Player Matchup

Neith
Neith
Kaylerr
Neith
Level 48
God Stats
20W - 10L
1,660 SR
Queue Stats
65W - 37L
1,767 Elo+
Party 1
Gilgamesh
Gilgamesh
Kumguzla
Gilgamesh
Level 108
God Stats
6W - 2L
1,799 SR
Queue Stats
63W - 24L
1,675 Elo+
Party 1
Kuzenbo
Kuzenbo
LeeGay
Kuzenbo
Level 132
God Stats
8W - 0L
1,752 SR
Queue Stats
76W - 44L
1,589 Elo+
Party 1
Pele
Pele
NoctorUP
Pele
Level 129
God Stats
4W - 0L
1,711 SR
Queue Stats
96W - 53L
1,684 Elo+
Party 1
Ao Kuang
Ao Kuang
Plammery
Ao Kuang
Level 64
God Stats
4W - 0L
1,858 SR
Queue Stats
35W - 10L
1,677 Elo+
Party 1
Team Averages
Level 96
1,756 SR
1,678 Elo+

VS

Team Averages
Level 72
1,554 SR
1,501 Elo+
Cerberus
Cerberus
Always_Melten
Cerberus
Level 30
God Stats
10W - 11L
1,438 SR
Queue Stats
33W - 37L
1,409 Elo+
Party 2
Ne Zha
Ne Zha
ChrisHaus
Ne Zha
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
CurtArmstrong
Sun Wukong
Level 41
God Stats
1W - 2L
1,880 SR
Queue Stats
22W - 27L
1,531 Elo+
Solo
Apollo
Apollo
KillerFashow
Apollo
Level 141
God Stats
122W - 177L
1,316 SR
Queue Stats
566W - 646L
1,486 Elo+
Solo
Kukulkan
Kukulkan
jonnybrah1
Kukulkan
Level 87
God Stats
3W - 3L
1,637 SR
Queue Stats
41W - 34L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kaylerr
Neith
16
2 / 1 / 6
9,151
763
4,812
7,727
2,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Kumguzla
Gilgamesh
17
5 / 0 / 18
10,869
906
11,703
13,257
10,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
LeeGay
Kuzenbo
16
0 / 1 / 19
9,959
830
9,311
15,459
17,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
20
20 / 2 / 8
11,851
988
26,242
16,501
7,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Plammery
Ao Kuang
17
7 / 1 / 14
10,205
850
11,914
10,423
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Always_Melten
Cerberus
14
0 / 5 / 1
8,340
695
7,348
17,576
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
ChrisHaus
Ne Zha
14
1 / 8 / 1
8,268
689
9,489
13,584
6,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
CurtArmstrong
Sun Wukong
14
0 / 7 / 3
7,825
652
9,011
14,860
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
16
3 / 6 / 1
9,534
795
10,408
12,284
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
jonnybrah1
Kukulkan
15
1 / 9 / 0
8,785
732
8,511
12,656
4,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
34
Kills
5
5
Deaths
35
65
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Always_Melten
Cerberus
0
5
1
0.1
L
Ne Zha
ChrisHaus
Ne Zha
1
8
1
0.19
L
Sun Wukong
CurtArmstrong
Sun Wukong
0
7
3
0.21
W
Neith
Kaylerr
Neith
2
1
6
5
L
Apollo
3
6
1
0.58
W
Gilgamesh
Kumguzla
Gilgamesh
5
0
18
14
W
Kuzenbo
LeeGay
Kuzenbo
0
1
19
9.5
W
Pele
20
2
8
12
W
Ao Kuang
Plammery
Ao Kuang
7
1
14
14
L
Kukulkan
jonnybrah1
Kukulkan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,982
Damage
44,767
63,367
Taken
70,960
42,505
Mitigated
38,172
22,033
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Always_Melten
Cerberus
7,348
175
236
3,728
17,576
14,060
120
6,791
10,673
26,347
0
L
Ne Zha
ChrisHaus
Ne Zha
9,489
1,921
64
1,616
13,584
6,104
594
5,229
8,355
0
24,811
L
Sun Wukong
CurtArmstrong
Sun Wukong
9,011
1,620
292
1,632
14,860
8,433
88
5,606
9,254
0
16,427
W
Neith
Kaylerr
Neith
4,812
776
0
2,699
7,727
2,462
2,922
1,323
6,279
0
32,206
L
Apollo
10,408
6,587
247
1,923
12,284
4,925
0
3,215
9,069
0
29,069
W
Gilgamesh
Kumguzla
Gilgamesh
11,703
3,027
1,857
2,691
13,257
10,970
1,285
3,458
9,680
9,004
26,091
W
Kuzenbo
LeeGay
Kuzenbo
9,311
2,604
2,230
2,331
15,459
17,039
1,026
2,808
12,461
24,260
0
W
Pele
26,242
7,541
0
6,950
16,501
7,483
1,660
5,917
10,456
0
60,442
W
Ao Kuang
Plammery
Ao Kuang
11,914
3,053
0
3,275
10,423
4,551
631
2,353
7,973
22,748
2,629
L
Kukulkan
jonnybrah1
Kukulkan
8,511
389
0
813
12,656
4,650
0
1,565
11,091
32,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,035
Gold Earned
42,752
219
Minions Killed
180
0
Camps Cleared
0
1,343,134
Distance Traveled
1,085,325
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,340
695
44
4
0
244,835
0
L
Ne Zha
8,268
689
21
2
0
223,713
1
L
Sun Wukong
7,825
652
19
2
0
228,998
0
W
Neith
9,151
763
44
4
0
210,241
0
L
Apollo
9,534
795
44
4
0
211,801
2
W
Gilgamesh
10,869
906
37
3
0
301,208
4
W
Kuzenbo
9,959
830
31
3
0
287,962
0
W
Pele
11,851
988
71
6
0
293,976
2
W
Ao Kuang
10,205
850
36
3
0
249,747
1
L
Kukulkan
8,785
732
52
4
0
175,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role