Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
Hurkzenn
Thanatos
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,752 MMR
Party 1
Set
Set
Gold II
JonSnowie
Set
Gold II
Level 160
God Stats
9W - 6L
1,662 SR
Queue Stats
332W - 310L
1,769 MMR
Solo
Scylla
Scylla
Gold III
Wet-Pool-Noodle
Scylla
Gold III
Level 157
God Stats
0W - 2L
1,280 SR
Queue Stats
15W - 12L
1,778 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
arnythedeadly
Kuzenbo
Gold I
Level 155
God Stats
2W - 6L
1,500 SR
Queue Stats
332W - 341L
1,752 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,488 SR
1,710 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,666 SR
1,764 MMR
Erlang Shen
Erlang Shen
Gold III
CrummyThunder38
Erlang Shen
Gold III
Level 121
God Stats
3W - 2L
1,555 SR
Queue Stats
132W - 110L
1,743 MMR
Solo
Charybdis
Charybdis
Gold III
Humnuh
Charybdis
Gold III
Level 147
God Stats
5W - 4L
1,666 SR
Queue Stats
524W - 499L
1,779 MMR
Solo
Agni
Agni
Gold V
PolxrX
Agni
Gold V
Level 128
God Stats
2W - 0L
1,753 SR
Queue Stats
12W - 6L
1,753 MMR
Solo
Hel
Hel
Gold II
ShabbyIsle
Hel
Gold II
Level 128
God Stats
7W - 0L
1,859 SR
Queue Stats
80W - 57L
1,769 MMR
Solo
Sylvanus
Sylvanus
Gold II
tripleA75
Sylvanus
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 141L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 3 / 0
8,589
390
5,939
8,870
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Hurkzenn
Thanatos
15
1 / 5 / 1
9,211
419
6,178
16,866
9,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
1 / 4 / 0
11,030
501
3,156
15,068
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
0 / 4 / 0
9,674
440
8,168
9,578
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
13
0 / 4 / 0
7,621
346
3,761
12,374
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ArtioKing Arthur

VS

Bans
AthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrummyThunder38
Erlang Shen
20
5 / 0 / 10
14,051
639
14,498
13,293
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Charybdis
Humnuh
Charybdis
20
4 / 0 / 2
14,538
661
8,021
11,526
4,509
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
PolxrX
Agni
20
8 / 0 / 2
14,267
649
9,801
9,957
4,176
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 1 / 5
14,950
680
8,641
10,095
11,835
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
tripleA75
Sylvanus
15
0 / 1 / 6
11,444
520
2,126
18,361
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
20
20
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Erlang Shen
CrummyThunder38
Erlang Shen
5
0
10
10
W
Charybdis
Humnuh
Charybdis
4
0
2
5
L
Thanatos
Hurkzenn
Thanatos
1
5
1
0.3
L
1
4
0
0.25
W
Agni
PolxrX
Agni
8
0
2
9
W
3
1
5
5.5
L
0
4
0
0
L
Kuzenbo
0
4
0
0
W
Sylvanus
tripleA75
Sylvanus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
43,087
62,756
Taken
63,232
32,471
Mitigated
51,184
20,860
Healing
29,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,939
2,759
0
3,490
8,870
1,771
0
1,365
7,505
0
52,842
W
Erlang Shen
CrummyThunder38
Erlang Shen
14,498
6,922
0
2,893
13,293
8,211
3,247
4,569
8,523
0
124,608
W
Charybdis
Humnuh
Charybdis
8,021
3,719
0
6,579
11,526
4,509
5,987
1,493
9,788
0
140,367
L
Thanatos
Hurkzenn
Thanatos
6,178
416
0
9,690
16,866
9,875
0
8,408
8,458
0
50,058
L
3,156
1,638
0
4,716
15,068
6,940
0
3,637
11,431
0
101,005
W
Agni
PolxrX
Agni
9,801
918
156
2,620
9,957
4,176
2,009
3,081
6,790
107,167
0
W
8,641
873
1,604
7,431
10,095
11,835
2,694
0
10,095
96,549
0
L
8,168
750
0
1,125
9,578
2,228
0
2,361
7,217
85,931
0
L
Kuzenbo
3,761
1,167
226
1,613
12,374
11,657
0
4,797
7,577
29,532
0
W
Sylvanus
tripleA75
Sylvanus
2,126
769
3,246
4,774
18,361
22,453
855
3,407
14,954
15,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,125
Gold Earned
69,250
643
Minions Killed
804
0
Camps Cleared
0
1,966,388
Distance Traveled
2,232,240
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,589
390
113
5
0
238,940
1
W
Erlang Shen
14,051
639
157
7
0
487,471
7
W
Charybdis
14,538
661
220
10
0
420,891
4
L
Thanatos
9,211
419
117
5
0
426,570
2
L
Set
11,030
501
202
9
0
453,329
1
W
Agni
14,267
649
187
9
0
479,615
4
W
Hel
14,950
680
211
10
0
434,996
6
L
Scylla
9,674
440
166
8
0
413,123
6
L
Kuzenbo
7,621
346
45
2
0
434,426
9
W
Sylvanus
11,444
520
29
1
0
409,267
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role