Player Matchup

Geb
Geb
CarbSoHydrateS
Geb
Level 41
God Stats
4W - 0L
1,763 SR
Queue Stats
47W - 40L
1,457 Elo+
Party 1
Arachne
Arachne
DaizenRadiance
Arachne
Level 108
God Stats
5W - 0L
1,748 SR
Queue Stats
176W - 184L
1,459 Elo+
Party 1
Nox
Nox
k3mmyh3dO
Nox
Level 33
God Stats
40W - 42L
1,347 SR
Queue Stats
367W - 359L
1,464 Elo+
Solo
Team Averages
Level 61
1,619 SR
1,460 Elo+

VS

Team Averages
Level 67
1,576 SR
1,583 Elo+
Atlas
Atlas
Flippy1717
Atlas
Level 139
God Stats
2W - 1L
1,729 SR
Queue Stats
46W - 30L
1,656 Elo+
Party 2
King Arthur
King Arthur
FrostyBeard
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,628 Elo+
Party 2
Thoth
Thoth
MRDMAN6
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 71L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 12
7,504
750
5,113
12,250
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
9 / 0 / 5
9,096
910
8,694
9,660
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 7
8,200
820
10,405
4,944
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 4 / 1
6,555
656
6,652
9,686
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
FrostyBeard
King Arthur
9
1 / 5 / 0
6,679
668
4,386
11,208
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Thoth
MRDMAN6
Thoth
10
0 / 5 / 0
6,284
628
3,994
6,717
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
W
9
0
5
11.5
L
Atlas
0
4
1
0.13
L
King Arthur
FrostyBeard
King Arthur
1
5
0
0.2
L
Thoth
MRDMAN6
Thoth
0
5
0
0
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
15,032
26,854
Taken
27,611
12,820
Mitigated
15,613
11,343
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,113
721
0
5,117
12,250
7,406
382
4,989
6,890
16,079
0
W
8,694
5,251
0
4,934
9,660
3,674
1,306
3,500
4,889
0
26,372
L
Atlas
6,652
1,896
92
1,144
9,686
7,897
0
4,475
4,784
27,450
0
L
King Arthur
FrostyBeard
King Arthur
4,386
915
366
2,061
11,208
5,746
0
5,439
5,203
0
12,730
L
Thoth
MRDMAN6
Thoth
3,994
340
0
0
6,717
1,970
0
4,928
1,490
17,540
0
W
10,405
331
0
1,292
4,944
1,740
574
2,176
2,508
30,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,800
Gold Earned
19,518
111
Minions Killed
106
6
Camps Cleared
3
642,904
Distance Traveled
482,185
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,504
750
19
2
0
219,000
2
W
Arachne
9,096
910
35
4
4
207,163
3
L
Atlas
6,555
656
48
5
2
137,820
3
L
King Arthur
6,679
668
29
3
1
186,227
3
L
Thoth
6,284
628
29
3
0
158,138
2
W
Nox
8,200
820
57
6
2
216,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role