Player Matchup

Thoth
Thoth
Crikkiit
Thoth
Level 148
God Stats
13W - 10L
1,615 SR
Queue Stats
96W - 92L
1,578 Elo+
Solo
Odin
Odin
Enjoitokes--Ttv
Odin
Level 84
God Stats
1W - 1L
1,763 SR
Queue Stats
7W - 4L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
ShawnTerps
Hou Yi
Level 128
God Stats
5W - 1L
1,432 SR
Queue Stats
40W - 37L
1,619 Elo+
Party 1
Team Averages
Level 120
1,603 SR
1,629 Elo+

VS

Team Averages
Level 100
1,522 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SKILL3DxSOLO
Ymir
Level 105
God Stats
2W - 3L
1,388 SR
Queue Stats
39W - 43L
1,442 Elo+
Solo
Sol
Sol
oh_Haze
Sol
Level 107
God Stats
30W - 27L
1,677 SR
Queue Stats
345W - 362L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Crikkiit
Thoth
14
4 / 6 / 1
10,269
685
13,175
9,963
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 8 / 3
8,527
568
4,856
13,732
4,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
ShawnTerps
Hou Yi
12
1 / 8 / 3
8,821
588
6,951
16,085
4,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
8 / 4 / 10
11,113
741
13,399
14,497
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 1 / 12
12,340
823
8,890
18,257
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
16
6 / 0 / 9
11,215
748
12,326
7,927
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
22
22
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
4
10
3.25
L
Thoth
Crikkiit
Thoth
4
6
1
0.75
L
0
8
3
0.19
W
8
1
12
14
L
Hou Yi
ShawnTerps
Hou Yi
1
8
3
0.31
W
Sol
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,982
Damage
34,615
39,780
Taken
40,681
11,571
Mitigated
32,559
3,871
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,399
2,272
0
2,512
14,497
8,347
392
4,375
9,822
0
35,100
L
Thoth
Crikkiit
Thoth
13,175
102
0
879
9,963
2,618
0
6,992
2,529
38,111
0
L
4,856
838
0
737
13,732
4,350
0
7,193
6,184
0
20,155
W
8,890
876
735
4,527
18,257
21,766
680
5,653
11,989
37,685
0
L
Hou Yi
ShawnTerps
Hou Yi
6,951
3,169
0
2,255
16,085
4,603
0
6,805
8,652
0
30,487
W
Sol
12,326
3,156
0
3,747
7,927
2,446
1,610
2,561
5,211
40,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
34,668
125
Minions Killed
172
3
Camps Cleared
10
666,673
Distance Traveled
813,637
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,113
741
52
3
4
253,982
4
L
Thoth
10,269
685
66
4
2
224,494
3
L
Odin
8,527
568
27
2
1
221,331
0
W
Ymir
12,340
823
60
4
1
275,888
3
L
Hou Yi
8,821
588
32
2
0
220,848
1
W
Sol
11,215
748
60
4
5
283,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role