheMightyP0tat0
King Arthur
17
4 / 3 / 15
10,274
734
7,417
13,417
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Jing Wei
flfcosta
Jing Wei
17
2 / 6 / 12
9,899
707
6,047
9,735
3,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
iMelloMK
Izanami
19
14 / 2 / 13
12,427
888
19,314
9,670
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
14
Kills
31
31
Deaths
16
46
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
6
9
1.25
L
Thor
 
Thor
2
5
9
1.3
L
Yemoja
 
Yemoja
0
7
13
0.93
W
Aphrodite
 
Aphrodite
0
2
18
4.5
L
2
6
8
1
L
Cliodhna
Lellys
Cliodhna
7
7
7
1.5
W
Gilgamesh
SacㅤZ
Gilgamesh
11
3
15
6.17
W
King Arthur
TheMightyP0tat0
King Arthur
4
3
15
3.83
W
Jing Wei
flfcosta
Jing Wei
2
6
12
1.33
W
Izanami
iMelloMK
Izanami
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
53,766
62,614
Taken
58,809
37,423
Mitigated
31,251
16,322
Healing
27,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,720
38
0
3,355
14,340
7,942
410
604
13,265
22,600
0
L
Thor
 
Thor
8,032
729
579
2,515
12,536
5,386
116
1,155
11,135
0
17,611
L
Yemoja
 
Yemoja
4,947
895
5,461
1,322
12,739
14,918
450
2,562
9,861
8,552
0
W
Aphrodite
 
Aphrodite
6,657
528
4,099
6,430
9,958
5,176
742
3,494
6,464
19,719
0
L
12,474
536
1,260
754
9,346
3,427
295
1,569
7,539
31,420
0
L
Cliodhna
Lellys
Cliodhna
14,698
1,340
607
469
13,653
5,750
262
1,166
12,242
0
22,685
W
Gilgamesh
SacㅤZ
Gilgamesh
14,331
3,786
3,356
3,199
16,029
8,648
163
7,153
8,876
0
26,857
W
King Arthur
TheMightyP0tat0
King Arthur
7,417
1,054
2,201
2,145
13,417
9,552
455
4,945
8,472
852
15,481
W
Jing Wei
flfcosta
Jing Wei
6,047
2,714
768
346
9,735
3,858
314
3,761
5,974
0
19,855
W
Izanami
iMelloMK
Izanami
19,314
7,911
2,095
2,626
9,670
4,017
4,530
4,788
4,882
0
43,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
54,176
112
Minions Killed
159
0
Camps Cleared
0
1,138,998
Distance Traveled
1,152,296
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,084
720
40
3
0
211,821
0
L
Thor
9,209
658
17
1
0
248,226
2
L
Yemoja
8,552
611
3
0
0
213,973
4
W
Aphrodite
9,845
703
35
3
0
184,724
0
L
Agni
9,895
707
38
3
0
229,095
0
L
Cliodhna
10,889
778
14
1
0
235,883
0
W
Gilgamesh
11,731
838
23
2
0
249,548
0
W
King Arthur
10,274
734
15
1
0
275,193
1
W
Jing Wei
9,899
707
31
2
0
220,647
0
W
Izanami
12,427
888
55
4
0
222,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role