Player Matchup

Merlin
Merlin
BigBackSwift
Merlin
Level 106
God Stats
9W - 13L
1,402 SR
Queue Stats
10W - 16L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
GodlyStickOnYou
Heimdallr
Level 148
God Stats
2W - 1L
1,292 SR
Queue Stats
59W - 76L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
Kakarrot7
Hou Yi
Level 76
God Stats
3W - 4L
1,249 SR
Queue Stats
18W - 17L
1,365 Elo+
Solo
Cabrakan
Cabrakan
LombaxKing100
Cabrakan
Level 107
God Stats
17W - 25L
1,543 SR
Queue Stats
44W - 67L
1,375 Elo+
Party 2
Chaac
Chaac
Maasteryanya
Chaac
Level 49
God Stats
1W - 0L
1,264 SR
Queue Stats
30W - 41L
1,115 Elo+
Solo
Team Averages
Level 97
1,350 SR
1,329 Elo+

VS

Team Averages
Level 52
1,490 SR
1,235 Elo+
Charybdis
Charybdis
Adarì
Charybdis
Level 26
God Stats
2W - 11L
1,116 SR
Queue Stats
11W - 19L
1,135 Elo+
Party 1
Medusa
Medusa
Chicagorilla0312
Medusa
Level 109
God Stats
7W - 6L
1,681 SR
Queue Stats
46W - 63L
1,370 Elo+
Solo
Hel
Hel
IR0NLEGMX449
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,049 Elo+
Solo
Ares
Ares
MrStealYaBluntz
Ares
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,222 Elo+
Party 1
Zeus
Zeus
nnstoval
Zeus
Level 64
God Stats
36W - 33L
1,653 SR
Queue Stats
210W - 249L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 0 / 9
11,331
809
26,003
9,432
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
GodlyStickOnYou
Heimdallr
19
3 / 0 / 6
11,524
823
6,578
6,944
3,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Kakarrot7
Hou Yi
17
3 / 2 / 9
10,623
759
7,630
8,614
2,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LombaxKing100
Cabrakan
17
4 / 4 / 5
10,522
752
7,955
12,011
8,243
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 11
10,618
758
13,908
15,739
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adarì
Charybdis
14
0 / 3 / 2
8,559
611
5,290
11,555
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 0
9,374
670
6,826
13,846
5,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 4 / 1
8,400
600
1,997
10,173
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
9,827
702
11,204
19,460
23,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
16
2 / 5 / 1
9,465
676
7,955
13,648
4,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
20
Kills
6
6
Deaths
20
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Adarì
Charybdis
0
3
2
0.33
W
Merlin
7
0
9
11.5
L
2
3
0
0.67
W
Heimdallr
GodlyStickOnYou
Heimdallr
3
0
6
6
L
0
4
1
0.13
W
Hou Yi
Kakarrot7
Hou Yi
3
2
9
3.75
W
Cabrakan
LombaxKing100
Cabrakan
4
4
5
1.63
W
3
0
11
8.5
L
2
5
2
0.6
L
Zeus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,074
Damage
33,272
52,740
Taken
68,682
34,316
Mitigated
41,140
12,103
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Adarì
Charybdis
5,290
2,361
0
2,525
11,555
3,735
125
7,996
3,495
0
19,377
W
Merlin
26,003
1,202
154
3,340
9,432
4,418
92
3,445
5,987
50,550
1,264
L
6,826
2,329
876
490
13,846
5,226
630
6,348
7,240
0
31,229
W
Heimdallr
GodlyStickOnYou
Heimdallr
6,578
1,397
0
1,090
6,944
3,342
7,262
962
5,982
0
50,425
L
1,997
116
1,848
1,973
10,173
4,085
0
4,196
5,620
10,382
0
W
Hou Yi
Kakarrot7
Hou Yi
7,630
2,871
158
1,125
8,614
2,998
916
4,353
4,261
0
22,914
W
Cabrakan
LombaxKing100
Cabrakan
7,955
492
0
699
12,011
8,243
867
5,301
6,710
18,508
0
W
13,908
1,255
476
5,061
15,739
15,315
182
7,095
8,644
0
40,214
L
11,204
405
0
2,101
19,460
23,791
143
7,279
11,759
17,158
0
L
Zeus
7,955
258
450
1,848
13,648
4,303
84
7,729
5,706
27,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,618
Gold Earned
45,625
274
Minions Killed
155
0
Camps Cleared
0
1,324,905
Distance Traveled
1,463,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,559
611
40
3
0
243,379
0
W
Merlin
11,331
809
56
4
0
278,111
0
L
Medusa
9,374
670
45
3
0
367,440
0
W
Heimdallr
11,524
823
85
6
0
282,173
0
L
Hel
8,400
600
15
1
0
298,593
0
W
Hou Yi
10,623
759
43
3
0
254,570
0
W
Cabrakan
10,522
752
31
2
0
242,995
0
W
Chaac
10,618
758
59
4
0
267,056
0
L
Ares
9,827
702
11
1
0
295,747
0
L
Zeus
9,465
676
44
3
0
258,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role