Player Matchup

Set
Set
EJOwl
Set
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ExtremelySharky
Cthulhu
Level 113
God Stats
3W - 7L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PortaPower20
Kukulkan
Level 4
God Stats
0W - 1L
1,111 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
concurve22
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 3
Izanami
Izanami
coneycurve22
Izanami
Level 112
God Stats
4W - 2L
1,298 SR
Queue Stats
183W - 235L
1,387 Elo+
Party 3
Team Averages
Level 64
1,382 SR
1,477 Elo+

VS

Team Averages
Level 79
1,408 SR
1,409 Elo+
Guan Yu
Guan Yu
Demon sys
Guan Yu
Level 87
God Stats
1W - 0L
1,235 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 2
Charybdis
Charybdis
Kwonck
Charybdis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 2
Xing Tian
Xing Tian
LordStreamy
Xing Tian
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 2
Hun Batz
Hun Batz
MrKonsumo
Hun Batz
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
glitch021968
Morgan Le Fay
Level 40
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
EJOwl
Set
20
5 / 9 / 9
13,693
685
22,060
23,622
9,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 7 / 7
16,172
809
28,179
29,695
32,657
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
PortaPower20
Kukulkan
20
2 / 10 / 8
13,646
682
8,919
20,806
7,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
concurve22
Baron Samedi
17
0 / 14 / 8
11,968
598
8,210
23,298
10,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
coneycurve22
Izanami
20
5 / 11 / 6
14,647
732
20,575
29,775
9,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Demon sys
Guan Yu
20
11 / 4 / 16
15,584
779
17,570
24,141
24,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Kwonck
Charybdis
20
3 / 6 / 14
14,678
734
12,483
17,546
6,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
LordStreamy
Xing Tian
20
7 / 2 / 11
14,931
747
19,035
22,925
27,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
MrKonsumo
Hun Batz
20
23 / 11 / 9
18,415
921
47,468
37,956
16,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
glitch021968
Morgan Le Fay
20
7 / 4 / 16
14,868
743
16,762
16,654
6,455
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
117
24
Kills
51
51
Deaths
27
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Demon sys
Guan Yu
11
4
16
4.75
L
Set
EJOwl
Set
5
9
9
1.06
L
12
7
7
2.21
W
Charybdis
Kwonck
Charybdis
3
6
14
1.67
W
Xing Tian
LordStreamy
Xing Tian
7
2
11
6.25
W
Hun Batz
MrKonsumo
Hun Batz
23
11
9
2.5
L
Kukulkan
PortaPower20
Kukulkan
2
10
8
0.6
L
Baron Samedi
concurve22
Baron Samedi
0
14
8
0.29
L
Izanami
coneycurve22
Izanami
5
11
6
0.73
W
Morgan Le Fay
glitch021968
Morgan Le Fay
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,943
Damage
113,318
127,196
Taken
119,222
69,470
Mitigated
81,708
17,381
Healing
32,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Demon sys
Guan Yu
17,570
3,439
2,987
5,475
24,141
24,868
527
10,004
13,663
1,120
34,049
L
Set
EJOwl
Set
22,060
9,381
0
2,342
23,622
9,052
0
8,248
15,073
0
42,638
L
28,179
780
519
6,394
29,695
32,657
0
5,197
23,938
51,915
0
W
Charybdis
Kwonck
Charybdis
12,483
6,201
0
1,039
17,546
6,248
7,238
7,759
9,528
0
52,827
W
Xing Tian
LordStreamy
Xing Tian
19,035
1,500
234
3,320
22,925
27,446
500
6,629
15,576
36,127
0
W
Hun Batz
MrKonsumo
Hun Batz
47,468
22,427
0
17,575
37,956
16,691
925
10,863
26,782
0
108,420
L
Kukulkan
PortaPower20
Kukulkan
8,919
1,365
10
697
20,806
7,056
52
5,754
14,738
37,169
0
L
Baron Samedi
concurve22
Baron Samedi
8,210
681
443
1,359
23,298
10,849
39
7,642
15,214
21,304
0
L
Izanami
coneycurve22
Izanami
20,575
13,826
0
5,617
29,775
9,856
838
8,727
20,735
0
80,368
W
Morgan Le Fay
glitch021968
Morgan Le Fay
16,762
3,364
0
1,575
16,654
6,455
1,898
8,215
8,365
42,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,126
Gold Earned
78,476
293
Minions Killed
286
0
Camps Cleared
0
1,527,809
Distance Traveled
1,844,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,584
779
36
2
0
396,500
0
L
Set
13,693
685
48
2
0
308,365
0
L
Cthulhu
16,172
809
67
3
0
358,602
0
W
Charybdis
14,678
734
77
4
0
339,791
0
W
Xing Tian
14,931
747
32
2
0
360,232
0
W
Hun Batz
18,415
921
82
4
0
373,061
2
L
Kukulkan
13,646
682
61
3
0
319,200
0
L
Baron Samedi
11,968
598
12
1
0
257,794
0
L
Izanami
14,647
732
105
5
0
283,848
0
W
Morgan Le Fay
14,868
743
59
3
0
374,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role