Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
Evangelizador
Bacchus
Gold III
Level 87
God Stats
4W - 10L
1,554 SR
Queue Stats
112W - 105L
1,679 MMR
Solo
Apollo
Apollo
Platinum V
F3L1P3R
Apollo
Platinum V
Level 74
God Stats
7W - 5L
1,647 SR
Queue Stats
128W - 116L
1,766 MMR
Solo
Chaac
Chaac
Platinum IV
Kalzito
Chaac
Platinum IV
Level 101
God Stats
20W - 20L
1,600 SR
Queue Stats
630W - 622L
1,812 MMR
Party 1
Hera
Hera
Platinum V
NyK0w
Hera
Platinum V
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 318L
1,775 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,560 SR
1,707 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,606 SR
1,742 MMR
Rama
Rama
Platinum II
Benny13
Rama
Platinum II
Level 158
God Stats
13W - 10L
1,605 SR
Queue Stats
177W - 195L
1,653 MMR
Solo
Poseidon
Poseidon
Gold III
Gonza444
Poseidon
Gold III
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
62W - 55L
1,833 MMR
Party 2
Fenrir
Fenrir
Gold III
JoaquinZc
Fenrir
Gold III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 70L
1,721 MMR
Solo
Sol
Sol
Silver I
WhyNoty
Sol
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,672 MMR
Solo
Kali
Kali
Gold II
gernay
Kali
Gold II
Level 139
God Stats
3W - 0L
1,709 SR
Queue Stats
66W - 61L
1,833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
7 / 7 / 2
12,300
492
17,686
21,076
10,373
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
17
2 / 4 / 6
11,400
456
8,903
22,408
32,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
F3L1P3R
Apollo
20
5 / 4 / 4
12,763
511
16,787
17,134
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Kalzito
Chaac
20
3 / 5 / 10
12,901
516
13,701
29,932
26,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
NyK0w
Hera
19
4 / 8 / 3
12,544
502
16,127
14,573
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiAtlasCliodhnaSet

VS

Bans
NemesisAthenaBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Benny13
Rama
20
5 / 4 / 5
14,624
585
18,324
20,071
8,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Gonza444
Poseidon
20
5 / 4 / 8
14,978
599
13,923
15,395
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
JoaquinZc
Fenrir
19
5 / 3 / 12
14,503
580
9,831
27,460
35,133
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Sol
20
4 / 6 / 8
14,577
583
21,532
22,936
11,179
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
gernay
Kali
20
9 / 4 / 9
15,422
617
16,602
22,441
12,228
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
21
Kills
28
28
Deaths
21
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
7
2
1.14
W
Rama
Benny13
Rama
5
4
5
1.88
L
Bacchus
2
4
6
1.25
L
Apollo
F3L1P3R
Apollo
5
4
4
1.75
W
Poseidon
Gonza444
Poseidon
5
4
8
2.25
W
Fenrir
JoaquinZc
Fenrir
5
3
12
3.67
L
Chaac
Kalzito
Chaac
3
5
10
1.6
L
Hera
NyK0w
Hera
4
8
3
0.69
W
Sol
4
6
8
1.33
W
Kali
gernay
Kali
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,204
Damage
80,212
105,123
Taken
108,303
83,446
Mitigated
72,192
27,440
Healing
42,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
17,686
9,342
0
4,253
21,076
10,373
0
6,430
14,646
0
97,184
W
Rama
Benny13
Rama
18,324
14,732
0
8,932
20,071
8,196
7,288
4,301
15,542
0
108,975
L
Bacchus
8,903
1,207
833
2,741
22,408
32,257
62
6,906
15,502
34,829
0
L
Apollo
F3L1P3R
Apollo
16,787
9,856
0
6,688
17,134
8,157
968
2,671
14,463
0
114,221
W
Poseidon
Gonza444
Poseidon
13,923
2,197
0
4,468
15,395
5,456
2,010
8,464
6,637
134,548
0
W
Fenrir
JoaquinZc
Fenrir
9,831
1,995
2,461
6,362
27,460
35,133
229
6,875
19,629
682
37,352
L
Chaac
Kalzito
Chaac
13,701
1,848
0
12,425
29,932
26,788
0
13,297
16,119
0
78,798
L
Hera
NyK0w
Hera
16,127
4,837
0
500
14,573
5,871
814
4,095
10,478
95,880
0
W
Sol
21,532
10,435
0
11,733
22,936
11,179
4,510
3,585
18,937
105,395
11,080
W
Kali
gernay
Kali
16,602
9,636
0
8,142
22,441
12,228
0
2,865
19,346
0
100,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,908
Gold Earned
74,104
705
Minions Killed
674
0
Camps Cleared
0
2,356,872
Distance Traveled
2,431,468
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,300
492
142
6
0
454,622
3
W
Rama
14,624
585
164
7
0
408,468
9
L
Bacchus
11,400
456
46
2
0
491,845
9
L
Apollo
12,763
511
202
8
0
477,135
7
W
Poseidon
14,978
599
212
8
0
498,665
4
W
Fenrir
14,503
580
35
1
0
516,178
5
L
Chaac
12,901
516
140
6
0
511,591
2
L
Hera
12,544
502
175
7
0
421,679
6
W
Sol
14,577
583
139
6
0
443,728
5
W
Kali
15,422
617
124
5
0
564,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role