Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ArchangelMiguel
Arachne
Level 125
God Stats
16W - 19L
1,526 SR
Queue Stats
320W - 366L
1,482 Elo+
Solo
Ganesha
Ganesha
DarKLorD9797
Ganesha
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,512 Elo+
Party 1
Pele
Pele
Polakoviako2
Pele
Level 89
God Stats
4W - 9L
1,373 SR
Queue Stats
154W - 183L
1,523 Elo+
Party 1
Janus
Janus
jerrson
Janus
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,471 Elo+
Solo
Team Averages
Level 126
1,480 SR
1,498 Elo+

VS

Team Averages
Level 71
1,543 SR
1,558 Elo+
Thoth
Thoth
 
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Buccellatti
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,485 Elo+
Party 3
Nike
Nike
HollowBlackEyes
Nike
Level 84
God Stats
2W - 1L
1,717 SR
Queue Stats
12W - 10L
1,856 Elo+
Party 2
Chiron
Chiron
Marcosfederic036
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,440 Elo+
Solo
Bacchus
Bacchus
VRTX14
Bacchus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 91L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 3 / 3
5,988
599
3,282
6,742
1,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 2 / 1
7,550
755
7,630
7,810
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
DarKLorD9797
Ganesha
9
0 / 1 / 6
5,563
556
1,413
5,485
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 0 / 3
6,290
629
4,184
5,603
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
jerrson
Janus
12
1 / 0 / 3
6,646
665
3,326
4,754
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 2 / 0
5,136
514
1,651
4,052
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Buccellatti
Hercules
8
0 / 1 / 3
5,078
508
1,966
5,908
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
5,158
516
4,277
6,911
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 2
5,080
508
4,978
6,230
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
VRTX14
Bacchus
10
5 / 3 / 0
6,251
625
3,595
6,946
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
6
6
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
3
3
0.83
L
Thoth
 
Thoth
0
2
0
0
W
7
2
1
3.75
L
Hercules
Buccellatti
Hercules
0
1
3
1.5
W
Ganesha
DarKLorD9797
Ganesha
0
1
6
3
L
0
4
1
0.13
L
1
3
2
0.67
W
4
0
3
5.5
L
Bacchus
VRTX14
Bacchus
5
3
0
1.67
W
Janus
jerrson
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
16,467
30,394
Taken
30,047
9,067
Mitigated
11,960
11,954
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,282
2,146
0
2,838
6,742
1,895
276
257
6,485
0
35,725
L
Thoth
 
Thoth
1,651
136
0
350
4,052
1,190
59
1,451
2,469
27,544
0
W
7,630
5,787
70
3,427
7,810
2,060
0
1,373
6,125
0
38,918
L
Hercules
Buccellatti
Hercules
1,966
498
111
2,318
5,908
2,455
0
1,088
4,770
0
15,247
W
Ganesha
DarKLorD9797
Ganesha
1,413
163
0
1,180
5,485
2,567
0
1,147
4,338
11,704
0
L
4,277
995
0
506
6,911
3,537
0
361
6,508
0
23,565
L
4,978
1,741
254
1,524
6,230
1,416
0
1,011
5,177
0
24,613
W
4,184
1,069
0
2,838
5,603
1,456
0
716
4,887
0
23,039
L
Bacchus
VRTX14
Bacchus
3,595
277
0
2,172
6,946
3,362
0
495
6,384
28,805
0
W
Janus
jerrson
Janus
3,326
216
0
1,601
4,754
1,089
0
1,753
3,001
46,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
26,703
324
Minions Killed
246
0
Camps Cleared
0
1,079,760
Distance Traveled
1,010,475
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,988
599
88
9
0
187,916
3
L
Thoth
5,136
514
57
6
0
191,573
3
W
Arachne
7,550
755
82
8
0
203,637
3
L
Hercules
5,078
508
29
3
0
209,855
2
W
Ganesha
5,563
556
4
0
0
218,169
3
L
Nike
5,158
516
58
6
0
197,192
5
L
Chiron
5,080
508
42
4
0
182,505
2
W
Pele
6,290
629
47
5
0
243,082
4
L
Bacchus
6,251
625
60
6
0
229,350
0
W
Janus
6,646
665
103
10
0
226,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role